ForumsForum GamesGalaxy on fire

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bicola1
offline
bicola1
1,715 posts
Nomad

Galaxy on fire, is an space RPG game.

there is a story, but the story depends on what you do in the game, and the choices you make.

that is why there is no story right now, until you make this decision:

which class do you choose:

Human

Alien

Independent

Robot

now all of these will be explained here:

Human - As a human, you will be a part of the alliance of worlds controlled by the humans, and their allies. you will be of the human species.

---Pros and cons of joining:
Pros:
-In an alliance, so people can help you out.
-Outposts in secured systems so that if you die, search and rescue will recover you and send you to the nearest outpost or base.
-Can join squads, with other players, and with players made by me.
-Receive regular amount of starting resources, no more, no less.
Cons:
-Have a shoot-on-sight enemy, which are the aliens.
-Start off with a small, old, and rusty ship

Alien - As an alien, you will be part of the alliance of worlds that have joined the Alien alliance treaty and all the worlds controlled by the aliens.

---Pros and Cons of joining:
Pros:
-In an alliance, so people can help you out.
-Outposts in secured systems so that if you die, search and rescue will recover you and send you to the nearest outpost or base.
-Can join squads, with other players, and with players made by me.
-Receive regular amount of starting resources, no more, no less.
Cons:
-Have a soot-on-sight enemy, which are the humans
-Start off with a small, old, battered ship.

Independent - As an independent, you will have to choose what species you will be (Human or alien), and you will be ON YOUR OWN.

---Pros and cons of joining:
Pros:
-Get a lot more starting resources than other classes.
-Start with a relatively repaired ship, none of that old rusty and battered stuff.
-No shoot-on-sight enemies to start with, so most people are neutral
-Can start a wing, as long as there are enough people to start it.
-Can found an alliance, as long as it has 2 worlds under it.
-You have your own home world!
Cons:
-Not in an alliance from the start, so danger of getting shot at is higher than if you were in an alliance.
-No outposts from the start, so search and rescue revive you at your home world, or at an alliance member's home world.

Robot - As a robot, you will be under the alliance of worlds that the Robots control. You will be a Robot.

---Pros and cons of joining:
Pros:
-Are in an alliance, so you can be helped out.
-Can join squads, with other players, and with players made by me.
-Receive slightly more than the regular amount of starting resources.
-with the right programming and engineering, robots can do almost anything.
-are way more resistant to damage than other classes.(better armor on ship)
Cons:
-No outposts from the start, so search and rescue revive you at your home world, or at any other world of the alliances control.

Ship classes: ship classes are the names of the ships, and their upgrades. for example:

Viper MK 1
is the starting ship for a human campaign, but repaired.

Viper MK 1.5
is the upgraded version.

Squads

What's a squad?

a squad is a smaller version of an alliance, in which a group of ships would work together to demolish a bigger ship, or do something together.

how do you form a squad?

just say so. one at a time, please. you can only be in one squad at a time.

you can invite other players to join, too.

Squad ranks: (highest on the top)
***general
leader
admin
member

What's the difference?

the higher, the more privileged.


And now for the Character Sheet:

[this is a long one...]

(different specials can be bought at the shop to enhance the info of your sheet, such as scanners, or system tracking.)

-----------Profile------------
Name:
XP: 0/20
Rank: Rookie (for start, rookie)
level: 1
Skills: none (you can spend credits to learn new skills.)
-------------Ship-------------
Name of ship:
Ship class:
Hull: 0/0 (Depends on class)
Weapons: (can be bought at the shop depends on class.)
shields: none (for the start, none. you can buy more later.)
FTL range: (each class determines this, but for starts it's usually 1.5 light years.)
-----------Alliance-----------
Current Alliance: (depends on class)
% of galaxy controlled: (depends on class)
Enemies: (depends on class)
Treaties: (depends on class)
------------Quests------------
Primary Quests: (story line quests)

Secondary quests: (side quests)

Quest log: (shows what you did and where you currently are in a quest)
-------------Squad------------
Current squad: (name of current squad)
Members: (members of squad)
your rank in squad: (ranks)
------------Players-----------
(depends on the other players in the game. it would tell you the player's name and how far in light years they were from you.)
Players:

Players in your alliance: (a little more detailed info)
------------------------------

If anyone has any questions, comments o suggestions visit my page at my messeger

thank you, and i hope you enjoy this game!

