Grow Grow, evolve, do stuff. I cannot reply too often due to school and such, however if I can get the chance, I will reply. I will be more active during the weekends, so I hope that isn't a major problem.
Sheets There are 4 different sheets. Creature, Tribal, Civilization, Space. Very similar, or pretty much the same as Spore. Here are the sheets, you MUST START WITH CRREATURE. The creatures are preset by numbers, but you can modify them later in the game.
Creature Species Name: (Any, doesn't have to be number) Health: (Set on species number) Age: Newly Hatched Family: 2 Adults, 2 Children Species Population: 500, No Current Extinction Danger Hunger: Good Thirst: Good Energy: Good Strength: (Species number) Endurance: (Species number) Stamina: (Species number) Speed: (Species number) Agility: (Species number) Jump: (Species number) Flight: (Species number) Digging: (Species number) Swimming: (Species number) Description: (Preset by species, but can be modified later) Weight: (Species number) Height: (Species number) Diet: (Species number) Species Advancement: 0%
Possible Events Events that may happen during gameplay. They are not limited to these listed.
Creature Events Extinction: A species goes extinct, and no longer exists.
Endangerment: A species has a severely low population and is in danger of extinction.
New Species: A new species rises.
Natural Disaster: Floods, earthquakes, fires, etc. can affect creatures and their habitat.
Invasion: An invasive species or a highly advanced creature invades territory or habitat.
Migration: A species migrates, or moves, to a different location temporarily or permanently.
Severe Extinction: A mass extinction of species occurs.
Habitat Destruction: A creature's habitat is destroyed naturally or caused by other reasons.
Society Development: A species develops a true society and creates a tribe.
Tribal Disband: Members of the tribe disband, or leave, the tribe.
Collapse: A tribe collapses and no longer exists.
Declaration of War: Two tribes or multiple tribes wage war on each other.
Declaration of Peace: Two tribes or multiple tribes call for neutrality between each other.
Declaration of Alliance: Two tribes or multiple tribes call for friendship between each other.
Tribal Move: A tribe or tribes move locations.
Tribal Foundation: A new tribe is created/founded.
Territory Expand: A tribe expands their territory.
Invasion: A tribe, multiple tribes, or other things invade a tribe's territory.
Further Advancement: A tribe or multiple tribes develop society even further and create a true civilization.
Civilization Collapse: A civilization collapses.
Civilization Foundation: A new civilization is founded/created.
Declaration of War: Civilizations wage war on each other.
Declaration of Peace: Civilizations call for neutrality between each other.
Declaration of Alliance: Civilizations call for friendship between each other.
Civilization Territory Expand: A civilization expands their territory by colonizing or by other means.
Civilization Conquest: Civilizations or a single civilization go on a conquest to eliminate other civilizations and to take their land.
Invasion: A civilization is invaded.
Corruption: A civilization is greatly in danger of collapsing.
Space Too lazy to do this one.
Creatures You must play as a preset creature first, but you are able to modify it later on, (as I said at least three times already.) Do weight and height according to age.
Species 1 Health: 105/105 Strength: 4 Endurance: 3 Stamina: 3 Speed: 3 Agility: 3 Jump: 2 Flight: 0 Digging: 2 Swimming: 1 Description: Very similar to an Earthly average dog, tan fur, long snout, average build Weight: 5 lbs. newborn, 15 lbs. child, 60 lbs. adult Height: 1 foot newborn, 2 feet child, 4 feet adult Diet: Meat (Carnivore)
Species Name: Rex Health: 85/85 Age: Young Family: 2 Adults, 2 Children Species Population: 500, No Current Extinction Danger Hunger: Good Thirst: Quenched Energy: Slightly Tired Strength: 3 Endurance: 1 Stamina: 8 Speed: 5 Agility: 5 Jump: 3 Flight: 8 Digging: 1 Swimming: 0 Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding. Weight: Weight: 5 pounds Height: Height: 6 inches Diet: Insects, Dead Animals (Omnivore) Species Advancement: 6%
You settle in the new nest, and you feel much more protected now, hidden in the trees. The life is good and quiet here, with plenty of small insects to feed on. What do you do?
Species Name: Rex Health: 85/85 Age: Young Family: 2 Adults, 2 Children Species Population: 500, No Current Extinction Danger Hunger: Good Thirst: Quenched Energy: Slightly Tired Strength: 3 Endurance: 1 Stamina: 8 Speed: 5 Agility: 5 Jump: 3 Flight: 8 Digging: 1 Swimming: 0 Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding. Weight: Weight: 5 pounds Height: Height: 6 inches Diet: Insects, Dead Animals (Omnivore) Species Advancement: 6%
You go out into the forests to explore. The crowded trees make it difficult to travel, however you make it through each. After a few minutes you find a lone Rex, terribly thin and weak, who seems to be unable to take flight. What do you do?
