The Title mostly Says What This RPG Is about... Now for those Who learned History and Stuff most of you would know the Big Colonization That Happened in the Medival Era In Europe And When the Barbarians Made Colonies.. So This game is Mostly About that...
Objective:
Your Objective is to Create Your Own Barbarian People...Now Even though There were only about 10-15 Barbarian People In Europe Here you can create your Own Brabarian People and create a Colony So big and Powerful!!! Now The Objective is Simple.. Find a Suitable place to make a colony,Expand,Build Cities,Evolve and all other stuff Until You come to the Classical Age(or so)where you must use all the technology,Culture and other stuff and Go to America where you will Kill bunch Of Indians And colonize america! However...Your Empire Is not the Only one that wants America and its riches! There will be many more Empire's fighting for it.. Then On and On..Evolve until Space... Once Space hits on I will make Another RPG Just Like this.. But It will be Called "The Great Planet Colonization(RPG)"
Sheet!!!
Empire Name: Empire LocationChoose any part of Europe to start on..And Expand!) Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Technology:None Empire PerkChoose a Perk which will help your Empire Become Strong) Empire TraitI put,Depends on Origins) Empire OriginFrom Which People did you come from...Chinese,Arabian Etc.) ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: None(Random Buildings will happen For any Location of Europe) -----------------------------------------------------
Misc.
5 Players Are allowed to join!!!!!!!!
IF A PLAYER GETS DEMOLISHED BY ANOTHER PLAYER...THAT PLAYER LOSES THE GAME...BUT HE CAN JOIN AGAIN ONCE THE AMERICA THINGY HAPPENS!!
Also I will Post a Map Of Europe... Once 2 Players Enter this RPG I will begin Posting the Map!!!
Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: None ----------------------------------------------------- Technology: None ---------------------------------------------------- Defences: None
Now I'll start building a Log Wrecking Ball. I'll send 20 settlers to do it. Commence!
Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! ----------------------------------------------------- Resources: Wood(Logs)-50 ----------------------------------------------------- Technology: N/A ----------------------------------------------------- Defences: None
They Get 50 Logs!!!!
Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. ----------------------------------------------------- Resources: Wood(Logs)-35 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health
They Rest and "Reproduce" :3 What Now???
P.S 15 People :3
Empire Name:The Thai Order Empire Location:Modern Britain/Scotland Empire Population:110 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk:Horse Mastery,Once we find horses we dominate the plain field and have the best cavarly troops(Unique cav troops) Empire Trait(Good):Sword Masters(Your Soliders are fearsome with the Sword!) Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin:Chinese ----------------------------------------------------- Army: Settlers:80(Plain Old Civilians) Militia:29(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftain:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 For Each House 3 Hunting Party-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Stonehenge-Increases Happiness By 25%!!! ----------------------------------------------------- Resources: Wood(Logs)-40 ----------------------------------------------------- Technology: Mining Lvl. 1 -Allows Mining Stone and Coal! ----------------------------------------------------- Defences: None
You capture the villagers but they run away while tied.. They got away while the Militia and all the rest attacked you.. You lost 5 Milita from the Battle..But you got 30 Logs,and because you did not destroy the buildings you can quickly make another town!
Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-20 ----------------------------------------------------- Technology: None ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A
Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. ----------------------------------------------------- Resources: Wood(Logs)-35 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health
uhm, isn't mining supposed to be done by now?
if it is i have people look for surface deposits of any kind of mineral
Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-20 ----------------------------------------------------- Technology: None ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A
Empire Name: Malaya Warriors Empire Location: Hungary Empire Population:100 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Technology:None Empire Perk: Building Experience: The Malayas were always great and inspired builders. Empire TraitI put,Depends on Origins) Empire Origin: Filipino! (Can it be?) ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: None(Random Buildings will happen For any Location of Europe) -----------------------------------------------------
Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! ----------------------------------------------------- Resources: Wood(Logs)-50 ----------------------------------------------------- Technology: N/A ----------------------------------------------------- Defences: None
I'll have the villagers start working on a wooden wall outside the village.
Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. ----------------------------------------------------- Resources: Wood(Logs)-35 Rocks(Big)-30 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! Mining Lvl. 1 -Allows Collection of Stone,Coal and Copper. ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health
Sorry..Forgot
Also your people were able to find a Stone Deposit! They Collect it and bring it back! 30 Rock's Collected!!
Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-20 ----------------------------------------------------- Technology: None ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A
You can research right now:
Agriculture***** Mining*** Taming* Mythicism*
The More * The better...5 Is max!
P.S Each research will allow 2 More researches!
Empire Name: Malaya Warriors Empire Location: Hungary Empire Population:100 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Technology:None Empire Perk: Building Experience: The Malayas were always great and inspired builders. Empire TraitI put,Depends on Origins) Empire Origin: Filipino! (Can it be?) ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Big House-15 People Per House! ----------------------------------------------------- Resources: N/A ----------------------------------------------------- Technology: N/A ----------------------------------------------------- Defences: None
You cannot be Filipino...Choose a bit older Origin.. Like from China or something.. Possibly even from Saudia Arabia!! Just make it old!
