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WorstSniper
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WorstSniper
1,467 posts
Nomad

Grow
Grow, evolve, do stuff. I cannot reply too often due to school and such, however if I can get the chance, I will reply. I will be more active during the weekends, so I hope that isn't a major problem.

Sheets
There are 4 different sheets. Creature, Tribal, Civilization, Space. Very similar, or pretty much the same as Spore. Here are the sheets, you MUST START WITH CRREATURE. The creatures are preset by numbers, but you can modify them later in the game.

Creature
Species Name: (Any, doesn't have to be number)
Health: (Set on species number)
Age: Newly Hatched
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: Good
Strength: (Species number)
Endurance: (Species number)
Stamina: (Species number)
Speed: (Species number)
Agility: (Species number)
Jump: (Species number)
Flight: (Species number)
Digging: (Species number)
Swimming: (Species number)
Description: (Preset by species, but can be modified later)
Weight: (Species number)
Height: (Species number)
Diet: (Species number)
Species Advancement: 0%


Possible Events
Events that may happen during gameplay. They are not limited to these listed.

Creature Events
Extinction: A species goes extinct, and no longer exists.

Endangerment: A species has a severely low population and is in danger of extinction.

New Species: A new species rises.

Natural Disaster: Floods, earthquakes, fires, etc. can affect creatures and their habitat.

Invasion: An invasive species or a highly advanced creature invades territory or habitat.

Migration: A species migrates, or moves, to a different location temporarily or permanently.

Severe Extinction: A mass extinction of species occurs.

Habitat Destruction: A creature's habitat is destroyed naturally or caused by other reasons.

Society Development: A species develops a true society and creates a tribe.

Tribal
Disband: Members of the tribe disband, or leave, the tribe.

Collapse: A tribe collapses and no longer exists.

Declaration of War: Two tribes or multiple tribes wage war on each other.

Declaration of Peace: Two tribes or multiple tribes call for neutrality between each other.

Declaration of Alliance: Two tribes or multiple tribes call for friendship between each other.

Tribal Move: A tribe or tribes move locations.

Tribal Foundation: A new tribe is created/founded.

Territory Expand: A tribe expands their territory.

Invasion: A tribe, multiple tribes, or other things invade a tribe's territory.

Further Advancement: A tribe or multiple tribes develop society even further and create a true civilization.

Civilization
Collapse: A civilization collapses.

Civilization Foundation: A new civilization is founded/created.

Declaration of War: Civilizations wage war on each other.

Declaration of Peace: Civilizations call for neutrality between each other.

Declaration of Alliance: Civilizations call for friendship between each other.

Civilization Territory Expand: A civilization expands their territory by colonizing or by other means.

Civilization Conquest: Civilizations or a single civilization go on a conquest to eliminate other civilizations and to take their land.

Invasion: A civilization is invaded.

Corruption: A civilization is greatly in danger of collapsing.

Space
Too lazy to do this one.


Creatures
You must play as a preset creature first, but you are able to modify it later on, (as I said at least three times already.) Do weight and height according to age.

Species 1
Health: 105/105
Strength: 4
Endurance: 3
Stamina: 3
Speed: 3
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs. newborn, 15 lbs. child, 60 lbs. adult
Height: 1 foot newborn, 2 feet child, 4 feet adult
Diet: Meat (Carnivore)

Species 2
Health: 120/120
Strength: 7
Endurance: 10
Stamina: 2
Speed: 2
Agility: 2
Jump: 0
Flight: 0
Digging: 1
Swimming: 0
Description: Dark colored, heavy weight grazer, tank-like creature built for defense.
Weight: 50 lbs. newborn, 120 lbs. child, 300 lbs. adult
Height: 2 feet newborn, 3 feet child, 5 feet adult
Diet: Plants (Herbivore)

Species 3
Health: 85/85
Strength: 2
Endurance: 1
Stamina: 6
Speed: 5
Agility: 5
Jump: 3
Flight: 4
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: 5 lbs. newborn, 10 lbs. child, 30 lbs. adult
Height: 6 inches newborn, 1 foot child, 2 feet adult
Diet: Insects, Dead Animals (Omnivore)

Species 4
Health: 80/80
Strength: 1
Endurance: 1
Stamina: 2
Speed: 3
Agility: 2
Jump: 1
Flight: 0
Digging: 8
Swimming: 1
Description: Mouse-like creature, slightly larger than an Earthly mouse, built for digging.
Weight: 1 lbs. newborn, 3 lbs. child, 10 lbs. adult
Height: 5 inches newborn, 10 inches child, 2 feet adult
Diet: Insects, Small Animals, Dead Animals (Carnivore)

Species 5
Health: 110/110
Strength: 5
Endurance: 3
Stamina: 4
Speed: 4
Agility: 3
Jump: 0
Flight: 0
Digging: 1
Swimming: 8
Description: Medium sized, fish-like creature that normally lives underwater but can live on land as well.
Weight: 10 lbs. newborn, 30 lbs. child, 100 lbs. adult
Height: 1 foot newborn, 2 feet child, 5 feet adult
Diet: Fish, Dead Animals (Carnivore)



Stats
Explaining Stats.

