This is an RPG where their is a castle in the kingdom of Donchester. Everyone in the kingdom was, originally, friendly and peace loving with their king. One day the king died. Their was, of course, a ceremony of the death, but people began to panic. this was simply because they king had no sons or daughters because he died of early age. In the old days, if this happened, the king title was usually given to the closest of the king's general. This kingdom, however, has many generals, all of which wanted the king's throne and the castle. The king told his closest general, Ivory, he was king. however no one liked him, so the kingdom broke out in war.
You are assuming the position of one of the kings generals, or a rising one from military ranks. you want to be the king, and its castle. But Ivory has closely gaurded the castle, and you will need lots of strength to defeat him and take the castle.
Character Sheet:
Name: Visual Description: Flag visual: (will be important if you take the castle, just describe what it looks like) age: (between 20 and 50) army: (leave blank at the moment, this will become important quickly) Status: able to raid castle, not controlling it Money: 0 (obtained from raiding)
IN THIS GAME THEIR WILL BE PVP. thats a no-brainer. EVERYONE will be trying to take the castle. You will start off with your choice of a unit, which you will use to raid the castle. raiding the castle is what this game is about. The person who controls the castle will have options on upgrading it and all of its defenses. these stats will be shown below. (currently the controller of the castle is ivory, who is AI controlled). I will descide the outcomes of ALL raids, you must say "im raiding the castle" when you do then i will calculate the outcome (which may take some time).
1ST UNIT OPTIONS:
light infantry lvl 1: (0/10 XP) power: 5, melee speed: 10 Cost: 50 gold quicker then most units, light infantry gets the job done. melee, not to powerful, but levels up quickly
Heavy infantry lvl 1: (0/15 XP) power: 10, melee speed: 5 cost: 100 gold powerful, slow, and hard to level up, these guys will be more of a later-in-game option (although they can be your 1st choice). but, they will crush most resistance at a small cost
Archers lvl 1: (0/10 XP) power: 5, ranged Speed: 15 cost: 75 gold they are your immediate ranged option, cheap, and easy to use with a little strategy. they are no your best choice 1st thing, but will be big later on.
The above are your only options for starting. the blelow are some higher tier units.
Catapult lvl 1: (0/50 XP) power: 50, ranged Speed: stationary cost: 500 gold these bad boys will destroy anything unit, and take large portions of the castle walls or defenses before most fighting begins. these are hard to level up, but are the powerhouse of the competition
cannons lvl 1: (0/100 XP power: 75, ranged speed: 5 cost: 750 gold these guys are an easy substitute for catapults, and can be moved. they are focused more on smashing units then they catapult, which is used for smashing castle defenses. hard to level up, yet very rewarding.
Brutes lvl 1: (0/30 XP) power: 15, melee speed: 10 cost: 150 gold these are the more heavy hitting melee. they get the job done faster then anything else, leaving the competition behind. they are meduim-ish to level up, once you have basic units they are good.
those are just a small portion of what i have in stock. more units will be available if people actually get interested into this game, and i will have to think more in-depth about it. Units will level up. this is a big part of the game, and units gain XP passively when raiding. this is not perma-death, units heal after every raid.
Castle: (level 1) current controller: ivory defenses: 1 singular cannon (75 power) units: 1 heavy infantry (10 power) total power: 85 raidable: yes. (in some situations it might not be).
You may only raid once a day. your timer will be calculated judging by your post time, not mine. note theat you may fail, but will gain XP and gold every try.
thats about it! on your 1st post just give me character sheet, 1st unit pick, and any questions you may have. You cannot raid the castle until after your 1st post, in case you have questions or did something wrong.
Name: Kito Soga Visual Description: A skinny man, standing at 6'4" Flag visual: A black dagger in the center, with a light purple background Age: 20 Army: Heavy inf, lvl2 (4/20 XP), light inf, lvl2 (3/15 XP), archers lvl2 (3/15 XP), light inf. lvl1 (9/10 XP), light inf lvl1 (9/10 XP) total power: 70 Status: timer: 3 hours, not controlling castle Money: 200 CP: 0 commander: N/A
I Buy Brutes for 150 gold. And I raid using the same formation with brutes in front this time.
