in the land of Calandria there are 4 kingdoms. You will pick your kingdom to fight off bandits,dark magic, and evil forces.
Calandria, King Rolfe Commander Stevenson Population: 2,457,291 This is the army of the free people, they have horses and carriages but there sages and dragon riders are all gone dead in the last great war. they are nobles and knights "Sworn" the defend against those who can't fight themselves. Most have lost there way, but some still are the soldiers that fought to defend there people.They named there kingdom after the country to prove that they are dominate
Mages guild archmage litar Archpriest Population:914,565 contrary to popular belief sages do still exists, and not ever citizen has the skill to cast spells. They are priest and sages only few use weapons. They combat dark magic closing the many portals that are always coming out of the ground stopping the dark lords from invading Calandria.
Fliers of the East, Jacobs Commander Jackson Population:451,749 The riders of the East fly dragons, yes dragons. They are like every other human.few citizens can't fly dragons but to fight on them is another story.they are constantly fighting off evil forces.
Espests Republic, Council of 9 Captains of the 9 The Espests Republic are the slave trading science culture that earn money and fight to gain wealth. They have the council of 9 and each council member has a Captain to control there armies. Each council member is given a yearly job.
Character sheet: Name: (First or last if you want, or just a nickname) Gender: (Male or female) Kingdom: (pick yours from the top) Class: (Soldier,Captain,Archer,Explorer) Health: 100/100 Stamina: 100/100 Magic: 100/100 Hunger: 100/100 Thirst: 100/100 Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)
Intelligence: (This affects how well you can use tactical advantages and how well your soldiers do.)
Charisma: (this affects prices and marriages and things)
Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.) ------------------------------------------------------------------------------ Bio: (physical description) Inventory weight: 0/0 Weaponsany weapons or shields) Armourany armor) gearanything like arrows,scarabs, gold, etc) Aid: (Anything like food, water, herbs, etc.) Soldier bounse 4 strength Captain bounse 4 intelligence Archer bounse 4 accuracy Explorer bounse 4 charisma
Name: Sparky Gender:M Kingdom:Mages guild Class: Archer Health: 44/100 (stiff) Stamina: 100/100 Magic: 100/100 Hunger: 90/100 Thirst: 89/100 Strength: 3 Intelligence: 4 Charisma: 3 Accuracy: 4 -------------------------------------------------------------------- Bio: 6'3" Inventory weight: 4/40 Weapons:staff Armour:Mages cloak with very light leather armor underneath gear: Spell book (9 spells total know 2, Fire hands, and healers touch) Aid:
"I am still in the learning portion of my life. If you will let me go into the academy for free. You may place me where I am needed."I say with a smile
Name: Sparky Gender:M Kingdom:Mages guild Class: Archer Health: 44/100 (stiff) Stamina: 100/100 Magic: 100/100 Hunger: 90/100 Thirst: 89/100 Strength: 3 Intelligence: 4 Charisma: 3 Accuracy: 4 -------------------------------------------------------------------- Bio: 6'3" Inventory weight: 4/40 Weapons:staff Armour:Mages cloak with very light leather armor underneath gear: Spell book (9 spells total know 2, Fire hands, and healers touch) Aid:
they all get together and the commanders decided that it would be best to head to the city of A-1 The capitol city of the mages and start telling people to get ready for combat. what will you do
Name: Sparky Gender:M Kingdom:Mages guild Class: Archer Health: 44/100 (stiff) Stamina: 100/100 Magic: 100/100 Hunger: 90/100 Thirst: 89/100 Strength: 3 Intelligence: 4 Charisma: 3 Accuracy: 4 -------------------------------------------------------------------- Bio: 6'3" Inventory weight: 4/40 Weapons:staff Armour:Mages cloak with very light leather armor underneath gear: Spell book (9 spells total know 2, Fire hands, and healers touch) Aid:
they start agreeing and talking about the "Sage of the West" when you hear a scream and a tentacle reaches in and grabs the commander who offered you soldiership. what will you do
Name: Sparky Gender:M Kingdom:Mages guild Class: Archer Health: 44/100 Stamina: 100/100 Magic: 100/100 Hunger: 90/100 Thirst: 89/100 Strength: 3 Intelligence: 4 Charisma: 3 Accuracy: 4 -------------------------------------------------------------------- Bio: 6'3" Inventory weight: 4/40 Weapons:staff Armour:Mages cloak with very light leather armor underneath gear: Spell book (9 spells total know 2, Fire hands, and healers touch) Aid:
you grab hold of the tentacle making it drop the general. At the same time a soldier with and axe cuts off the tentacle in the cabin. You hear lots of scream outside
Name: Sparky Gender:M Kingdom:Mages guild Class: Archer Health: 44/100 (stiff) Stamina: 100/100 Magic: 100/100 Hunger: 90/100 Thirst: 89/100 Strength: 3 Intelligence: 4 Charisma: 3 Accuracy: 4 -------------------------------------------------------------------- Bio: 6'3" Inventory weight: 4/40 Weapons:staff Armour:Mages cloak with very light leather armor underneath gear: Spell book (9 spells total know 2, Fire hands, and healers touch) Aid:
*you leave the cabin to get a clear view* you see that only two groups of soldiers left. on the top of the ship across from a gash mark from a tentacle, there appears to be 11 soldiers there 8 of them have spears and 3 of them have swords. the soldiers on the bottom that you see from a hole in the ship are not doing well atall theres only 5 of them 2 with spears and 3 with axes what will you do