Character Sheet Name: Gender: Health: (Based on Class) Class: (Pick one below) Weapon: (Based on Class) Secondary Weapon: (Based on Class) Melee Weapon: (Based on Class) Level 1: 0/10 Experience Inventory: N/A Team Name: (Any name) Team Level 1: 0/50 Experience Team Stats (Choose a class for an ally): Level 1, 0/10 Experience (Choose a class for an ally): Level 1, 0/10 Experience
Classes Each class has a different role in a team. Choose wisely. Each class upgrades when they go up a few levels.
Light Soldier Description: The Light Soldier is fast but not very powerful. They are able to go down in a few hits, which means they are not useful for open or outdoor battle grounds.
Speed: 8/10 Defense: 4/10 Power: 5/10 Health: 70/70 Weapon: Sub Machine Gun with 20/60 bullets Secondary Weapon: Pistol with 5/10 bullets Melee Weapon: Knife
Gunner Description: The most common class, they are probably most balanced class out of all the others.
Heavy Gunner Description: The heavy gunner is very powerful but slow, making it an easy target to any enemies. They can tank many hits though, which means they won't go down easily.
Speed: 4/10 Defense: 8/10 Power: 8/10 Health: 150/150 Weapon: Heavy Machine Gun with 100/100 bullets Secondary Weapon: Shotgun with 5/20 bullets Melee Weapon: Iron Fists
Sniper Description: A quiet but deadly killer. If shot in the right places, an enemy can go down with a single bullet. The Sniper must stay hidden or stay in hard to reach areas so that dying won't be too easy for them.
Explosives Manager Description: A powerful part of the team, the Explosives Manager is able to destroy even the biggest of structures with their rockets and grenades. They are not easy to kill either, which makes them even more useful.
Speed: 6/10 Defense: 7/10 Power: 9/10 Health: 120/120 Weapon: Grenade Launcher with 5/20 grenades Secondary Weapon: Land Mines with 5 land mines Melee Weapon: Knife
Pyromaniac Description: The Pyromaniac is a specialist in fire. Many Pyromaniacs burn and run, leaving their flames to do the job. They are good in stats.
Speed: 6/10 Defense: 8/10 Power: 7/10 Health: 100/100 Weapon: Flamethrower with 200 bursts worth of oil Secondary Weapon: Pistol with 5/10 bullets Melee Weapon: Fireman's Ax
Spy Description: The perfect class for a tactical team. Spies are able to disguise as other teams, leave a fake dead corpse around, and turn invisible. A back stab will kill instantly. A perfect class needs perfect tactics of course. A Spy not knowing what they were doing would be dead in seconds.
Medic Description: Medics are not fighters. They are supporters. Medics are able to heal and revive (almost dead) teammates. A Medic stuck in a battle has no choice but to run, since their Needle Gun cannot do much except drain an enemy's health.
Engineer Description: Engineers are a very helpful addition to the team, being to build turrets, ammo dispensers, automatic healers, and transportation portals. Engineers must be careful about Spies and Explosives Managers because they are the only classes able to destroy an Engineer's buildings.
Speed: 6/10 Defense: 7/10 Power: 7/10 Health: 100/100 Weapon: Shotgun with 5/20 bullets Secondary Weapons: Turret, Ammo Dispenser, Auto Healer, (2) Portals Melee Weapon: Wrench
THREE PEOPLE ARE ALLOWED TO JOIN. DO NOT JOIN IF YOU HAVE (HORRIBLE) GRAMMAR AND/OR SPELLING. (Sorry guys, but I can't stand looking at bad grammar and spelling)
sorry but you have to make gunner soilder light gunner scout and heavy gunner heavy and explosive manager demo man. (Do your reaserch on class names and edit them to be exactly like in the game and im in also you should also mention that scout has a very powerful shotgun called scattergun.)
sorry but you have to make gunner soilder light gunner scout and heavy gunner heavy and explosive manager demo man. (Do your reaserch on class names and edit them to be exactly like in the game and im in also you should also mention that scout has a very powerful shotgun called scattergun.)
I know what they are called. I only changed the names of them. Plus this is my version, and my version is not the exact Team Fortress 2. Okay?
Name: J.T. Berger(congratulations if you get the reference). Gender: Male. Speed: 6/10 Defense: 7/10 Power: 9/10 Health: 120/120 Weapon: Grenade Launcher with 5/20 grenades Secondary Weapon: Land Mines with 5 land mines Melee Weapon: Knife Level 1: 0/10 Experience Inventory: N/A Team Name: Bravo Tango Sierra. Team Level 1: 0/50 Experience Team Stats Engineer: Level 1, 0/10 Experience Gunner: Level 1, 0/10 Experience
After your ashes of failiure a new RPG will arise, moer accuret to the game its based on then any other.
I'm sorry, but I just...this is...this is the perfect opportunity for my Evangelist impersonation. I can't just pass it up. "The LAWD will strike down the infidels, and the false games that are not accurate to the last detail, and from the ashes of those games shall rise the TRUE GAMES! The RPGs true to the games on which they are based, yea, and they shall rise anew from the corpses of the old and grow stronger than ever befaw! HALLELUJAH!"
someone lock this RPG, he cant understand that we posted roughly the same time, he deserves to have Team wartress lock and let Team fortres continue on.