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Mooooooo
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Mooooooo
528 posts
Nomad

Story
You fight into the battlefield, skilled, equipped. You rush into your enemies and chop their heads off and crush their skulls in. And now the way into the fort is clear, but as you start to celebrate the victory, you put a glimpse at your General and he's shot in the head by an arrow. You quickly turn at the fort and you see thousands of arrows being fired from it. Just as you are about to put your shield above you, an arrow falls down on your head and kills you. But then you are awaken, you are reborn, in another place, in another world, where fantasy is no more a fantasy. You scatter around to find answers what is going on...and how you got here.

=====================================================================

Stats
1. Health - How much health you have, if it hits zero, you die.

2. Energy - How much energy you have, used to cast spells and abilities.

3. Power - How much you hit with melee attacks, and amplifies the effectiveness of abilities that require Power.

4. Spell - How much you with spells, also amplifies the effectiveness of your damage, healing, and buff spells.

5. Precision - How much you hit with ranged attacks, such as bow or crossbow, amplifies effectiveness of abilities that require Precision.

=====================================================================

Classes
1. Thane
-Primary Stat(s): Power and Spell
-Bio: Attacks with hammers on both hands, using the power of the Storm to make the hits stronger, it acts like the Greek God of Thunder Zeus.
-Starting Ability: Thunderbolt (Damages your target for a damage equal to your Power and Spell stats)

2. Illusionist
-Primary Stats(s): Precision and Spell
-Bio: Hypnotizes the enemy with quick ranged attacks and spells, makes enemies fall unconscious sometimes due to the illusions he makes.
-Starting Ability: Hypnotize (Stun your enemy for one turn)

3. Conjurer
-Primary Stat(s): Energy and Spell
-Bio: Summons Undead Minions at command to serve the Conjurer, making him more powerful, also has some deadly shadowy spells.
-Starting Ability: Summon Skeleton (Summons a skeleton under your command, the skeleton has Health, equal to your Energy, and damage equal to your Spell stat)

4. Dragonborn
-Primary Stat(s): Power
-Bio: Full fighter, wields a large weapon or smaller ones on both hands. The Dragonborn kills before thinks.
-Starting Ability: Fire Breathe (Damages your target for a damage equal to Power stat, then every turn it damages the target, divided by 2 from the previous heat from the Fire Breathe)

5. Brigand
-Primary Stat(s): Precision
-Bio: Uses the Bow and the Arrow to shoot down the enemies and sometimes with a poison venom. Master at making potions.
-Starting Ability: Point Shot (Damages your target for a damage equal to 2x of your Precision stat)

6. Guardian
-Priamry Stat(s): Health
-Bio: The Guardian never suffers from the hits, instead he is trained to absorb them, with the sword and the shield.
-Starting Ability: Focus (Putting your Shield on, reducing all enemy's damage by 50% for 3 turns)

7. Slayer
-Primary Stat(s): Power and Precision
-Bio: Wields various types of weapons, capable of fighting with them all, never stops and goes to victory.
-Starting Ability: Stab (Damages your target for a damage equal to your Power and Precision stats)

=====================================================================

Equipment
Equipment is divided in four categories:
-Main Hand (One-hand Weapon)
-Off Hand (Shield, Off-hand Accessory)
-Both Hands (Big Weapon, Staff, this removes the 'Main Hand' and 'Off Hand' tabs from your sheet)
-Armor (What you are wearing)

=====================================================================

Sheet
Name: (Anything you want)
Gender: (Male or Female)
Class: (Read Above and choose one of the seven classes)
Level: 1
Experience: 0/100
Health: 500/500
Energy: 250/250
Power: 0 (You have 70 Points to allocate in Power, Spell or Precision)
Spell: 0 (You have 70 Points to allocate in Power, Spell or Precision)
Precision: 0 (You have 70 Points to allocate in Power, Spell or Precision)
Damage: (Half from the Power stat (If your power is 50, then your Damage will be 25))
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 3000
Abilities:
---(The first ability depends on which class you choose, put it here)

====================================================================

Notes, READ THEM SO YOU WON'T ASK QUESTIONS
-The Game is fully on maths, it isn't on luck or chance.
-The battles are played in turns.
-The later battles will always have 2 or more fighters on each side
-I'll reply once or twice per day, since it isn't that easy.

