ForumsForum GamesAlien Escape: A RPG/RP

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DarthNerd
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DarthNerd
1,761 posts
Nomad

You wake up in a circular room, a energy sheild of a door infront of you, a blanket on the ground. You look around, the walls, celling, it all looks so...so...alien.

You instantly know it, your on an alien ship, and you must escape. You spot 2 adolecent sized aliens in a white space suit with a oval glass helmet near your "door" to your cell.
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Story |
Instructions |
v


In this game, you are a captive of the aliens, you must traverse the ship and attempt escape. Be prepared to go through experiments, abominations, robots, and a whole lot of aliens on this adventure. Will you kill them all and crash the ship back onto earth? Steal a flying saucer and fly there? Or maybe take an escape pod? ITS YOUR CHOICE!

In this game, you have an inventory of items, but other then that, you dont have skills or attack bounuses, you just head around trying to survive as i give you the reasponse to your actions.



Name:
Age: 20-50
Inventroy:


ITS THAT SIMPLE! I read the makeing an rp and makeing an rpg things, and i also heard somewhere people like small charecter sheets, but they still tell whats going on. I hope people join this, and that you have fun if you do!

  • 65 Replies
DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Isaac Franks
Age: 28
Inventory: Medical supplies, laser rifle

You grab a laser rifle off the ground on what seems to be a dead alien, but looks as though he was infected with a virus...You then grab some medical supplys and clean the throw up, and close your chest. It seems like you should be able to live without the liver as they have injected with a stimulant. You are now able to get up.



Name: John Jackson
Age: 31
Inventroy: Vial of ???


Remember, you dont even know if it is an antidote, could have just been a nice refreshment an alien scientist left. You take the elevator and arrive on Cell block 90, beyond a giant force field with a greenish color is 3 cages, one cage is full of infected rats, another of infected fleas all forzen, with another cage labeled: Mutants. However, the cage is empty, and the remnamts of some food is in it with the cage door open. A sign on your side has the writing "WARNING: The force field is designed to kill any infected rats, fleas, or the recently advanced strain that has created these mutants. Do not get near the mutant cage, as they WILL infect you. If there is any case to where the emergancy lock deactivates, once the mutants break, and they are in the lab, you are to hit the kill switch. This will prevent the virus from spreading, and will provide salvation."

Then you spot a note from a worker stating "Today when inspecting the cages, i found that the mutants were working on breaking through the cage by simply smashing the door open reaptivly. Poor things, they dont know how hard that door is and they will just end up and kill themselves. But then, i noticed that the door was lose. One mutant was unaccounted for, and the crew was complaining about noises in the air ducts."

You notice one air duct smashed open on the celling. You begin to here a slow crawling sound comeing from the vent...

d_dude
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d_dude
3,523 posts
Peasant

Name: Isaac Franks
Age: 28
Inventory: Medical supplies, laser rifle

I get up, and look around the rooms, and examine the bodies.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Isaac Franks
Age: 28
Inventory: Medical supplies, laser rifle


The door is open, and leads to the lab, past that is a elevator. In the room the bodys are just skeletons. And the alien has nothing left on it. In the lab there is some assorted scalpels and medical tools.

d_dude
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d_dude
3,523 posts
Peasant

Name: Isaac Franks
Age: 28
Inventory: Medical supplies, laser rifle

I'll take some scalpels then go to the elevator.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Isaac Franks
Age: 28
Inventory: Medical supplies, laser rifle

Floor 1: Hanger(requires key card)
Floor 2: Armory(requires key card)
Floor 3: Bridge
Floor 4: Prison Blocks(requires key card)
Floor 5: Lab
Floor 6: Storage
Floor 7: Barracks
Floor 8: Captians Qaurters(requires key card)

p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Name: John Smith
Age: 20
Inventory: Grey Blanket

The Barracks sounding a bit too risky, while the Captain's Quarters looking like a place I wouldn't want to be right now, I press the Lab button, even though I have a bad feeling about it.

d_dude
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d_dude
3,523 posts
Peasant

Name: Isaac Franks
Age: 28
Inventory: Medical supplies, laser rifle

I'll go to the Storage floor.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: John Jackson
Age: 31
Inventroy: Vial of ???

I'm infected anyways, I'll see if there's a way to disable the field, free the rats and unleash the Plague!

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: John Jackson
Age: 31
Inventroy: Vial of ???

You notice a computer left on, and hit a switch turning it on. You then procedd to break open the cage and let the rats loose, however, once they get to the door a tendrils begin shooting from the air vents and pulling all the rats up, followed by chewing sounds and crunchs.


Name: Isaac Franks
Age: 28
Inventory: Medical supplies, laser rifle, scalpel



You arrive on the floor and see one large metal crate and the room empty other wise. The outside of the crate looks as though some one dented it from the inside, and you can hear smashing and thrashing from within it.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: John Smith
Age: 20
Inventory: Grey Blanket


You arrive on the lab and see a bloody disection table with some scalpels near it, and a dead alien. You then see an open door into a room with 3 beds for patients and a looted dead alien.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: John Jackson
Age: 31
Inventroy: Vial of ???

I put the vial of whatever near the air vents and GTFO to Cell 666.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: John Jackson
Age: 31
Inventroy:


You put it near the vent and a tendril lifts down and brings it back up, followed by screams of death and large banging sounds. You arrive on the cell block, and apon looking into the cage you see a mirror. You see your reflection in the mirror, of how you looked, before infected. The reflection then, so to speak, walks out of the mirrior and onto 3 deminsional plane you are on.

p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Name: John Smith
Age: 20
Inventory: Grey Blanket

I search for any indications whatsoever as to what may have happened here, or what the lab is used for in general. I also pick up any medical supplies that I judge able to prove useful in the future, and look around the room with the three beds.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: John Smith
Age: 20
Inventory: Grey Blanket

Other then many blood stains, no evidence is found. You find that all the medical boxes are empty. In the other room there is a box of pills labeled something in another laungage, some skeletons, a dead looted alien, and a human liver on the floor.

p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Name: John Smith
Age: 20
Inventory: Grey Blanket

I pick up the pills and put them in my inventory, while trying to think of a way to carry the liver without getting all bloody. I then remember about the blanket, and wrap the liver in it, before taking it with me. Eventually, I look for any other doors for another way out of the lab, other than the teleportation... thing.

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