The title says it all, this game is about evolving from a tiny cell and into whichever species you want (you can create your own, so no worries on following evolutionary traits)
Character sheet as follows:
Name: (insert name of your creature here, max 2) Species name: (Optional) Diet: (herbivore or carnivore, omnivore after lvl3 can be chosen) Animal stage: Cell Health: carnivore 8/8, herbivore 10/10 Lvl: 1 EXP: 0/15 Offensive: (claws, spikes, fangs, etc) carnivore choose 1, herbivore choose none Deffensive: (none yet) Speed: (flagellum,cillia) carnivore choose flagellum, herbivore choose cilia Other: none
What each part of character sheet does in the game (even though its obvious):
Name, species name: duh
Carnivore: Mainly Evolves Offensive parts. Usually works alone. Has a passive battle bonus, and other creatures will try not to get in your way (they will run away) All of these increases as your LVL goes up
Herbivore: Mainly evolves Deffensive parts. Usually stays in groups. Randomly get +EXP after an event, other creatures will socialize with you, however youre the most hunted species
Omnivore: Mainly evolves Speed parts. They socialize mainly with other omnivores, as herbivores are doubtful of you(they think you might eat them). Randomly gets a +2 max HP bonus on LVL up
LVL: Each time you level up I will update your character sheet and give you options on what you can evolve (you can also ask me for other options). Whenever you level up, your health will recover by 3 and your health total by 1, your EXP needed to level up will also increase by 10.
EXP: duh. the amount of experience points you have and amount needed to LVL up
Offensive: Lists your offensive body parts and allows for unlocking of new attacks. Carnivores develop this easier
Deffensive:: Lists your deffensive body parts and allows for less-risky gameplay. Developed easier by herbivores
Speed Lists your body parts that give you speed/mobility, which allows for easier exploring and escaping succesfully. Omnivores get a wider range of these
Other: Lists functions not covered by the above three, which includes thumbs, weapon creation and Intelligence
This game is inspired by Spore and the hours of fun it gave to me. Player limit will be 5, please post your character sheet whenever you post an action. You decide to take an action I DECIDE THE OUTCOME
the bigger cell bumps on you (-1HP), but leaves afterwards, you swim for a while now and cant spot a thing, except an egg in the distance, however it is about to hatch, and is not edible
You start swimming your way to the darker side, after a while you start seeing the end of the dark zone, however you encounter a damaged carnivore cell about the same size as you
As you do you notice it start hatching, soon after you no longer see it. You are now sligthly dissoriented, you see to your back a lighter area, and something green to your left
As expected, it is a plant. You start eating it (+2 EXP, +1 health). As you finish eating you notice a big herbivore colony, and of course theres also the lighter zone I said earlier.
Even though not one of their species, they welcome you. they give you a small plant piece to eat (+1 EXP), however happines is the first to die, as the colony is getting atacked by a group (about 4 carnivores vs 10 herbivores) of carnivore cells!
Name: Denchot Species name: Herbivoria Descolodia Diet:Herbivore Animal stage: Cell Health:herbivore 10/10 Lvl: 1 EXP: 5/15 Offensive:None Deffensive:none Speed:cillia Other: none Run when the first herbivore dies