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Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! ----------------------------------------------------- Resources: Wood(Logs)-50 ----------------------------------------------------- Technology: N/A ----------------------------------------------------- Defences: None
Ok...But you will need a lot of Logs..And when I mean alot..I mean it :3
About 200 Logs are needed!!! And that is just 1 Side :/ But It offers tons of protection! It is vunerable to fire And seige(Stone or other non-flamable matireiels have resistance to fire but still vunerable to siege weapons).
Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! ----------------------------------------------------- Resources: Wood(Logs)-50 ----------------------------------------------------- Technology: N/A ----------------------------------------------------- Defences: None
Woah... How many sides are in the wall? And I'll have my villagers make carts from the wood, and gather fruit to plant an orchard.
Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-20 ----------------------------------------------------- Technology: None ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A
Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. ----------------------------------------------------- Resources: Wood(Logs)-35 Rocks(Big)-30 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! Mining Lvl. 1 -Allows Collection of Stone,Coal and Copper. ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health
i start making baskets on our palisades, they can be turned over to rain rocks on attackers near the walls, also i build a stone support to my wood wall
Empire Name: Aurum Empire Location: Hungary Empire Population:100 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Strict Government: Any crime will be punished for and only respect and obedience to the chieftain. Empire Trait: Empire Origin: Rome ----------------------------------------------------- Army: Settlers:75 Militia:24 Chieftain:1 ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Big House-15 People Per House! ----------------------------------------------------- Resources: N/A ----------------------------------------------------- Technology: N/A ----------------------------------------------------- Defences: None
Empire Name: Aurum Empire Location: Hungary Empire Population:100 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Strict Government: Any crime will be punished for and only respect and obedience to the chieftain. Empire Trait:Ceaser Gene's-Your Leaders,Kings,Generals are Better then most other People! Empire Origin: Rome ----------------------------------------------------- Army: Settlers:75 Militia:24 Chieftain:1 ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Big House-15 People Per House! ----------------------------------------------------- Resources: N/A ----------------------------------------------------- Technology: N/A ----------------------------------------------------- Defences: None
Garris...All good now..But your perk seems...A bit useless.. You will get the Law thingy later... So I Reccomend changing it
Iron - Knight
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Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! ----------------------------------------------------- Resources: Wood(Logs)-50 ----------------------------------------------------- Technology: N/A ----------------------------------------------------- Defences: None
Carts are not yet able to be made...You need the wheel Tech. Also for Orchards you need the Agrictulture Tech...Which is right now the most Important Tech right now!
Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-20 ----------------------------------------------------- Technology: None ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A
Research What
Gold - Serf
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Empire Name:The Thai Order Empire Location:Modern Britain/Scotland Empire Population:110 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk:Horse Mastery,Once we find horses we dominate the plain field and have the best cavarly troops(Unique cav troops) Empire Trait(Good):Sword Masters(Your Soliders are fearsome with the Sword!) Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin:Chinese ----------------------------------------------------- Army: Settlers:80(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftain:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 For Each House 3 Hunting Party-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Stonehenge-Increases Happiness By 25%!!! 1 Military Camp-Increases Attack and Defense...Also allows recruiting Militia and other people..For a cost ----------------------------------------------------- Resources: Wood(Logs)-40 ----------------------------------------------------- Technology: Mining Lvl. 1 -Allows Mining Stone,Coal and Copper. ----------------------------------------------------- Defences: None
You do that! Also archery is not yet avalible :/
Iron - Squire
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Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. ----------------------------------------------------- Resources: Wood(Logs)-35 Rocks(Big)-40 Copper-15 Coal-20 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! Mining Lvl. 1 -Allows Collection of Stone,Coal and Copper. ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health Rock Buckets-N/A Health
You do that! You lose 15 Logs and 5 Big Rocks to make the rock bucket thingy :/ Also you do not have enough Rocks to make the support :/
Also your people search for Copper... They Find 15 Copper! And Luckily they also found 20 Coal while searching! They also brought in some Rocks..10...
Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-20 ----------------------------------------------------- Technology: None ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A
Start researching for Agriculture by sending 10 people do it. And if ever possible, I will let idle settlers find some resource deposits at the nearest mountains.
Empire Name: Aurum Empire Location: Hungary Empire Population:100 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Military Training: Has more skill in stabbing, parries and blocking than most soldiers. Empire Trait:Ceaser Gene's-Your Leaders,Kings,Generals are Better then most other People! Empire Origin: Rome ----------------------------------------------------- Army: Settlers:75 Militia:24 Chieftain:1 ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Big House-15 People Per House! ----------------------------------------------------- Resources: N/A ----------------------------------------------------- Technology: N/A ----------------------------------------------------- Defences: None
I get my most intelligent people and best soldiers to research Horse Taming. I also try to find a resourceful forest, try to make a clear path leading to it and make a logging camp transporting lumber back to the main village. I send 12 of my militia scouting the surrounding areas. 20 of my settlers with 6 of my militia try to find a small lake too.