ForumsForum GamesThe Anarchy Wars

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loco5
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loco5
16,287 posts
Peasant

Background:

The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely.
More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states
Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.

Sheet:

Leader Name:
Age:
Gender:
Description:
Bio: optional
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Location: being specific helps
Locational Perk:
Population:10,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


Locational Perks
Russia: troops Immune to cold
Germany: Tech research quickened
France: Higher Morale
America: Cheaper research & soldiers
Britain: Better Aerial forces
China:2x population
Japan: better naval forces
Italy: Troops not affected by rugged terrain
Canada: Friendlier relations with other city states
Switzerland: Troops fight twice as hard on the defense

You can be in any country, but you'll need to develop your own perk for it, and i will judge it.

  • 414 Replies
loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: Light tanks 6 turn(s), AT Grenades, 2 turn(s)


done

Yeah they look away from the odd theocracy, and instead search west, where they find abandoned neighborhood, with a lot of intact housing, ripe with valuable materials


on another interesting note, here is what Russians did to disable tanks when they didn't have AT weapons.

http://1.bp.blogspot.com/-_WeLfE-hV6c/UZ-7yP8oUKI/AAAAAAAAA0M/s2AP8m6gl7M/s1600/shovel+vs+fascist.jpg


[quote=Archive Awareness]"1. Soldier Kulishev was out scouting one night. An enemy tank crawled out of the forest. He threw a bundle of grenades, and the tank stopped.

2. The tank opened fire, but no one answered. Kulishev took off his boots and silently climbed up on the tank.

3. The hatch opened, and a fascist tanker peeked out. Kulishev hit him in the head with his shovel. The fascist fell back, and the hatch closed.

4. Not wasting time, Kulishev blocked the machine guns with branches, covered observation ports with clay, and blocked the air intakes.

5. The fascists started choking and climbing out of the tank. Kulishev knocked out a second one with his shovel. The third one surrendered. This is how, with bravery, initiative, and quick wits, soldier Kulishev defeated a tank one on one. [/quote]


http://2.bp.blogspot.com/-nzOffl-xhW8/UZ-99N3kHnI/AAAAAAAAA0c/YbzM1MyaHfk/s1600/hammer+vs+fascism.jpg


"Three German tanks entered Pinsk. The fascists miscalculated, and ran out of gas. Pinsk partisans surrounded the Germans. Some swift and strong blows with a mallet, and the barrels of their machine guns were useless. However, the fascists were protected by armour. How do you get them out? Pinsk blacksmiths and workers brought mallets and hammers, and started hammering at the armour. The German fascists, unable to withstand the noise, surrendered.
stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: Light tanks 6 turn(s), AT Grenades, 2 turn(s)

Wow.
I send 200 assault troops to the abandoned neighbourhood with 50 workers to carry the resources back to the city-state.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 57 000
Morale: Average
Events: Light tanks 6 turn(s), AT Grenades, 2 turn(s)


They bring back 30k resources.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 57 000
Morale: Average
Events: Light tanks 5 turn(s), AT Grenades, 1 turn(s)

I start researching AT rifles and send out 10 scouts again to look for resources in another direction.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 17 000
Morale: Average
Events: Light tanks 5 turn(s), AT Grenades, 1 turn(s), AT rifles, 5 turns


You haven't even finished dismantling the houses.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 17 000
Morale: Average
Events: Light tanks 4 turn(s), AT Grenades, 0 turn(s), AT rifles, 4 turns

Okay then I keep then working on that.

Could I make anti-tank troops armed with AT rifles and rifle grenades that they use to fire AT grenades?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 37 000
Morale: Average
Events: Light tanks 4 turn(s), AT Grenades, 0 turn(s), AT rifles, 4 turns


alright, well they come back again, with 20k


that's not how AT grenades work. But you can have troops with AT rifles and AT grenades.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 37 000
Morale: Average
Events: Light tanks 3 turn(s), AT rifles, 3 turn(s)

Okay, what can I use rifle grenades for, rifle grenade men?
Also can I start making some mortars so I can get mortar men?
If there are any more resources I send them back.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events: Light tanks 3 turn(s), AT rifles, 3 turn(s)


no any regular GI can use them

you need an ordinance training school

they go back one last time and come back with the last 5k resources

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events: Light tanks 2 turn(s), AT rifles, 2 turn(s)

How do I get regular GIs?
How many resources for an ordinance school?
I send 10 scouts in another direction to look for another source of resources.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events: Light tanks 2 turn(s), AT rifles, 2 turn(s)


Doughboys are basically early versions of them

50k

Well these guys don't find anything close.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed
I'll cut down trees around the city to expand the field of vision and store the wood.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events: Light tanks 1 turn(s), AT rifles, 1 turn(s)

How do I get dough boys?
To get WWII troopers do I need better guns or something?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events: Light tanks 1 turn(s), AT rifles, 1 turn(s)

you need a lot of improved things, and new training.

Doughboys were the term for american WWI troopers

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

My post...

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