The Title mostly Says What This RPG Is about... Now for those Who learned History and Stuff most of you would know the Big Colonization That Happened in the Medival Era In Europe And When the Barbarians Made Colonies.. So This game is Mostly About that...
Objective:
Your Objective is to Create Your Own Barbarian People...Now Even though There were only about 10-15 Barbarian People In Europe Here you can create your Own Brabarian People and create a Colony So big and Powerful!!! Now The Objective is Simple.. Find a Suitable place to make a colony,Expand,Build Cities,Evolve and all other stuff Until You come to the Classical Age(or so)where you must use all the technology,Culture and other stuff and Go to America where you will Kill bunch Of Indians And colonize america! However...Your Empire Is not the Only one that wants America and its riches! There will be many more Empire's fighting for it.. Then On and On..Evolve until Space... Once Space hits on I will make Another RPG Just Like this.. But It will be Called "The Great Planet Colonization(RPG)"
Sheet!!!
Empire Name: Empire LocationChoose any part of Europe to start on..And Expand!) Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Technology:None Empire PerkChoose a Perk which will help your Empire Become Strong) Empire TraitI put,Depends on Origins) Empire OriginFrom Which People did you come from...Chinese,Arabian Etc.) ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: None(Random Buildings will happen For any Location of Europe) -----------------------------------------------------
Misc.
5 Players Are allowed to join!!!!!!!!
IF A PLAYER GETS DEMOLISHED BY ANOTHER PLAYER...THAT PLAYER LOSES THE GAME...BUT HE CAN JOIN AGAIN ONCE THE AMERICA THINGY HAPPENS!!
Also I will Post a Map Of Europe... Once 2 Players Enter this RPG I will begin Posting the Map!!!
Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! ----------------------------------------------------- Resources: Wood(Logs)-50 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming! ----------------------------------------------------- Defences: None
Ooh, thank you! I'll send more villagers to gather wood, and I'll start research on mining.
Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-5 ----------------------------------------------------- Technology: Agriculture-Allows Simple Farming! ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A
Now I will let some militia (10) on guard to defend
Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians,Have shields) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. 1 Small Blacksmith-Allows the Creation of Simple Weapons Like swords,Axes and Etc. ----------------------------------------------------- Resources: Wood(Logs)-15 Rocks(Big)-40 Copper-15 Coal-20 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! Mining Lvl. 1 -Allows Collection of Stone,Coal and Copper. ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health Rock Buckets-N/A Health
now i start re-making the weapons, and start to train people with spears
then when my people are done i have them creat walkways round the village. makes stuff easier and let's have them repopulate, rest and half mine copper the other half chop wood
Empire Name: Aurum Empire Location: Hungary Empire Population:125 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Military Training: Has more skill in stabbing, parries and blocking than most soldiers. Empire Trait:Ceaser Gene's-Your Leaders,Kings,Generals are Better then most other People! Empire Origin: Rome ----------------------------------------------------- Army: Settlers:100 Militia:24 Chieftain:1 ----------------------------------------------------- Buildings: 25 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Big House-15 People Per House! ----------------------------------------------------- Resources: Wood(Logs)-5 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming ----------------------------------------------------- Defences: Gaurds-12 Militia
I divide my settlers to two groups one to chop trees and the other one to investigate the religion place. (Let's hope it's a temple for Jupiter) I train 10 more settlers to be scientists to speed up research work and tell them to research mining. MILITIA SHOULD TRY TO FIND MINE IN THE GIANT MOUNTAIN!!!
Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! 1 Orchard-Produces fruit! ----------------------------------------------------- Resources: Wood(Logs)-40 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming! Mining(2 Posts) ----------------------------------------------------- Defences: None
Sorry Mining will be done in 2 posts.. Also your settlers get 20 Logs only They need to rest(Resting gives them energy and increases Population)
Wood - Serf
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Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-5 ----------------------------------------------------- Technology: Agriculture-Allows Simple Farming! ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A Militia Gaurds-10
Done!
Iron - Squire
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Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians,Have shields) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) Smithies:0 ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. 1 Small Blacksmith-Allows the Creation of Simple Weapons Like swords,Axes and Etc. Walkway-Makes stuff easier around the city ----------------------------------------------------- Resources: Wood(Logs)-115 Rocks(Big)-40 Copper-45 Coal-20 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! Mining Lvl. 1 -Allows Collection of Stone,Coal and Copper. ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health Rock Buckets-N/A Health
Your people rest and populate 10 People(You should turn 5 Of them into smithies to smelt and make weapons out of the copper!) Also you make Walkways... They do not cost any resources! Also the one half manages to get 30 COPPER!!! And the other got 100 Logs!!! They sure love you What now???
