Okay, so, apparently TRF wants to lose the old thread until such time as Dibs sees fit to return. So, as per his request, I have made a new thread. I, of course, don't see exactly why this is necessary, but I suppose it won't hurt anything to accommodate Turf. So, I guess this will just be a continuation of the prior thread with the old characters and we'll pick up where Dibs left off. I suggested that Noob DM this one, but being that he doesn't have any of the source material beyond what's on the internet, he declined. That being the case, if there are no objections, I guess I will be DMing this one. I won't have access to my books myself for another week or two, so if it's okay, I guess I'll be using a homemade campaign. And as far as the campaign goes, expect to see a lot of stuff that's not exactly D&D canon, because, as I said, I don't have my sourcebooks right now. Unless, of course, someone else wants to DM, in which case, I'd be more than happy to step aside. Unfortunately, I do not think that this game will be accepting any more players. This thread is here for the sole purpose of reducing clutter in the other. It will actually be a lot easier - it was getting to be a pain, navigating that other one with all the pages it had(we were almost at 4,000!). To start off, I'm going to request that we all post our sheets(I'll track mine down later) and if there is anyone who would like to DM or has any requests to that effect or which concern the next campaign, speak now or forever hold your peace. Cheers.
Name: Belneiros Urthadar Player: Dragon Age: 33 Sex: M Looks: Savage, but kind. His features have long been hardened and marred by his battles. Race: Human Class: Barbarian Alignment: Neutral Good Level: 9
Hit Points: 107 Rage HP: 125
Str: 16 Con: 18 Dex: 15 Int: 10 Wis: 15 Cha: 14
Fort: +10 Ref: +5 Will: +5
BAB: +9/+4 Attack: +12/+7
Damage: +1 Thundering Greatsword (2d6+5, +1d8 critical, 19-20 crit range), Blackflame (1d8+4, +7 against Undead), Heavy Flail (1d10+4), Halberd (1d10+4)
AC: 15
Features: Fast Movement, Illiteracy, Rage 3/day, Uncanny Dodge, Trap Sense +3, Improved Uncanny Dodge, Damage Reduction 1/-
Equipment: Masterwork Studded Leather Armor, +1 Thundering Greatsword, Blackflame (+1 Longsword, +4 against Undead, warns when near undead), Heavy Flail, 34 gp
It's not just the sheets, Dragon, I lost all the DM's notes and everything. I don't think I'll be able to continue this module, but I could do a different one if you want. There would have to be different characters though, because I want to start at level 1 and work upwards.
Hyper, are you still here? I presume you take upon the task of find a suitable mod prior to unveiling the solution to the inquiry I had in the post prior?
That is fine. Alignment and basic structure of the thread? Noobs would like a seagoing campaign.
Sorry, I only have a single module for level 1 characters. It's set in Greyhawk instead of FR, if that's okay. It'll be a nice change of pace. Once you get into higher levels where I have more modules, there will be more variety. Things you need to know for character creation: > Good-aligned party > Land-based campaign > Everybody starts at level 1 > You get 500 gp to spend and DO NOT start out with the Adventurer's Kit.
Wait..... why no Adventure Kit? How much does it cost?
Because the Adventure Kit is worth about 20 gold, and while I'm fine with giving that away for free at the higher levels, it's a fair amount of money at level 1.
Can we but it?
Sure. I don't have a problem with the Adventurer's Kit itself, just with ya'll starting off with it. It's easier than buying all the stuff individually.
I would prefer if we didn't do too much with the races, is all. If you want to, it's okay, just run it by me first. Multiclassing and prestiging is fine too.