Ask anything unclear or misunderstood in my profile, not here. I always check my profile

Let's begin, 4 slots
-p1a2r3i4s5
-
-
-

  • 72 Replies
Mooooooo
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Mooooooo
528 posts
Nomad

Name: Henry Raz
Gender: Male
Class: Conjurer
Mastery: Path of the Summoner
Level: 2
Experience: 0/200
Health: 600/600
Energy: 350/350
Power: 25
Spell: 50
Precision: 10
Damage: 50
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 3000
Objectives:
-The Hive Cluster (Reach the Hive that is summoning the Monsters and find a way to destroy it)(Reward: 200 Exp, Magical Armor)
Objectives Completed: 0
Objectives Failed: 0
Abilities:
-Summon Skeleton (Health:350/350)(Damage:40)(Energy Cost: 100)
-----Skeleton Ability: Taunt (Taunts the enemy to attack the Skeleton)(No Energy Cost)
-Summon Cyclops (Health:950/950)(Damage:40)(Energy Cost:200)
-----Cyclops Ability: Stoneskin (Increases your and cyclops' max health by 100 in beginning of the battle)(No Energy Cost)

You go towards the Hive Cluster, but you hear some loud voice, you look at the sky, and a meteor is falling towards you! You got 10-15 seconds to react! What do you do!?

A) Come up with your own choice

=====================================================================

Name: Talow Rosine
Gender: Male
Class: Dragonborn
Mastery: Path of the Fire Dragon
Level: 2
Experience: 150/200
Health: 198/600
Energy: 150/350
Power: 50
Spell: 15
Precision: 15
Damage: 25
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 2115
Objectives:
-All Roads lead to... (Follow the road until you reach the Village)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Improved Firebreath: 100 damage with on going damage of half prev round. (Energy Cost: 50)

The Alchemist wants you to recover a herb for him to have better and cheaper potions for you. He says that he might even make other types of potions, not just Health and Energy types.

A) Accept Quest
B) Leave and head West (For the Herb)(If you agree quest)
C) Leave and head East (For the big Village where you quest is)

=====================================================================

Name: Rowana
Gender: Female
Class: Slayer
Mastery: Not yet chosen
Level: 2
Experience: 0/200
Health: 600/600
Energy: 350/350
Points: 10
Power: 35
Spell: 10
Precision: 30
Damage: 15
Main Hand: Knife (No Bonuses)
Off Hand: Dragon's Shield
Armor: Trainer's Leather (No Bonuses)
Inventory: spear(-5 Spell, +5 Precision)
Gold: 0
Objectives:
-One-eyed Wrecking Ball (Kill the Cyclops Jr.)(Reward: 250 Exp, Magical Weapon)
-Cats Run Away (Find the child's cat)(Reward: 50 Exp)
Objectives Completed: 0
Objectives Failed: 0
Abilities:
-Stab: 70 Damage (Energy Cost: 40)

You kill the Wolf with your stabs, you survived on half of your heatlh. And you leveled up, you have 10 points to put into your Power/Spell/Precision. You must also choose your first Mastery, your first Path. Your Health and Energy also have increased their maximum by 100 and they have refilled.

1. Path of the Destroyer
Ability: Rampage (Double Damage for 4 turns)(Energy Cost: 100)

2. Path of the Rogue
Ability: Backstab (Deals Damage equal to 4x your power)(Usable only once in a battle)(Energy Cost: 50)

=====================================================================

Name: Arthur Vasco
Gender: Male
Class: Illusionist
Mastery: Not yet Chosen
Level: 2
Experience: 0/200
Health: 600/600
Energy: 350/350
Power: 15
Spell: 30
Precision: 25
Damage: 8
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 3000
Objectives:
-Judgement (Steal the Holy Tome)(Reward: 100 Exp, Entrance to Thieves Guild)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Hypnotize (Stun your enemy for one turn)(Energy Cost: 30)

You look in the Sky...nothing, you look to your right, nothing, just the forest and its' animals. But you got deeper into that little forest and find a child. You bring it back to the poor man and the quest is completed. Was it a Coincidence? You decide...

Now, you leveled up! That quest gave you 100 Experience. You have 10 points to invest in Power/Spell/Precision, your Health/Energy have been increased by 100 and refilled. You must now choose your first Mastery!