  • 199 Replies
Omnihero10
offline
Omnihero10
2,515 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:24,925
XP: 135/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,332,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,332,635
tax: 3,300
Tech level: 1
-------------Tax--------------
Total Tax: 3,300 every 3 days
tax collected in: 2 days
mael'thanos - 3,300 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
-------------------------------


okay i will build the com tower... for 10,000 credits...

bicola1
offline
bicola1
1,715 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 152/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,332,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,332,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
-------------------------------

Tax collected! +3,600 credits!

you built a comms tower! +15 XP!
-10,000 credits!


yay! tqax has increased by 200 credits per 3 days.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 152/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,332,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,332,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
-------------------------------



okay well im going to go to the nearest planet in My system...

bicola1
offline
bicola1
1,715 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 152/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,332,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,332,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
-------------------------------

you land on a small planet with an atmosphere, and you find no one there... that's weird, it's deserted...

-2 fuel

Options:
Leave to atmosphere
explore more

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 152/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,332,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,332,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
-------------------------------
explore more

bicola1
offline
bicola1
1,715 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 154/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,432,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,432,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
---------------------------------


You explore, and you find a small outpost, covered in wildlife. you start to enter, but you get hurled back by a force shield. it seems that after many thousands of years, this outpost has still some power left. but you see the shield start to flicker, and you determine that it is near it's breaking point.

(I will not tell you what to do, since we are into the game already, but there is a way to get though the shield, and get a reward.)

Options:
examine the whole base, see if any weak spots
Try to bust in
Leave
Exit the planet and go in orbit.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 154/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,432,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,432,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
---------------------------------


exmine the whole base looking for a week spot... when i find is i till shoot at it

bicola1
offline
bicola1
1,715 posts
Nomad

you circle the place, and find nothing of interest. no weak spots. "but it does flicker every time i touch it. i wonder if that's a malfunction.", you say.

[New rule!]

You do not always HAVE to pick one of the options. you can be clever and truly search EVERYTHING, when you my have overlooked a situation.

for example:
Options:
search the the whole building.
Leave


you say, take a helicopter to the roof. maybe there's something there.

Sheppito
offline
Sheppito
113 posts
Farmer

------------Profile-----------
Name: Shep Harris
Class: Independent
Credits: 65,000
XP: 23/50
Rank: Ensign
level: 2
Skills: none
----------Resources-----------
Iron: 175
Heavy metal: 50
-------------Ship-------------
Name of ship: Lamont
Ship class: Interceptor MK I
Hull: 80/145
Fuel: 48/50
Weapons: 1 small laser
Weapon slots: 3 (2 open)
shields: none
FTL range: 1.1 light years
-----------Alliance-----------
Current Alliance: N/A
% of galaxy controlled: 0%
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,000,000
Total tech level: 1
% of galaxy controlled: 2%

Base/outposts:
Celios: home world/base
population: 1,000,000
tax: none
Tech level: 1
-------------Tax--------------
None
------------Quests------------
Primary Quests:
Defenseless defenses - your father wants you to repair the turrets defending the planet. go down to your planet, and choose hire a worker, specifically a mechanic. then ask him to repair the turrets. Reward: 1000 credits

Secondary quests: N/A

Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Thane Chellick - 15.0 LY
Alex Walsh - 4.3 LY
Storm hughes - 7.9 LY
Dex River - 2.4 LY
---------------------------------

I guess that mean's I will only buy the sensor. (Will I have to use it, or will you randomly include events using my sensor)

And, I guess I need a new quest

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 154/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,432,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,432,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
---------------------------------
Hmm... i toss a rock at the shield and wedge it up against the shield ...

bicola1
offline
bicola1
1,715 posts
Nomad

doesn't do anything. since this is new for you, let me give you a hint.

[think of point of view]

bicola1
offline
bicola1
1,715 posts
Nomad

sorry, guys

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 154/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,432,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,432,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
---------------------------------

doesn't do anything. since this is new for you, let me give you a hint.