Also, here's a little peek at what the next evolutions add to the game:
Tribal: Timelines and Event Notices
Civilization: Maps of the World, Government, Trade Management, Proper Warfare Tactics
Species Name: Rowlupe Health: 105/105 Age: Pup Family: 2 Adults, 4 Children Species Population: Around 480, No Current Extinction Danger Hunger: Good Thirst: Good Energy: A Little Tired Strength: 6 Endurance: 4 Stamina: 5 Speed: 5 Agility: 5 Jump: 2 Flight: 0 Digging: 2 Swimming: 1 Description: Very similar to an Earthly average dog, tan fur, long snout, average build Weight: 5 lbs. Height: 1 foot Diet: Meat (Carnivore) Species Advancement: 9%
I start moving rocks to protect the entire pack from the horses that look like they are preparing to try to take our home.
Species Name: Rowlupe Health: 105/105 Age: Pup Family: 2 Adults, 4 Children Species Population: Around 480, No Current Extinction Danger Hunger: Good Thirst: Good Energy: A Little Tired Strength: 7 Endurance: 4 Stamina: 5 Speed: 5 Agility: 5 Jump: 2 Flight: 0 Digging: 2 Swimming: 1 Description: Very similar to an Earthly average dog, tan fur, long snout, average build Weight: 5 lbs. Height: 1 foot Diet: Meat (Carnivore) Species Advancement: 9%
Rocks and rocks, they still do nothing. You gain 1 strength however. The horses gather, but instead of attacking, they continue to occupy your living space. Some of the horses simply walk into your nest and take away the pups. What do you do? ----------------------------------------
Species Name: Rex Health: 85/85 Age: Young Family: 2 Adults, 3 Children Species Population: 510, No Current Extinction Danger Hunger: Good Thirst: Quenched Energy: Slightly Tired Strength: 3 Endurance: 1 Stamina: 8 Speed: 5 Agility: 5 Jump: 3 Flight: 8 Digging: 1 Swimming: 0 Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding. Weight: Weight: 5 pounds Height: Height: 6 inches Diet: Insects, Dead Animals (Omnivore) Species Advancement: 7%
He gladly rests on your back and you fly home with him. You land into the nest and he gets down to get some rest. He joins your family. What do you do? ----------------------------------------------
Species Name: Rowlupe Health: 105/105 Age: Pup Family: 2 Adults, 4 Children Species Population: Around 480, No Current Extinction Danger Hunger: Good Thirst: Good Energy: A Little Tired Strength: 7 Endurance: 4 Stamina: 5 Speed: 5 Agility: 5 Jump: 2 Flight: 0 Digging: 2 Swimming: 1 Description: Very similar to an Earthly average dog, tan fur, long snout, average build Weight: 5 lbs. Height: 1 foot Diet: Meat (Carnivore) Species Advancement: 9%
Species Name: Rowlupe Health: 105/105 Age: Pup Family: 2 Adults Species Population: Around 470, No Current Extinction Danger Hunger: Good Thirst: Good Energy: A Little Tired Strength: 7 Endurance: 4 Stamina: 5 Speed: 5 Agility: 5 Jump: 2 Flight: 0 Digging: 2 Swimming: 1 Description: Very similar to an Earthly average dog, tan fur, long snout, average build Weight: 5 lbs. Height: 1 foot Diet: Meat (Carnivore) Species Advancement: 12%
The adults agree, and charge out at the horses. However, they are able to get away in time. A terrible loss, the adults sit in silence for a few moments. One of them gathers some more rocks to increase nest territory. What do you do?
Species Name: Rex Health: 85/85 Age: Young Family: 2 Adults, 3 Children Species Population: 510, No Current Extinction Danger Hunger: Good Thirst: Quenched Energy: Slightly Tired Strength: 3 Endurance: 1 Stamina: 8 Speed: 5 Agility: 5 Jump: 3 Flight: 8 Digging: 1 Swimming: 0 Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding. Weight: Weight: 5 pounds Height: Height: 6 inches Diet: Insects, Dead Animals (Omnivore) Species Advancement: 10%
You find a quick water source under some brush and scoop up some water. As you fly back however, the water slowly drips out. You do it enough times so that his thirst is no longer a problem. What do you do?
Species Name: Rex Health: 85/85 Age: Young Family: 2 Adults, 3 Children Species Population: 510, No Current Extinction Danger Hunger: A Little Hungry Thirst: Good Energy: Well Rested Strength: 3 Endurance: 1 Stamina: 8 Speed: 5 Agility: 5 Jump: 3 Flight: 8 Digging: 1 Swimming: 0 Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding. Weight: Weight: 5 pounds Height: Height: 6 inches Diet: Insects, Dead Animals (Omnivore) Species Advancement: 10%
After the day's work, you easily fall asleep. You wake up the next morning, though no one else has yet. You start feeling a little hungry now, however you feel that your mind wants you to do something more... advanced.
Species Name: Rex Health: 85/85 Age: Young Family: 2 Adults, 3 Children Species Population: 510, No Current Extinction Danger Hunger: A Little Hungry Thirst: Good Energy: Well Rested Strength: 3 Endurance: 1 Stamina: 8 Speed: 5 Agility: 5 Jump: 3 Flight: 8 Digging: 1 Swimming: 0 Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding. Weight: Weight: 5 pounds Height: Height: 6 inches Diet: Insects, Dead Animals (Omnivore) Species Advancement: 10%