Story You fight into the battlefield, skilled, equipped. You rush into your enemies and chop their heads off and crush their skulls in. And now the way into the fort is clear, but as you start to celebrate the victory, you put a glimpse at your General and he's shot in the head by an arrow. You quickly turn at the fort and you see thousands of arrows being fired from it. Just as you are about to put your shield above you, an arrow falls down on your head and kills you. But then you are awaken, you are reborn, in another place, in another world, where fantasy is no more a fantasy. You scatter around to find answers what is going on...and how you got here.
Classes 1. Thane -Primary Stat(s): Power and Spell -Bio: Attacks with hammers on both hands, using the power of the Storm to make the hits stronger, it acts like the Greek God of Thunder Zeus. -Starting Ability: Thunderbolt (Damages your target for a damage equal to your Power and Spell stats)
2. Illusionist -Primary Stats(s): Precision and Spell -Bio: Hypnotizes the enemy with quick ranged attacks and spells, makes enemies fall unconscious sometimes due to the illusions he makes. -Starting Ability: Hypnotize (Stun your enemy for one turn)
3. Conjurer -Primary Stat(s): Energy and Spell -Bio: Summons Undead Minions at command to serve the Conjurer, making him more powerful, also has some deadly shadowy spells. -Starting Ability: Summon Skeleton (Summons a skeleton under your command, the skeleton has Health, equal to your Energy, and damage equal to your Spell stat)
4. Dragonborn -Primary Stat(s): Power -Bio: Full fighter, wields a large weapon or smaller ones on both hands. The Dragonborn kills before thinks. -Starting Ability: Fire Breathe (Damages your target for a damage equal to Power stat, then every turn it damages the target, divided by 2 from the previous heat from the Fire Breathe)
5. Brigand -Primary Stat(s): Precision -Bio: Uses the Bow and the Arrow to shoot down the enemies and sometimes with a poison venom. Master at making potions. -Starting Ability: Point Shot (Damages your target for a damage equal to 2x of your Precision stat)
6. Guardian -Priamry Stat(s): Health -Bio: The Guardian never suffers from the hits, instead he is trained to absorb them, with the sword and the shield. -Starting Ability: Focus (Putting your Shield on, reducing all enemy's damage by 50% for 3 turns)
7. Slayer -Primary Stat(s): Power and Precision -Bio: Wields various types of weapons, capable of fighting with them all, never stops and goes to victory. -Starting Ability: Stab (Damages your target for a damage equal to your Power and Precision stats)
Equipment Equipment is divided in four categories: -Main Hand (One-hand Weapon) -Off Hand (Shield, Off-hand Accessory) -Both Hands (Big Weapon, Staff, this removes the 'Main Hand' and 'Off Hand' tabs from your sheet) -Armor (What you are wearing)
Sheet Name: (Anything you want) Gender: (Male or Female) Class: (Read Above and choose one of the seven classes) Level: 1 Experience: 0/100 Health: 500/500 Energy: 250/250 Power: 0 (You have 70 Points to allocate in Power, Spell or Precision) Spell: 0 (You have 70 Points to allocate in Power, Spell or Precision) Precision: 0 (You have 70 Points to allocate in Power, Spell or Precision) Damage: (Half from the Power stat (If your power is 50, then your Damage will be 25)) Main Hand: Knife (No Bonuses) Off Hand: Nothing Armor: Trainer's Leather (No Bonuses) Inventory: None Gold: 3000 Abilities: ---(The first ability depends on which class you choose, put it here)
Notes, READ THEM SO YOU WON'T ASK QUESTIONS -The Game is fully on maths, it isn't on luck or chance. -The battles are played in turns. -The later battles will always have 2 or more fighters on each side -I'll reply once or twice per day, since it isn't that easy.
Ask anything unclear or misunderstood in my profile, not here. I always check my profile
Name: Henry Raz Gender: Male Class: Conjurer Level: 1 Experience: 0/100 Health: 500/500 Energy: 150/250 Power: 32 Spell: 30 Precision: 10 Damage: 16 Main Hand: Axe (+2 to Power) Off Hand: Nothing Armor: Trainer's Leather (No Bonuses) Inventory: None Gold: 3000 Objectives: -The Hive Cluster (Reach the Hive that is summoning the Monsters and find a way to destroy it)(Reward: 200 Exp, Magical Armor) Objectives Completed: 0 Objectives Failed: 0 Abilities: -Summon Skeleton (Health:250/250)(Damage:30)(Energy Cost: 100) -----Skeleton Ability: Taunt (Taunts the enemy to attack the Skeleton)(No Energy Cost)
I summon another skeleton which will use taunt...
But this time I will try to use my axe and slash his legs so it cannot move!!!
