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Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Okay, so, apparently TRF wants to lose the old thread until such time as Dibs sees fit to return.
So, as per his request, I have made a new thread. I, of course, don't see exactly why this is necessary, but I suppose it won't hurt anything to accommodate Turf.
So, I guess this will just be a continuation of the prior thread with the old characters and we'll pick up where Dibs left off. I suggested that Noob DM this one, but being that he doesn't have any of the source material beyond what's on the internet, he declined. That being the case, if there are no objections, I guess I will be DMing this one. I won't have access to my books myself for another week or two, so if it's okay, I guess I'll be using a homemade campaign. And as far as the campaign goes, expect to see a lot of stuff that's not exactly D&D canon, because, as I said, I don't have my sourcebooks right now. Unless, of course, someone else wants to DM, in which case, I'd be more than happy to step aside.
Unfortunately, I do not think that this game will be accepting any more players. This thread is here for the sole purpose of reducing clutter in the other. It will actually be a lot easier - it was getting to be a pain, navigating that other one with all the pages it had(we were almost at 4,000!).
To start off, I'm going to request that we all post our sheets(I'll track mine down later) and if there is anyone who would like to DM or has any requests to that effect or which concern the next campaign, speak now or forever hold your peace.
Cheers.

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Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So you suggest we take a short break from our main characters?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

But I really do not want you guys to use your other characters for this since we are a pivotal point in my campaign and this might ruin everything.

So, you're saying you want us to not use our original characters(Rem, Mord, Neri, etc.) for this campaign? Why?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So, you're saying you want us to not use our original characters(Rem, Mord, Neri, etc.) for this campaign? Why?
Because you are all at a major milestone for my world, and anything done in here could severly upset the balance.
So you suggest we take a short break from our main characters?
Yes until I am assured I can be on for more than a day or two at a time. When I manage to get a bit more stability in my life, I will try to get the other thread unlocked, also what have I missed in the last 19 pages.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Yes until I am assured I can be on for more than a day or two at a time. When I manage to get a bit more stability in my life, I will try to get the other thread unlocked, also what have I missed in the last 19 pages.

So this should be like an alternate thread Like Darkside and the Dragon's Den?

Hyper, is the character I showed you earlier approved?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So this should be like an alternate thread Like Darkside and the Dragon's Den?

Hyper, is the character I showed you earlier approved?
That's what we meant when we said make a new thread.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

That's what we meant when we said make a new thread.

I wasn't here, remember.......?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

You said have been able to tell, that was said like only 3 posts before your's on the same page.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Yes until I am assured I can be on for more than a day or two at a time. When I manage to get a bit more stability in my life, I will try to get the other thread unlocked, also what have I missed in the last 19 pages.

I solved the money discrepancy problem by saying they paid for the castle plus renovations, so the castle is pretty much carte blanche for renovations that are within reason. Vrocshar was repaired, we bought some stuff(which you can see in our equipment brackets, I've bolded the new purchases), and that's about all.
I also introduced the Contacts facet.


--------------------Basic Information----------------------
Name: Remiel Chassan.
Player: Hypermnestra.
Age: 24.
Gender: Male.
Description: Shaven head; clean-shaven; black eyes; deep tan; tattoos on torso, arms, legs, lithe; piercings in his ears and chin; 5'10.
Race: Human.
Class: Rogue/Fighter/Assassin.
Level: 3 Rogue/4 Fighter/5 Assassin.
Level Equivalency: 12.
Alignment: Neutral Evil.
Deity: Hajama.
Traits: +10 History/Geography/Religion/Royalty checks[Zakhara]-10[everywhere else].
Contacts: 4[Undefined].
Languages: Midani, Common, Draconic, Elven, Giant, Goblin, Undercommon, Dwarven, Ignan, Aquan, Terran, Orc, Aquan, Abyssal, Celestial, Infernal, Sylvan.
------Attributes----------
Str: 18[+4]
Dex: 18[+4]
Con: 12[+1]
Int: 16[+3]
Wis: 14[+2]
Cha: 16[+3]
Fort Save: +1
Ref Save: +3
Will Save: +1
Hit Points: 56/56.
Attack Bonus: +16
Damage Bonus: +7
Base Attack Bonus: +10
Sneak Attack Bonus: +3d6.
AC: 21.
------------------Equipment-------------------------------
Clothing: Chain Shirt, Ring of Mind Shielding[Immunity to Discern Lies, Detect Alignment, Detect Thoughts].
Off Hand: Heavy Steel Shield[+2].
Primary Hand: Keen Shocking Burst Hand and a Half Sword +3[1d10].
Miscellaneous: Sassone Leaf Residue[20/20 uses], Thieves' Tools, Repeating Heavy Crossbow[1d10], Climbers' Kit, Kukri[1d4, concealed], Adventurer's Kit, Masterwork Manacles, Lock[Amazing] Rope[Silk, 200 ft], Grappling Hook, Blank Book[100 pages paper], Inkpen, Ink[2 oz], Chest[Empty], Outfits[Artisan, Cleric, Cold Weather, Courtier, Entertainer, Explorer, Monk, Noble, Peasant, Scholar, Traveler].
GP: 0
-------Feats/Spells/Abilities/Etc.------------
Feats: Improved Unarmed Strike, Power Attack, Combat Expertise, Dodge, Mobility, Point Blank Shot, Run, Exotic Weapon Proficiency, Cleave.
Class Feats: Trapfinding, Trap Sense[+1], Evasion, Basic Weapon Proficiency, Martial Weapon Proficiency, Exotic Weapon Proficiency, Death Attack, Poison Use, Poison Save[+2], Improved Uncanny Dodge, Simple Weapon Proficiency, Martial Weapon Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency, Shield Proficiency, Sneak Attack[+3d6].
Skills: Balance[6+2], Hide[8], Spot[6], Bluff[8+2], Disguise[6+2], Climb[7+2], Escape Artist[7+2], Jump[6+2], Forgery[6], Intimidate[7+2+2], Listen[6], Move Silently[8], Search[6], Sense Motive[6], Sleight of Hand[8+2], Open Lock[7], Swim[6], Tumble[6], Use Rope[6+2], Ride[6], Disable Device[6], Diplomacy[6], Speak Language[11], Gather Information[6].
Spells: Disguise Self, Detect Poison, Sleep, Obscuring Mist, Spider Climb, Undetectable Alignment, Darkness, Deep Slumber, Misdirection.