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Empire Name: Aurum Empire Location: Hungary Empire Population:125 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Military Training: Has more skill in stabbing, parries and blocking than most soldiers. Empire Trait:Ceaser Gene's-Your Leaders,Kings,Generals are Better then most other People! Empire Origin: Rome ----------------------------------------------------- Army: Settlers:100 Militia:24 Chieftain:1 Novice Scientists:10 ----------------------------------------------------- Buildings: 25 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Big House-15 People Per House! ----------------------------------------------------- Resources: Wood(Logs)-55 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming Mining Lvl. 1 -Allows Mining for Stone,Coal and Copper! ----------------------------------------------------- Defences: Gaurds-12 Militia
The one group gets 50 logs!!! Also the other group found out the religion thing Is actually a MONOLITH!!! They say they need some scientists to come over and investigate it! Also you make the 10 Settlers into Novice Scientists! They work on the Mining and it is done!! No waiting 2 Posts Also the Militia check the Mountain...They find a strange cave that was not seen before... Looks like it was new! What do you want to do!!
HUGE NEWS!!!!!!!!
It has been heard that a Strange Barbarian Tribe Called The Huns Have Migrated to Europe! It is also known that they have defeated many other Barbarian Tribes! BEWARE!
Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians,Have shields) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) Smithies:0 ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. 1 Small Blacksmith-Allows the Creation of Simple Weapons Like swords,Axes and Etc. Walkway-Makes stuff easier around the city ----------------------------------------------------- Resources: Wood(Logs)-115 Rocks(Big)-40 Copper-45 Coal-20 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! Mining Lvl. 1 -Allows Collection of Stone,Coal and Copper. ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health Rock Buckets-N/A Health'
Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-5 ----------------------------------------------------- Technology: Agriculture-Allows Simple Farming! ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A Militia Gaurds-10
*Before I take another action: Isn't the mining research done already? And how will the population reproduce?
I will let the workers pave cement around the city.
Empire Name: Aurum Empire Location: Hungary Empire Population:125 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Military Training: Has more skill in stabbing, parries and blocking than most soldiers. Empire Trait:Ceaser Gene's-Your Leaders,Kings,Generals are Better then most other People! Empire Origin: Rome ----------------------------------------------------- Army: Settlers:100 Militia:24 Chieftain:1 Novice Scientists:10 ----------------------------------------------------- Buildings: 25 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Big House-15 People Per House! ----------------------------------------------------- Resources: Wood(Logs)-55 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming Mining Lvl. 1 -Allows Mining for Stone,Coal and Copper! ----------------------------------------------------- Defences: Gaurds-12 Militia
I let the very tired people rest. I divide my scientists to two groups one for the monolith accompanied by 6 militia and the other scientists goes to the strange cave with 6 militia. I also divide my un-tired settlers into three. One to plant seeds and make a garden, one to chop trees and one to smoothen the ground so it will be easier to walk.
Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! 1 Orchard-Produces fruit! ----------------------------------------------------- Resources: Wood(Logs)-40 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming! Mining(2 Posts) ----------------------------------------------------- Defences: None
No problem! I'll have my settlers rest, and have my militia scout the environment.
Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians,Have shields) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) Smithies:0 ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. 1 Small Blacksmith-Allows the Creation of Simple Weapons Like swords,Axes and Etc. Walkway-Makes stuff easier around the city ----------------------------------------------------- Resources: Wood(Logs)-115 Rocks(Big)-40 Copper-45 Coal-20 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! Mining Lvl. 1 -Allows Collection of Stone,Coal and Copper. ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health Rock Buckets-N/A Health'
*Facepalm*
You need smithies!! You got 10 People! Put some in Smithies! They work in the Blacksmith! Once there they will smelt the Copper and use it to create the spears!!
Wood - Serf
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Empire Name: Korean Revolt Empire Location: Greece, Athens Empire Population:100(You start with a little batch of people but you will get a lot more!) Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Ancestral History - My army learns about the fighting ways and techniques of the past. We gain more attack damage. Empire Trait(Good):Slave Masters-Your people are very good and experienced in Kidnapping!! Empire Trait(Bad):Gene Fail(A Gene that makes Your people have small Thingies which Decrease Population Gain) Empire Origin: Korean ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieften:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Shrine-Increases Happiness by 10%! ----------------------------------------------------- Resources: Wood(Logs)-5 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming! Mining Lvl. 1 -Allows Mining Stone,Coal and Copper ---------------------------------------------------- Defences: 1 Log Wrecking Ball-N/A Militia Gaurds-10
Sorry :/
Also Cement and Stuff are a long long way ahead! You can make a walkway...Which is well...A path that is made out of Dirt..But Without grass on it :/ Make it..Some effect as paved road..but less efficent.
Empire Name: Aurum Empire Location: Hungary Empire Population:125 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Military Training: Has more skill in stabbing, parries and blocking than most soldiers. Empire Trait:Ceaser Gene's-Your Leaders,Kings,Generals are Better then most other People! Empire Origin: Rome ----------------------------------------------------- Army: Settlers:100 Militia:24 Chieftain:1 Novice Scientists:10 ----------------------------------------------------- Buildings: 25 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Big House-15 People Per House! ----------------------------------------------------- Resources: Wood(Logs)-55 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming Mining Lvl. 1 -Allows Mining for Stone,Coal and Copper! ----------------------------------------------------- Defences: Gaurds-12 Militia
Your people rest and Reproduce! They give birth to 15 People! Assign them to there jobs!