Name: Arthur Vasco Gender: Male Class: Illusionist Level: 1 Experience: 0/100 Health: 500/500 Energy: 250/250 Power: 15 Spell: 30 Precision: 25 Damage: 8 Main Hand: Knife (No Bonuses) Off Hand: Nothing Armor: Trainer's Leather (No Bonuses) Inventory: None Gold: 3000 Objectives: -Children...(Find the poor man's child)(Reward: 100 Exp, Some Item) -Thief (Catch the Thief) Objectives Completed: 0 Objectives Failed: 0 Abilities: -Hypnotize (Stun your enemy for one turn)(Energy Cost: 30)
I choose B. And from that point on, if I am forced to go deeper in the labyrinth in order to catch up with him, I start keeping track of the turns I make.
Name: Henry Raz Gender: Male Class: Conjurer Mastery:Path of the Summoner Level: 2 Experience: 0/200 Health: 600/600 Energy: 350/350 Power: 32 Spell: 40 Precision: 10 Damage: 16 Main Hand: Axe (+2 to Power) Off Hand: Nothing Armor: Trainer's Leather (No Bonuses) Inventory: None Gold: 3000 Objectives: -The Hive Cluster (Reach the Hive that is summoning the Monsters and find a way to destroy it)(Reward: 200 Exp, Magical Armor) Objectives Completed: 0 Objectives Failed: 0 Abilities: -Summon Skeleton (Health:350/350)(Damage:40)(Energy Cost: 100) -----Skeleton Ability: Taunt (Taunts the enemy to attack the Skeleton)(No Energy Cost) -Summon Cyclops (Health:950/950)(Damage:40)(Energy Cost:???) -----Cyclops Ability:???
I used my Points on Spell...
I also changed the Skeleton thingy as it should be because I leveled up. Also Just fill out the cyclops thing...
Name: Arthur Vasco Gender: Male Class: Illusionist Level: 1 Experience: 0/100 Health: 500/500 Energy: 250/250 Power: 15 Spell: 30 Precision: 25 Damage: 8 Main Hand: Knife (No Bonuses) Off Hand: Nothing Armor: Trainer's Leather (No Bonuses) Inventory: None Gold: 3000 Objectives: -Children...(Find the poor man's child)(Reward: 100 Exp, Some Item) -Thief (Catch the Thief) Objectives Completed: 0 Objectives Failed: 0 Abilities: -Hypnotize (Stun your enemy for one turn)(Energy Cost: 30)
Actually, I'd like E. But I'm not sure it's possible... If it is possible, that's what I do. If not, I choose none of those and ask them about their guild; for starters, "What is it that you do?".
Name: Arthur Vasco Gender: Male Class: Illusionist Level: 1 Experience: 0/100 Health: 500/500 Energy: 220/250 Power: 15 Spell: 30 Precision: 25 Damage: 8 Main Hand: Knife (No Bonuses) Off Hand: Nothing Armor: Trainer's Leather (No Bonuses) Inventory: None Gold: 3000 Objectives: -Children...(Find the poor man's child)(Reward: 100 Exp, Some Item) -Thief (Catch the Thief) Objectives Completed: 0 Objectives Failed: 0 Abilities: -Hypnotize (Stun your enemy for one turn)(Energy Cost: 30)
You use hypnotize on all of them, and it works, but as you grab the stolen inventory and run away, two assassins jump from the ceiling and block your exit. Then their leader is conscious again from the hypnotizing and walk to you... "Well well, trying to outsmart us eh Magician?"
A) FIGHT THEM ALL! B) Yell "Help!" C) Say "Okay, I won't do anything like that again, I'll join the Guild...What must I do to join it?" D) Whisper to yourself "God give me strength, give me faith, give me light, give me FREEDOM!"
Name: Henry Raz Gender: Male Class: Conjurer Mastery: Path of the Summoner Level: 2 Experience: 0/200 Health: 600/600 Energy: 350/350 Power: 32 Spell: 40 Precision: 10 Damage: 16 Main Hand: Axe (+2 to Power) Off Hand: Nothing Armor: Trainer's Leather (No Bonuses) Inventory: None Gold: 3000 Objectives: -The Hive Cluster (Reach the Hive that is summoning the Monsters and find a way to destroy it)(Reward: 200 Exp, Magical Armor) Objectives Completed: 0 Objectives Failed: 0 Abilities: -Summon Skeleton (Health:350/350)(Damage:40)(Energy Cost: 100) -----Skeleton Ability: Taunt (Taunts the enemy to attack the Skeleton)(No Energy Cost) -Summon Cyclops (Health:950/950)(Damage:40)(Energy Cost:???) -----Cyclops Ability: Stoneskin (Increases your and cyclops' max health by 100 in beginning of the battle)(No Energy Cost)
You forgot the energy cost of the Cyclops
Anyways...
I bury the Man as he was very kind and gave my a weapon which I avenged his death...