Name: Nerisatra (Neri) Woodsoul
Player: SN
Age:130
Sex:F
Looks:Medium-long Blonde hair, 5'6", 84 lbs, Hazel eyes w/ hints of green
Alignment: Chaotic Good
Race:Elf
Class: Ranger 7, Wizard 1, Arcane Archer 4
Level:12
Level Equivalency:12
---------------Attributes----------------
Strength(Str):16(+3)
Dexterity(Dex):22(+6)
Constitution(Con):11(0)
Intelligence(Int):13(+1)
Wisdom(Wis):13(+1)
Charisma(Cha):15(+2)
--------------Saves--------------
Fortitude+7
Reflex+14
Will+6
------------HP,armor, feats, skills------------------
Hit points:75
BAB:+12/+7/+2
Attack: +18/+13/+8 (Ranged), +15/+10/+5 (Melee)
Damage:Longsword(1-8+3),Frostburn(1-8+5 +1-6 fire +1-6 cold)(186) CS
(1d8/1d8)
Armor Class(AC):17(19 when using Sword and Shield)
Feats:Favored Enemy(Kobold)+1 to anything involving favored enemy
Favored Enemy (Monstrous Humanoid)
Point Blank Shot(+1 attack and damage when within 30 ft. of target)
Track(use survival to follow tracks)
Rapid shot (When making a Full Attack action with a ranged weapon, you may take one extra attack (at your highest
base attack bonus), but all your attacks are at -2.)
Endurance (+4 to all endurance checks, such as fatigue)
Precise Shot (no -4 penalty for shooting into melee)
Animal Companion(Wolf)
Manyshot
Familiar (Raven)
Woodland Stride
Enhance Arrow +2
Imbue Arrow
Diehard
Seeker Arrow
Evasion
Skills:Heal(2),Handle Animal(5),Ride(5),Survival(14),Wild Empathy(4), Spot(4), Jump(8), Move Silently(4), Knowledge(Geo)(9), Knowledge(Nat)(10), Knowledge (Dungeoneering)(7), Swim (2), Use Rope (2)
---------------Equipment----------------
Crescent Scythe,Frostburn, Longsword, Hvy. Steel Shield, Studded Leather, Cloak of Elvenkind (+5 hide) Adventurer's Kit, Gloves of Dexterity[+2].
Animals/Transportation: Guard Dogs[2], Heavy Warhorse[w/military saddle].
Gold: 3,265.

Wizard Spells:
Lvl 0: All, 4/day
Lvl 1: True Strike, Magic Missle, Enlarge Person, 2/day

Ranger Spells:
Lvl 1: 2/day

Leadership Score: 15

Cohort: Ereliel Duskstalker, M Elf Crusader
Cohort Equipment: Mithral Full Plate.