Name: Lord David Jones Visual Description: Tall with white skin and blue eyes. Flag visual: A golden crown with a blue saphire in the center with a red background. age: 30 army: heavy inf, lvl2 (2/20 XP), archer lvl2 (3/15 XP), archer lvl2, (3/15 XP), calvary lvl1 (4/20 XP, commanded) calvary lvl1 (0/20 XP) total power: 105 Status: controlling castle Money: 0 CP: 0 commander: Tidal Vermonsur (power: 25, clavary)
I arrange my men so that I leave my cavarly are left in command of Tidal, and that my heavy are in front, then my archers, then my other archers. I also ask Tidal if he knows of any other commanders I could have join me.
Name: Kito Soga Visual Description: A skinny man, standing at 6'4" Flag visual: A black dagger in the center, with a light purple background Age: 20 Army: Heavy inf, lvl2 (7/20 XP), light inf, lvl2 (6/15 XP), archers lvl2 (6/15 XP), light inf. lvl2 (2/15 XP), light inf lvl2 (2/15 XP), brutes lvl1 (3/20 XP) total power: 95 Status: controlling castle Money: 50 CP: 0 commander: N/A
You raid! your luck roll is 6! your men line up the same way they always do. you then charge the castle and hope for the best. in the end, you just manage to overpower rychus and you take the castle, barely.
loot: all units gain 3 XP you gain 50 gold you gain the castle! 2 of your units have leveled to 2
Name: Lord David Jones Visual Description: Tall with white skin and blue eyes. Flag visual: A golden crown with a blue saphire in the center with a red background. age: 30 army: heavy inf, lvl2 (2/20 XP), archer lvl2 (3/15 XP), archer lvl2, (3/15 XP), calvary lvl1 (4/20 XP, commanded) calvary lvl1 (0/20 XP) total power: 105 Status: not controlling castle Money: 0 CP: 2 commander: Tidal Vermonsur (power: 25, clavary)
you gain 2 CP since last time i posted. the castle was taken from you, so it doesnt even matter. you can also only have 1 commander at a time.
PS: dont question how he won with less power then you. he just...did.
Name: Lord David Jones Visual Description: Tall with white skin and blue eyes. Flag visual: A golden crown with a blue saphire in the center with a red background. age: 30 army: heavy inf, lvl2 (2/20 XP), archer lvl2 (3/15 XP), archer lvl2, (3/15 XP), calvary lvl1 (4/20 XP, commanded) calvary lvl1 (0/20 XP) total power: 105 Status: controlling castle Money: 0 CP: 0 commander: Tidal Vermonsur (power: 25, clavary)
I ask Tidal if he knows any other commanders who are looking for a job (I don't care if I can only have one, I might give someone to Rychus cause I'm such a nice guy.) I raid the castle, with my heavy infantry surrounding the castle with two archers backing each single heavy infantry up.
Name: Kito Soga Visual Description: A skinny man, standing at 6'4" Flag visual: A black dagger in the center, with a light purple background Age: 20 Army: Heavy inf, lvl2 (7/20 XP), light inf, lvl2 (6/15 XP), archers lvl2 (6/15 XP), light inf. lvl2 (2/15 XP), light inf lvl2 (2/15 XP), brutes lvl1 (3/20 XP) total power: 95 Status: controlling castle Money: 50 CP: 0 commander: N/A
I just...defend with the archers on top of the gate house. Then I charge out into the middle of the attackers formation then swing around surrounding them from all sides.
