Inspired by the hit sci fi series "firefly" and Orson Scott Card's Xenocide This is my brand new RPG in which you will be a captain of a ship. Your goal: To get rich, and survive
and here is the setting:
The year was 2436, Earth and the mars and Titan colonies were much over-populated, and so humans colonized a lot of planets, some already hospitable, some heavily terraformed moons. Half of the colonies made an alliance, a very modern government keeping the same culture and strict rules in every one of its planets. Some planets took the form of different cultures, a planet to live with only Chinese culture, one for only Arab culture, and so on... Yet a lot of planets did not want to keep the rules of the alliance, and so they rebelled. These rebels were called the "independence". Many bloody battles were fought, yet with all their willpower, the independence lost. The planets that rebelled now have very low technology, taking form of the technology of 18th century earth and weaponry of the 19th and 20th. In these planets there is a natural rule: money equals survival. A job means money. A ship means getting a job. A gun means keeping one. Everybody does the best they can to get money, some trade, collecting cheap resources in one planet and selling them for a lot in a planet that misses some... Some are mercenaries, get payed to do different jobs. Some are illegal, some are not... "Don't much care" they say, "If it means money we are gonna' do it". There are dangers. Alliance ships still go around hunting war veterans of the independence and in different places lurk grievers, pyscho humans that trap ships and do horrible things to whoever they find... A ship captain's worst enemy...
This is the point we reach you, you are a war veteran, a survival of the independence army... With all your funds left you buy a ship... Your eyes locked on one beautiful, yet un-respected ship, Firefly class... She will need good care, you and your 2nd in command will need to get a pilot, a mechanic, maybe a fighter or two and a doctor if life's too tough... And cargo... And money... Well what'ya know... There is a lot of stuff to do...
Welcome to Trade: Ruins of the independence
Character sheet:
general info: name- Ship name- -------------- perks:
personal perk:
(choose one):
-pilot vet: Knows how to fly the ship, doesn't need a pilot (unless you want a very skilled pilot)
-ship's best friend: knows how to handle the tech, doesn't need much of a mechanic
-Gunslinger: good at fighting... Handles a gun pretty well and can more than survive a fist-fight
-Jack o' all trades: Good at getting cheap prizes for trade
Ship perk: (choose one):
-fastest space-ship in the west!: Very fast and can reach different places quickly, also good at escaping enemy ships
-Firefly's got a gun: ship weapons are stronger and you already start with a basic turret
-Bullet-proof: better armor for the ship --------------------------------------------------------- crew info: crew: You start with *insert your name here* and *insert 2nd in command name here* You'll get more as the game starts and progresses moral: (starts with: neutral, can change when bad stuff or good stuff happens) -------------------------------------------------- items: MONEY: 10,000 credits cargo: non weapons: (choose 4, you may choose more than one of a weapon, EX: 2 rifles, one revolver, 1 shotgun)
-Rifle basic, 1940-50s rifle... not good at short range, good at medium, pretty good at long
-Shotgun good at close range, okay at medium, sucks at long
-duel revolvers quick and damaging, not very effective at aiming though...
-Submachine gun very quick and does a LOT of damage, horrible at aiming...
-Laser gun takes a lot of time to actually shoot and not very damaging but really good aiming at all rangers but close...
ship weapons: (start with non unless you got "firefly's got a gun" perk)
current jobs: non
and thats it, have fun!
Oh and (just because I feel like it) a picture of a firefly vessel from the show:
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe(shotgun), William (SMG), Katie (mechanic), James (pilot), Danivan (merc: SMG), Tunis (Rifle) Moral: neutral -------------------------------------------------- Items: Money: 6200 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's
that is not how the store is called but nice name...
It is a long 3 hours when the pilot (called James) and the two mercs (Tunis and Danivan)
You head to buy more weapons, William said there is a store off to the south...
You reach a market with lots of stores, one of them a gun store "How may I help you?" A tall man behind the counter says, you look around, Rifles, SMGs, shotguns, revolves, pistols, laser guns, assault rifles, snipers.. All are found around the store...
