Okay, so, apparently TRF wants to lose the old thread until such time as Dibs sees fit to return. So, as per his request, I have made a new thread. I, of course, don't see exactly why this is necessary, but I suppose it won't hurt anything to accommodate Turf. So, I guess this will just be a continuation of the prior thread with the old characters and we'll pick up where Dibs left off. I suggested that Noob DM this one, but being that he doesn't have any of the source material beyond what's on the internet, he declined. That being the case, if there are no objections, I guess I will be DMing this one. I won't have access to my books myself for another week or two, so if it's okay, I guess I'll be using a homemade campaign. And as far as the campaign goes, expect to see a lot of stuff that's not exactly D&D canon, because, as I said, I don't have my sourcebooks right now. Unless, of course, someone else wants to DM, in which case, I'd be more than happy to step aside. Unfortunately, I do not think that this game will be accepting any more players. This thread is here for the sole purpose of reducing clutter in the other. It will actually be a lot easier - it was getting to be a pain, navigating that other one with all the pages it had(we were almost at 4,000!). To start off, I'm going to request that we all post our sheets(I'll track mine down later) and if there is anyone who would like to DM or has any requests to that effect or which concern the next campaign, speak now or forever hold your peace. Cheers.
How much would a War Dog be, and would it be capable of being carried by a horse?
That's a 4e creature, and we're using 3.5, but being that the war dog is, in essence, a beefed up guard dog, I"m going to say 50 gp per. And yes, I guess, but you would have to buy it its own horse and special saddle, and...I guess that's a no. I think that if there was someone brawny enough in the party(there's not) a person could carry the dog.
The four of you leave Eshpurta early the next morning and begin the long journey to Castle Spulzeer. You take the South Road out of Eshpurta, and travel about thirty miles before you come to the Amstel River. As you draw closer to the southern gate, a squad wearing the military dress of the Amnian Councilor Army approaches on foot. The leader, a handsome if overly tall man, stops in front of you. He barks a short "Halt!" as he holds up his hand. Staring at you with icy blue eyes, brow furrowed, a small scar on his forehead pulsing like an artery, the leader continues. "No one may leave this city on the South Road without a military escort. The cost is three silver pieces. We are your escort."