[think of point of view]



------------Profile-----------
Name: Shep Harris
Class: Independent
Credits: 65,000
XP: 23/50
Rank: Ensign
level: 2
Skills: none
----------Resources-----------
Iron: 175
Heavy metal: 50
-------------Ship-------------
Name of ship: Lamont
Ship class: Interceptor MK I
Hull: 80/145
Fuel: 48/50
Weapons: 1 small laser
Weapon slots: 3 (2 open)
shields: none
FTL range: 1.1 light years
-----------Alliance-----------
Current Alliance: N/A
% of galaxy controlled: 0%
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,000,000
Total tech level: 1
% of galaxy controlled: 2%

Base/outposts:
Celios: home world/base
population: 1,000,000
tax: none
Tech level: 1
-------------Tax--------------
None
------------Quests------------
Primary Quests:
Defenseless defenses - your father wants you to repair the turrets defending the planet. go down to your planet, and choose hire a worker, specifically a mechanic. then ask him to repair the turrets. Reward: 1000 credits

Secondary quests: N/A

Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Thane Chellick - 15.0 LY
Alex Walsh - 4.3 LY
Storm hughes - 7.9 LY
Dex River - 2.4 LY
---------------------------------

are you sure you want to spend 65,000 credits?

Sheppito
offline
Sheppito
113 posts
Farmer

are you sure you want to spend 65,000 credits?

@Bicola1...Is there anything else I will need the credits for?
Omnihero10
offline
Omnihero10
2,515 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 154/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,432,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,432,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
---------------------------------



what would happen if i dig under?

bicola1
offline
bicola1
1,715 posts
Nomad

-----------Profile------------
Name:Storm Hughes
Class: independant
Credits:21,725
XP: 154/250
Rank: Junior captain
level: 4
Skills: none
-------------Ship-------------
Name of ship: Normandy
Ship class: Viper MK I
Hull: 93/120
Fuel: 40/50
Weapons: 2 small machinegun(lvl 1)[equipped][equipped]
shields: none
FTL range: 1.5 LY
-----------Alliance-----------
Current Alliance: none
% of galaxy controlled: N/A
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,432,635
Total tech level: 1
% of galaxy controlled: 2%
Base/outposts:
mael'thanos: home world/base
population: 1,432,635
Tech level: 1
-------------Tax--------------
Total Tax: 3,600 every 3 days
tax collected in: 2 days
mael'thanos - 3,600 every 3 days
------------Quests------------
Primary Quests: none
Secondary quests: none
Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Dex River: 1.7 LY
Thane Chellick: 15.6 LY
Alex Walsh: 4.9 LY
Players in your alliance: N/A
---------------------------------

you start digging with your hands, but realize it's going to be a long time before you get even a hole to jump in. maybe something different...




------------Profile-----------
Name: Shep Harris
Class: Independent
Credits: 0
XP: 53/100
Rank: Senior Ensign
level: 3
Skills: none
----------Resources-----------
Iron: 175
Heavy metal: 50
-------------Ship-------------
Name of ship: Lamont
Ship class: Interceptor MK I
Hull: 80/145
Fuel: 48/50
Weapons: 1 small laser
Weapon slots: 3 (2 open)
shields: none
FTL range: 1.1 light years
-----------Alliance-----------
Current Alliance: N/A
% of galaxy controlled: 0%
Enemies: N/A
Treaties: N/A
------------Worlds------------
Worlds under your control: 1
Total population 1,000,000
Total tech level: 1
% of galaxy controlled: 2%

Base/outposts:
Celios: home world/base
population: 1,000,000
tax: none
Tech level: 1
-------------Tax--------------
None
------------Quests------------
Primary Quests:
Defenseless defenses - your father wants you to repair the turrets defending the planet. go down to your planet, and choose hire a worker, specifically a mechanic. then ask him to repair the turrets. Reward: 1000 credits

Secondary quests: N/A

Quest log:
-------------Squad------------
Current squad: none
Members: N/A
your rank in squad: N/A
------------Players-----------
Players:
Thane Chellick - 15.0 LY
Alex Walsh - 4.3 LY
Storm hughes - 7.9 LY
Dex River - 2.4 LY
---------------------------------

it's just a precaution. when you spend lot's of money, you will get that. it's just an are you sure?

ok, you buy an enhanced sensor. this can detect 750 miles of radar.

the radar can scan enemies and show a very detailed image of them. if you prefer, you can also access their history, weapons, shields, or anything that might surprise you, that you can now counter, but takes a turn of combat.

-65,000 credits! +30 XP!
LEVEL UP!

you now have enhanced sensors.

Options:
1. hire a worker(more options enabled if this is chosen)
2. talk to world secretaries (set up tax)
3. World analysis(more options enabled if this is chosen)
4. shop (buy/sell)
5. go to a different city/town
6. Renovate your world
7. go to bar (side quests)
8. go around orbit of Celios

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