Lvl 1: 2 Bard, 3 cleric[1 human], 2 Crusader,2 Rogue [1 Goblin]. 4 archers, 1 Wizard, 1 Fighter. +5
Lvl 2: "Sgt. Buzz" +1
Lvl 3: +1

Name: Mordecai Woodsoul
Player: Dragonblaze052
Age: 86
Sex: M
Looks: Jet black hair, regal bearing, fierce gaze
Alignment: Chaotic Good
Race: Elf
Class: Dragon Shaman (Copper)
Level:12
Level Equivalency:12
Attributes: +2 saving throw against enchantment spells/effects, +2 bonus on spot/search/listen checks, auto-search for hidden doors at 5ft, Low-light vision
Str 17
Dex 18
Con 14
Int 12
Wis 10
Cha 16
Saves: Fortitude 10, Reflex 8, Will 8
Hit points:104
BAB: +9/+4
Attack:+ 13/+8
Damage: Shocking Flaming Elven Courtblade of Dragon's Bane (1d10+2d6+3), 12 Light Hammers (1d4+2[4]), Flaming Comp Longbow (1d8+1d6+2) (20 arrows)
AC:21 Elven Chain 4, Bracers of Shielding (+2), Natural Armor 1
Features: Spider Climb, Draconic Aura +3, Totem Dragon(Copper),
Draconic Adaptation, Acid Breath Weapon (5d6 15ft line, DC 22 for half, once every 1d4 rounds), Draconic Resolve(Immunity: Sleep, Paralysis), Touch of Vitality (54), Natural Armor 1, Touch of Vitality (Improved)
Feats: Improved Initiative, Skill Focus(Hide), Ability Focus(Breath Weapon, +2 to DC), Item Familiar (Courtblade), Skill Focus (Jump), Weapon Focus (Courtblade), Improved Toughness
Skills: Hide (14+5+4), Move Silently (13+3+4), Jump (12+4+3)
Equipment: Adventurer's Kit, Cloak of Elvenkind, Bracers of Armor +2, Elven Mail, Vrocshar, Flaming Composite Longbow
Gold: 3,265.
Dragon Auras: Power, Senses, Energy Shield, Vigor, Toughness

Vrocshar (Item Familiar)
Increased Sapience
Languages: Elvish, Draconic
Int 12
Wis 16
Cha 12

Leadership Score: 17
Followers:

Lvl 1: 3 Rogues, 2 Archers, 7 Fighters, 2 Druids, 1 Bard, 5 Dragon Shamans, 1 Ninja, 2 Barbarians, 1 Paladin of Freedom, 1 Shaman, 1 Sorceror, 1 Samurai, 1 Psion

Lvl 2: 1 Barbarian, 1 Wizard, 1 Cleric

Lvl 3: 1 Rogue

Lvl 4: 1 Fighter

Name: Elizabeth �Angel� Bailey
Age: 18
Race: Half Celestial
Class: Cleric
Deity: Pelor
Domains: Healing, Glory
Alignment: Lawful Good
Level: Cleric 5
ECL: 9
Speed: 30 ft land, 60 ft flying

Hit points: 36

Str: 12
Dex: 16
Con: 16
Int: 18
Wis: 20
Cha: 23 (HAWT AS HELL)

AC: 16

Fort: +7
Ref: +4
Will: +9

Languages: Common, Celestial, Draconic, Infernal, Abyssal

Traits: Darkvision, Daylight, Smite Evil 1/day, Resist Acid/Cold/Elec 10, DR 5/Magic, SR 14, +4 poison saves, Protection from Evil 3/day, Bless 1/day, Aid 1/day, Detect Evil 1/day, Greater Turning 1/day, Healing spells cast at +1 lvl, Undead Turning 10/day, Cure Serious Wounds 1/day, Neutralize Poison 1/day

Damage: Holy Heavy Mace (1d8 + 2d6/Evil)

Feats: Improved Turning, Toughness, Extra Turning

Skills: Perform (Sing) 5.5, Perform (String Instrument) 5.5, Knowledge (Planes) 12, Knowledge (Religion) 12, Heal 12, Diplomacy 8

Equipment: Holy Heavy Mace, Leather Armor, Harp of Charming, Adventurer�s Kit, Cleric�s Vestments

Spells:
Lvl 0: 10
Lvl 1: 8+1
Lvl 2: 7+1
Lvl 3: 6+1
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Well, what is your point? Now, I get to test out a mega-epic character. Either way, I would have won! XD

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

That's what we meant when we said make a new thread.

Next time you have something to say to us, don't send Thor to deliver the message. He sucks at it.
He just said that we should make a new thread so that you wouldn't have so much to read back on the old thread. He never said anything about any new characters.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Everything that was purchased after my departure is not there, so you only have the equipment I have marked down.

I solved the money discrepancy problem by saying they paid for the castle plus renovations, so the castle is pretty much carte blanche for renovations that are within reason. Vrocshar was repaired, we bought some stuff(which you can see in our equipment brackets, I've bolded the new purchases), and that's about all.
That's where the money originally went, to renovate and your castle.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Hyper, is the character I showed earlier approved?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Next time you have something to say to us, don't send Thor to deliver the message. He sucks at it.
He just said that we should make a new thread so that you wouldn't have so much to read back on the old thread. He never said anything about any new characters.
I had no access to a computer at the time, so my messenger rat had to do it.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Everything that was purchased after my departure is not there, so you only have the equipment I have marked down.

Instead of the lock, Dibs, can I have a Ring of Mind Shielding? It costs about 8,000 gp.

Hyper, is the character I showed earlier approved?

What page was the char on again?
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I think we lost Hyper again.......

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