Name: Lord David Jones Visual Description: Tall with white skin and blue eyes. Flag visual: A golden crown with a blue saphire in the center with a red background. age: 30 army: heavy inf, lvl2 (2/20 XP), archer lvl2 (3/15 XP), archer lvl2, (3/15 XP), calvary lvl1 (4/20 XP, commanded) calvary lvl1 (0/20 XP) total power: 105 Status: controlling castle Money: 0 CP: 0 commander: Tidal Vermonsur (power: 25, clavary)
tidal says, "i used to know an infantry commander who knew a high priest...he doesnt fight for the militia anymore, but he could connect you with a high priest, whatever that would do for you. his name is sir Edward Corinthis."
in reality, this would give you (or whoever you show the commander to) a mage unit, and that is indeed a power bonus. the commander however would be useless.
i will create another event now, if you want. it will be this- as you attempt to raid, a sickening disease wipes your entire army down, causing your raid to be unsuccessful.
i didnt do that just because you asked, your luck roll was a 2. and a bad event was just around the corner anyway.
Name: Kito Soga Visual Description: A skinny man, standing at 6'4" Flag visual: A black dagger in the center, with a light purple background Age: 20 Army: Heavy inf, lvl2 (7/20 XP), light inf, lvl2 (6/15 XP), archers lvl2 (6/15 XP), light inf. lvl2 (2/15 XP), light inf lvl2 (2/15 XP), brutes lvl1 (3/20 XP) total power: 95 Status: controlling castle Money: 50 CP: 1 commander: N/A
Name: Kito Soga Visual Description: A skinny man, standing at 6'4" Flag visual: A black dagger in the center, with a light purple background Age: 20 Army: Heavy inf, lvl2 (7/20 XP), light inf, lvl2 (6/15 XP), archers lvl2 (6/15 XP), light inf. lvl2 (2/15 XP), light inf lvl2 (2/15 XP), brutes lvl1 (3/20 XP) total power: 95 Status: controlling castle Money: 50 CP: 1 commander: N/A
I defend with archers on the gate house, and if an enemy comes to attack I will charge my men down into their middle then have my soldiers spread to sides surrounding the enemy.
Name: Sir Archene Visual Description: War-hardened, tall, and thick-muscled. Flag Visual: Five stars surrounded by an arch. Regular white backdrop. Age: 28 Army: Light Inf, lvl2 (14/15 XP), Light inf, lvl2 (7/15 XP), heavy inf, lvl2 (2/20 XP), heavy inf, lvl1 (14/15 XP), calvary lvl1 (11/20 XP), calvary lvl1 (4/20 XP) total power: 100 Status: not controlling castle. Money: 125 CP: 0
you raid! luck roll of 18! you line your men up in front of his castle, and charge. the cannon deals significant damage, since you haven't updated your formation in awhile its back to default. its a long, very close battle, but in the end you lose.
loot: you gain 125 gold all units gain 4 XP a heavy inf unit has leveled to 2
Name: Kito Soga Visual Description: A skinny man, standing at 6'4" Flag visual: A black dagger in the center, with a light purple background Age: 20 Army: Heavy inf, lvl2 (7/20 XP), light inf, lvl2 (6/15 XP), archers lvl2 (6/15 XP), light inf. lvl2 (2/15 XP), light inf lvl2 (2/15 XP), brutes lvl1 (3/20 XP) total power: 95 Status: controlling castle Money: 50 CP: 2 commander: N/A
you send word your hiring commanders, but it may take upwards of a week to get a response (but you will eventually).
Name: Lord David Jones Visual Description: Tall with white skin and blue eyes. Flag visual: A golden crown with a blue saphire in the center with a red background. age: 30 army: heavy inf, lvl2 (2/20 XP), archer lvl2 (3/15 XP), archer lvl2, (3/15 XP), calvary lvl1 (4/20 XP, commanded) calvary lvl1 (0/20 XP) total power: 105 Status: controlling castle Money: 0 CP: 0 commander: Tidal Vermonsur (power: 25, clavary)
I raid again with my calvary in a close farmation first, to take down the front lines of the enemy using lances. (If they don't have lances then the longest weapon they have.) They are then to charge as hard as they can and stab whatever enemies remain. Next I have my archers in standard square formation and fire arrows en masse at the main gourping of enemies, the heavy infantry to the side ready to rush to the front if they enemy units attack. After my attack, I send word to the priest that a knight by the name Sir Archene is looking for a commander and is an excellent employer.