1. Path of the Void (Darker Side)
Ability: Mirror Image (Create a clone of yourself to be your partner in a battle, has HALF of your stats, and deals HALF of your damage, has HALF of your Health and Energy, but the image can't cast spells)(Energy Cost: 150)

2. Path of the Judicator (Lighter Side)
Ability: Judgement (Heals you or your partner for a number equal to 50% of your Max Energy)(Energy Cost: 100)

=====================================================================

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Gender: Male
Class: Dragonborn
Mastery: Path of the Fire Dragon
Level: 2
Experience: 150/200
Health: 198/600
Energy: 150/350
Power: 50
Spell: 15
Precision: 15
Damage: 25
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 2115
Objectives:
-All Roads lead to... (Follow the road until you reach the Village)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Improved Firebreath: 100 damage with on going damage of half prev round. (Energy Cost: 50)

A, then B. ^.^

StormDragon
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StormDragon
4,584 posts
Peasant

Name: Rowana
Gender: Female
Class: Slayer
Mastery: Rouge
Level: 2
Experience: 0/200
Health: 600/600
Energy: 350/350
Points: 0
Power: 35
Spell: 15
Precision: 35
Damage: 15
Main Hand: Knife (No Bonuses)
Off Hand: Dragon's Shield
Armor: Trainer's Leather (No Bonuses)
Inventory: spear(-5 Spell, +5 Precision)
Gold: 0
Objectives:
-One-eyed Wrecking Ball (Kill the Cyclops Jr.)(Reward: 250 Exp, Magical Weapon)
-Cats Run Away (Find the child's cat)(Reward: 50 Exp)
Objectives Completed: 0
Objectives Failed: 0
Abilities:
-Stab: 70 Damage (Energy Cost: 40)
-Backstab (Deals Damage equal to 4x your power)(Usable only once in a battle)(Energy Cost: 50)

After checking on the cat I head on my way to the cat's owner.

p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Name: Arthur Vasco
Gender: Male
Class: Illusionist
Mastery: Not yet Chosen
Level: 2
Experience: 0/200
Health: 600/600
Energy: 350/350
Power: 17
Spell: 35
Precision: 28
Damage: 9
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 3000
Objectives:
-Judgement (Steal the Holy Tome)(Reward: 100 Exp, Entrance to Thieves Guild)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Hypnotize (Stun your enemy for one turn)(Energy Cost: 30)
-Judgement (Heals you or your partner for a number equal to 50% of your Max Energy)(Energy Cost: 100)

I choose the second path. I also go back to the thieves' guild.

Mooooooo
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Mooooooo
528 posts
Nomad

Ill reply tomorrow!

Mooooooo
offline
Mooooooo
528 posts
Nomad

Name: Talow Rosine
Gender: Male
Class: Dragonborn
Mastery: Path of the Fire Dragon
Level: 2
Experience: 150/200
Health: 198/600
Energy: 150/350
Power: 50
Spell: 15
Precision: 15
Damage: 25
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 2115
Objectives:
-All Roads lead to... (Follow the road until you reach the Village)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Improved Firebreath: 100 damage with on going damage of half prev round. (Energy Cost: 50)

You get the quest, and head for the Herb, and you quickly find it, but it's releasing some very green smoke, you wonder what it is...

A) ???

=====================================================================

Name: Rowana
Gender: Female
Class: Slayer
Mastery: Rouge
Level: 2
Experience: 0/200
Health: 600/600
Energy: 350/350
Points: 0
Power: 35
Spell: 15
Precision: 35
Damage: 15
Main Hand: Knife (No Bonuses)
Off Hand: Dragon's Shield
Armor: Trainer's Leather (No Bonuses)
Inventory: spear(-5 Spell, +5 Precision)
Gold: 0
Objectives:
-One-eyed Wrecking Ball (Kill the Cyclops Jr.)(Reward: 250 Exp, Magical Weapon)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Stab: 70 Damage (Energy Cost: 40)
-Backstab (Deals Damage equal to 4x your power)(Usable only once in a battle)(Energy Cost: 50)

The cat is okay, it just has a little scratch on its back, but it's nothing too serious. You get it back to its owner and you earn 50 experience! What now!?

A) Hunt for Cyclops Junior
B) Go South for some Monsters to kill

=====================================================================

Name: Arthur Vasco
Gender: Male
Class: Illusionist
Mastery: Not yet Chosen
Level: 2
Experience: 0/200
Health: 600/600
Energy: 350/350
Power: 17
Spell: 35
Precision: 28
Damage: 9
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 3000
Objectives:
-Thieves...(Find the old man's inventory and bring it back)(100 Xp)
-Judgement (Steal the Holy Tome)(Reward: 100 Exp, Entrance to Thieves Guild)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Hypnotize (Stun your enemy for one turn)(Energy Cost: 30)
-Judgement (Heals you or your partner for a number equal to 50% of your Max Energy)(Energy Cost: 100)

You go back to the Thieves' Guild and they instantly offer you to choose something as being a recruit of the guild now. But you aren't a true member, you must find the HOly Tome from the clues "Village. Right Foot. By then Head up!" When you are true member, you might be offered similar more powerful rewards, but for now...

