After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.
There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...
FOR THOSE WHO PLAYED PART 1: You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.
FOR THOSE WHO JUST STARTED: Don't worry, you can still start here, and you will be able to play the story from this point.
Character Sheet Name: Athlete: Mind: Body: Race: Origin:
(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)
Name: Kinda self-explanatory.
Athlete: Speed and Endurance. Some things can only be avoided by straight running.
Body: Strength and Overall Endurance
Mind: Intelligence and Charisma. What's a good game without a puzzle?
Race: What part of Memetia you Hail from.
Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7
Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5
Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9
Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6
Origin: Determines stat modifications and the start of the character's story.
Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.
Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind
Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.
Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind
Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
One of your Rebels comes in to tell you that they have taken a few soldiers prisoner, and are now in possession of the radio codes used in Chania.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Beam Star: Ice Mode Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 175/300 Mana Power Orbs(Fire): 100/100 Mana Karma: 740
Another check around allows you to see another door. It appears to be something resembling a maintenance door, the kind that's more secure because they keep flammable chemicals in there with deadly poison and blowtorches.
Name: Marcus Athlete: 9 Mind: 8 Body: 3 Race: Cheezburgian Origin:Survivor Armor: Con Coat 9mm ammo: 40 Plas-A88: 8 Arc Reactor: 12 Karma: Universe is too biased to determine
Is ready to take the shuttle, not quite sure what to do with lead arm. " give me a reason not to leave you here to die. make it quick, before i quit and go home ( just like nam, and yes i worded it like that to say this)
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Beam Star: Ice Mode Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 175/300 Mana Power Orbs(Fire): 100/100 Mana Karma: 740
Oh crap, someone set a bottle of poison on fire. You don't need to worry, but you're pretty sure that would hurt SB, especially since her suit's helmet has disappeared.
You walk to the rock and pull out a scanner. just as you thought, the scanner seems to have no idea what it is on the Geological setting. You try the Astronomical setting, and find that even that doesn't know. Finally, you just try Material setting, and it finds that it appears to have the properties of both granite and a sponge.
Unfortunately, Chanians aren't the sort who have enough Mind to do decoding. The sheet already is decoded, though.
Back at base, your people have started to fix some patches in the Colony Ship's wall. There are also a couple of Youtubians that were in the base who are trying to figure out the Materials Refining machine to make armor with diamonds.
Name: Marcus Athlete: 9 Mind: 8 Body: 3 Race: Cheezburgian Origin:Survivor Armor: Con Coat 9mm ammo: 40 Plas-A88: 8 Arc Reactor: 12 Karma: Universe is too biased to determine
Paladin: If you don't leave me, I can put in a good word with the rest of the Brotherhood!
Pffffft. What? Sorry, I was just choking down a laugh.