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe(shotgun), William (SMG), Katie (mechanic), James (pilot), Danivan (merc: SMG), Tunis (Rifle) Moral: neutral -------------------------------------------------- Items: Money: 6200 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's
The man turns around and goes away to a storage room, he returns with three old magnum pistols "160 credits for one, 6 bullets in one clip, one clip is 10 credits" He says
Oh forgot about ammo just put 5 clips for each weapon...
name-Vince Ship name-Explorer -------------- perks personal perk:Gunslinger Ship perk:fastest space-ship in the west --------------------------------------------------------- Crew info:Vince(shotgun), Sammy(Revolver),Ryan,Katie,Andri, Colin Moral:neutral -------------------------------------------------- Items MONEY: 3,500 credits Cargo:None Weapons:Two Rifles,Shotgun,and a Revolver Ship weapons:Heavy Gatling gun Current jobs: none "Ryan, we are heading for Barion Tommorow, Sammy lets find a merc and supplies for the trip."
name-Vince Ship name-Explorer -------------- perks personal perk:Gunslinger Ship perk:fastest space-ship in the west --------------------------------------------------------- Crew info:Vince(shotgun), Sammy(Revolver),Ryan,Katie,Andri, Colin Moral:neutral -------------------------------------------------- Items MONEY: 3,500 credits Cargo:None Weapons:Two Rifles,Shotgun,and a Revolver Ship weapons:Heavy Gatling gun Current jobs: none
"we already have food and everything, cargo for trade is what you can hope to buy, unless you want to go all mercy yourself" He says "and mercs range from 600 but they really suck to a 2000 gunslinger from the highest ranks" He says as you are walking to the mercenary guild
name-Vince Ship name-Explorer -------------- perks personal perk:Gunslinger Ship perk:fastest space-ship in the west --------------------------------------------------------- Crew info:Vince(shotgun), Sammy(Revolver),Ryan,Katie,Andri, Colin Moral:neutral -------------------------------------------------- Items MONEY: 3,500 credits Cargo:None Weapons:Two Rifles,Shotgun,and a Revolver Ship weapons:Heavy Gatling gun Current jobs: none "Well i'm not spending any more than a thousand, but lets find someone good with a rifle."
name-Vince Ship name-Explorer -------------- perks personal perk:Gunslinger Ship perk:fastest space-ship in the west --------------------------------------------------------- Crew info:Vince(shotgun), Sammy(Revolver),Ryan,Katie,Andri, Colin Moral:neutral -------------------------------------------------- Items MONEY: 3,500 credits Cargo:None Weapons:Two Rifles,Shotgun,and a Revolver Ship weapons:Heavy Gatling gun Current jobs: none
You find a guy called "Tunis" that has a hiring cost of 1000 credits and some other dudes ranging from 600 to 800
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]) Moral: neutral -------------------------------------------------- Items: Money: 5680 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)
you arrive back at the ship, katie is done with the engine and everything is working "Any other thing before we live, sir? Trade? Ship weaponry? A doctor? Or is it enough and we should save money for later?" William asks
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]) Moral: neutral -------------------------------------------------- Items: Money: 5680 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)
hire ta doctor and purchase a common trading commodity
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]) Moral: neutral -------------------------------------------------- Items: Money: 5680 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)
"well theres guns, materials, art, supplies... You want cargo you should come with me to the market" he says "as for the doctor, I'll try getting one"
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]) Moral: neutral -------------------------------------------------- Items: Money: 5680 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)
I'll take a cargohold of material that's cheap to go around to other ports
name-Vince Ship name-Explorer -------------- perks personal perk:Gunslinger Ship perk:fastest space-ship in the west --------------------------------------------------------- Crew info:Vince(shotgun), Sammy(Revolver),Ryan(Pilot),Katie(Mechanic),Andri, Colin, Tunis(Rifle Merc) Moral:neutral -------------------------------------------------- Items MONEY: 2,500 credits Cargo:None Weapons:Two Rifles,Shotgun,and a Revolver Ship weapons:Heavy Gatling gun Current jobs: none "Sammy Take Tunis Back to the ship and give him a rifle,We are gonna leave tomorrow morning." I head back to the ship and sleep until morning.