Also The 5 scientists go with the Militia to the Monolith.. They research this..And you get a free technology!!! Choose either:
Mythicism*** Taming**** Writing** Wheel***
It's free and can be used instantly! HOWEVER! You can also save this free technology for LATER!!! When the Longer researches come! Also the other 5 Scientists go to the Other cave.. They say it's nothing secret..It's just a cave made by other people! You can try to capture the mine for yourself! However..You will meet resistance!
Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! 1 Orchard-Produces fruit! ----------------------------------------------------- Resources: Wood(Logs)-40 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming! Mining(1 Post) ----------------------------------------------------- Defences: None
Your settlers rest and give birth to 10 People! Assign there Job!
Also your Militia scout the area.. They find a small army of Militia Headed your way!! They say there is about 30 Of them!!! They will attack your city in 3 Posts! Get those Militia Ready and Get some defences while Your there!
Empire Name:Volks-Auftrag Empire Location:Western Europe (Germany, derp) Empire Population:170 Empire Happiness:100% Empire Status:Happy Empire Popularity:10 - Un-Known Empire Perk:Tribal Training: From the old times of the Visigoths, my people are better with blunt weapons Empire Trait(Good):Expanders-Your Empire Has increased morale and Do more Damage while trying to take Over Land! Empire Trait(Bad):1# Enemy-Because the Visigoth traveled and possibly fought a lot of Barbarians they are Hated and your People Will be attacked more Often. Empire Origin:Germanic, specifically Visigoth ----------------------------------------------------- Army: Settlers:85(Plain Old Civilians) Workers:17(Same as Settlers but can do much more stuff..More efficiently) Militia:47(Weak Armor and Weapons,Lowest Rank Of Barbarians,Have shields) Chieften:4(Normal Armor And Weapons,Lowest Rank Of Chiefs) Smithies:0 ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Small Castle-Offers Good Protection and Can be used to train People Into good warriors! 1 Vegtable Farm-Gives Veggies :3 1 Orchard-Gives Fruits :3 1 Small Market-Allows trading Resources. 1 Small Blacksmith-Allows the Creation of Simple Weapons Like swords,Axes and Etc. Walkway-Makes stuff easier around the city ----------------------------------------------------- Resources: Wood(Logs)-115 Rocks(Big)-40 Copper-45 Coal-20 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Farming!!! Mining Lvl. 1 -Allows Collection of Stone,Coal and Copper. ---------------------------------------------------- Defences: Cheval de Frise(Wooden Spike Barricade)-50/50 Health Palisade-150/150 Health 12 Pitfall Traps-N/A Health Rock Buckets-N/A Health'
i coulda sworn i told to train some people in blacksmithing
anywho i create a form of government where each caste has a say in debates (I.E. workers, soldiers, scientists, all have a representative) and have meetings once a month
and i train 40 settlers into spearmen, then train 3 into militia (even it out) repopulate and sent out a hunting party to kill as many deer as they find, then skin it and distribute the meat to the peoples
Empire Name: Aurum Empire Location: Hungary Empire Population:125 Empire Happiness:100% Empire Status:Fine Empire Popularity:0 Empire Perk: Military Training: Has more skill in stabbing, parries and blocking than most soldiers. Empire Trait:Ceaser Gene's-Your Leaders,Kings,Generals are Better then most other People! Empire Origin: Rome ----------------------------------------------------- Army: Settlers:100 Militia:24 Chieftain:1 Novice Scientists:10 ----------------------------------------------------- Buildings: 25 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Big House-15 People Per House! ----------------------------------------------------- Resources: Wood(Logs)-55 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming Mining Lvl. 1 -Allows Mining for Stone,Coal and Copper! ----------------------------------------------------- Defences: Gaurds-12 Militia
I make a walkway and an orchard. I call my best militia and appoint him my general, I also train with him and give him stronger equipment. My militia will try too make peace with the cave and share it, if they don't succeed 3 of them will make noise a little time somewhat later and the others will ambush from hidden places. I save my free technology but I NORMAL research taming.
Empire Name: Ordamann Empire Empire Location: Scotland Empire Population: 100(You start with a little batch of people but you will get a lot more!) Empire Happiness: 100% Empire Status: Fine Empire Popularity: 0 Empire Technology: None Empire Perk: Stronger Armor Empire Trait:Great Culture-Your culture is improved which is well...Good Also you can sell the great culture and get a lot of profit!! Empire Origin: Celts ----------------------------------------------------- Army: Settlers:75(Plain Old Civilians) Militia:24(Weak Armor and Weapons,Lowest Rank Of Barbarians) Chieftan:1(You,Normal Armor And Weapons,Lowest Rank Of Chiefs) ----------------------------------------------------- Buildings: 20 Houses-5 People Per House 2 Hunting Parties-Hunts For food(Reduces Hunger chance)and Offers some Protection. 1 Music House-Increases your Happiness by 20%!!! 1 Orchard-Produces fruit! ----------------------------------------------------- Resources: Wood(Logs)-40 ----------------------------------------------------- Technology: Agriculture Lvl. 1 -Allows Simple Farming! Mining(1 Post) ----------------------------------------------------- Defences: None
10 Militia! I'll begin construction on a palisade.