Strength: How strong the creature is and how powerful it's attacks are.

Endurance: How many hits the creature can endure, and for how long.

Stamina: How long the creature can run.

Speed: How fast the creature can run.

Agility: How well can the creature manuever around obstacles quickly.

Jump: How high the creature can jump.

Flight: How well the creature can glide or fly.

Digging: How fast and how well the creature can dig.

Swimming: How well the creature can swim and how long it can hold it's breath underwater.


Hm... I guess that's it. Need 1 person to start, maximum amount of players is 3.

  • 101 Replies
WorstSniper
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WorstSniper
1,467 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 6%

You settle in the new nest, and you feel much more protected now, hidden in the trees. The life is good and quiet here, with plenty of small insects to feed on. What do you do?

MrStuff
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MrStuff
1,626 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 6%

I go explore, maybe make a friend.

WorstSniper
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WorstSniper
1,467 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 6%

You go out into the forests to explore. The crowded trees make it difficult to travel, however you make it through each. After a few minutes you find a lone Rex, terribly thin and weak, who seems to be unable to take flight. What do you do?



Also, here's a little peek at what the next evolutions add to the game:

Tribal: Timelines and Event Notices

Civilization: Maps of the World, Government, Trade Management, Proper Warfare Tactics

StormDragon
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StormDragon
4,584 posts
Peasant

Species Name: Rowlupe
Health: 105/105
Age: Pup
Family: 2 Adults, 4 Children
Species Population: Around 480, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: A Little Tired
Strength: 6
Endurance: 4
Stamina: 5
Speed: 5
Agility: 5
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 9%

I start moving rocks to protect the entire pack from the horses that look like they are preparing to try to take our home.

MrStuff
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MrStuff
1,626 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 6%

I put him on my back and glide home.

WorstSniper
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WorstSniper
1,467 posts
Nomad

Species Name: Rowlupe
Health: 105/105
Age: Pup
Family: 2 Adults, 4 Children
Species Population: Around 480, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: A Little Tired
Strength: 7
Endurance: 4
Stamina: 5
Speed: 5
Agility: 5
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 9%

Rocks and rocks, they still do nothing. You gain 1 strength however. The horses gather, but instead of attacking, they continue to occupy your living space. Some of the horses simply walk into your nest and take away the pups. What do you do?
----------------------------------------

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 3 Children
Species Population: 510, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 7%

He gladly rests on your back and you fly home with him. You land into the nest and he gets down to get some rest. He joins your family. What do you do?
----------------------------------------------

StormDragon
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StormDragon
4,584 posts
Peasant

Species Name: Rowlupe
Health: 105/105
Age: Pup
Family: 2 Adults, 4 Children
Species Population: Around 480, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: A Little Tired
Strength: 7
Endurance: 4
Stamina: 5
Speed: 5
Agility: 5
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 9%

I encourage the adults to defend the pups.

WorstSniper
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WorstSniper
1,467 posts
Nomad

Species Name: Rowlupe
Health: 105/105
Age: Pup
Family: 2 Adults
Species Population: Around 470, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: A Little Tired
Strength: 7
Endurance: 4
Stamina: 5
Speed: 5
Agility: 5
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 12%

The adults agree, and charge out at the horses. However, they are able to get away in time. A terrible loss, the adults sit in silence for a few moments. One of them gathers some more rocks to increase nest territory. What do you do?

MrStuff
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MrStuff
1,626 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 3 Children
Species Population: 510, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 7%

I get some food and water for him.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 3 Children
Species Population: 510, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 7%

You easily get some dead grubs and feed it to him, however you cannot think of a way of transporting water. What do you do?

MrStuff
offline
MrStuff
1,626 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 3 Children
Species Population: 510, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 7%

I guess I'll grab some in my mouth and bring it to him, then. >_<

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 3 Children
Species Population: 510, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 10%

You find a quick water source under some brush and scoop up some water. As you fly back however, the water slowly drips out. You do it enough times so that his thirst is no longer a problem. What do you do?

MrStuff
offline
MrStuff
1,626 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 3 Children
Species Population: 510, No Current Extinction Danger
Hunger: Good
Thirst: Quenched
Energy: Slightly Tired
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 10%

Now I go sleep.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 3 Children
Species Population: 510, No Current Extinction Danger
Hunger: A Little Hungry
Thirst: Good
Energy: Well Rested
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 10%

After the day's work, you easily fall asleep. You wake up the next morning, though no one else has yet. You start feeling a little hungry now, however you feel that your mind wants you to do something more... advanced.

MrStuff
offline
MrStuff
1,626 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Young
Family: 2 Adults, 3 Children
Species Population: 510, No Current Extinction Danger
Hunger: A Little Hungry
Thirst: Good
Energy: Well Rested
Strength: 3
Endurance: 1
Stamina: 8
Speed: 5
Agility: 5
Jump: 3
Flight: 8
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 10%

I go get some food, and then try to fly.

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