A) Assassin's Dagger (+2 Spell, +5 Precision)(Weapon)
B) Black Cape (+5 Spell, +2 Precision)(Armor)
C) The Inventory that was stolen from the old man (Quest)
D) Go to Bed and decide what will you choose the next day...

If you choose A or B, the quest 'Thieves...' will be failed.

StormDragon
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StormDragon
4,584 posts
Peasant

Name: Rowana
Gender: Female
Class: Slayer
Mastery: Rouge
Level: 2
Experience: 50/200
Health: 600/600
Energy: 350/350
Points: 0
Power: 35
Spell: 15
Precision: 35
Damage: 15
Main Hand: Knife (No Bonuses)
Off Hand: Dragon's Shield
Armor: Trainer's Leather (No Bonuses)
Inventory: spear(-5 Spell, +5 Precision)
Gold: 0
Objectives:
-One-eyed Wrecking Ball (Kill the Cyclops Jr.)(Reward: 250 Exp, Magical Weapon)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Stab: 70 Damage (Energy Cost: 40)
-Backstab (Deals Damage equal to 4x your power)(Usable only once in a battle)(Energy Cost: 50)

I go after cyclops Jr.

OOC:I might not be on for the next two days cause I am visiting family.

Mooooooo
offline
Mooooooo
528 posts
Nomad

Name: Rowana
Gender: Female
Class: Slayer
Mastery: Rouge
Level: 2
Experience: 50/200
Health: 600/600
Energy: 350/350
Points: 0
Power: 35
Spell: 15
Precision: 35
Damage: 15
Main Hand: Knife (No Bonuses)
Off Hand: Dragon's Shield
Armor: Trainer's Leather (No Bonuses)
Inventory: spear(-5 Spell, +5 Precision)
Gold: 0
Objectives:
-One-eyed Wrecking Ball (Kill the Cyclops Jr.)(Reward: 250 Exp, Magical Weapon)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Stab: 70 Damage (Energy Cost: 40)
-Backstab (Deals Damage equal to 4x your power)(Usable only once in a battle)(Energy Cost: 50)

You go after Cyclops Jr. but you as you go towards him, an enraged boar jumps out of a bush and charges at you with beastal vigor.

What do you do?

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Rowana
Gender: Female
Class: Slayer
Mastery: Rouge
Level: 2
Experience: 50/200
Health: 600/600
Energy: 350/350
Points: 0
Power: 35
Spell: 15
Precision: 35
Damage: 15
Main Hand: Knife (No Bonuses)
Off Hand: Dragon's Shield
Armor: Trainer's Leather (No Bonuses)
Inventory: spear(-5 Spell, +5 Precision)
Gold: 0
Objectives:
-One-eyed Wrecking Ball (Kill the Cyclops Jr.)(Reward: 250 Exp, Magical Weapon)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Stab: 70 Damage (Energy Cost: 40)
-Backstab (Deals Damage equal to 4x your power)(Usable only once in a battle)(Energy Cost: 50)

I deal with the boar first by dogging the charge and then going for a backstab.

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Arthur Vasco
Gender: Male
Class: Illusionist
Mastery: Not yet Chosen
Level: 2
Experience: 0/200
Health: 600/600
Energy: 350/350
Power: 17
Spell: 35
Precision: 28
Damage: 9
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 3000
Objectives:
-Thieves...(Find the old man's inventory and bring it back)(100 Xp)
-Judgement (Steal the Holy Tome)(Reward: 100 Exp, Entrance to Thieves Guild)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Hypnotize (Stun your enemy for one turn)(Energy Cost: 30)
-Judgement (Heals you or your partner for a number equal to 50% of your Max Energy)(Energy Cost: 100)

I choose C. I thank them, return the item to the villager and then try to use the clues to figure out where the location of the tome is.

p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Oh, yeah, almost forgot; I'm back! I'm sorry not to have posted for about two weeks, but I'd been extremely busy as well, and I was on vacation for about four days. But I'm back now!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Gender: Male
Class: Dragonborn
Mastery: Path of the Fire Dragon
Level: 2
Experience: 150/200
Health: 198/600
Energy: 150/350
Power: 50
Spell: 15
Precision: 15
Damage: 25
Main Hand: Knife (No Bonuses)
Off Hand: Nothing
Armor: Trainer's Leather (No Bonuses)
Inventory: None
Gold: 2115
Objectives:
-All Roads lead to... (Follow the road until you reach the Village)
Objectives Completed: 1
Objectives Failed: 0
Abilities:
-Improved Firebreath: 100 damage with on going damage of half prev round. (Energy Cost: 50)

... smell it to see if anything special happens?

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