Story:At 23rd century Earth population was grown to big for this planet.So goverments formed together, and founded new organization; United Human Space Colonization Organization (UHSCO) to find and colonize new planets. 2402 UHSCO found their 134th planet, only called as number 178452.That planet was deserted and it would been left to peace if one thing wasnt founded there.Technoshard, huge skyscrapper, was only structure what had found over there.And it wasnt a human orign.What extraordinary items could that building contain!Sadly it has shield around it, and no human weapon could shot those shields down.But after months, those shield suddently disappeired, and lot of UHSCO soldiers ran inside to see what that building contaided.But as suddently were shield gone, as suddently they come back, and UHSCO soldiers get trapped inside Technoshard.
In this rpg you are one of those "lucky" ones who are stuckked inside Technoshard.Search fabulous items and weapons, fight agains threats and descover mysteries of Technoshard!
Character sheet: Name: Appearance Hp:10x endurance Hp reg. endurance/2 Energy:10x intelligence Energy reg: intelligence/2 Classick below Weapons:select 2 by your class starting weapons, can find more in game Melee weapon:get by your class melee weapon, can find more in game Avabilityick below Items:get by your class, find more in game Allies.Find in game Stats:Use 25 points in stats below.Remember to put your class bonuses too!(stats cant get below 0!) Endurance: Intelligence: Agility: Strenght: Sniping: Gunsmith: Explosives: Seaching: Luck:
Stat explanations: Endurance:increases your max hp, and hp reg.Cant be below 1 Intelligence:Increases your max energy, energy reg and skill to use energic weapons.Energy is needed to use energy weapons and skills. Agility:Increases your moving and reloading speed Strenght:Increases your melee fighting skills,with your without melee weapons.Also decreases damage to you on melee fights. Sniping:Increases your skills to use long range weapons Gunsmith:Increases your skills to use medium and low range weapons Explosives:Increases your skills to use heavy weapons Seaching:increases your searching skills;you can find better weapons, ammo etc faster! Luck:Self explanation. I recomment to choose which kind of weapons you want to use, and focus mainly your skill points on them.You however can use any weapon which you find, but your skills on using them can be pretty low if you havent get some points on stats which increase their skills.
Classes: Marine +2 endurance,+1 strenght,+2 gunsmith,-3 sniping,-1 intelligence,-1 explosives Basic soldiers,trained to use various weapons. Starting weaponspick 2 if you select marine-class) Assault rifle (30/300) Pistol (12/120) Smg (45/225) Combat rifle (10/40) Shotgun (8/80) Auto-shotgun (10/70) Machinegun (50/200) Laser rifle (-2/30) Melee weapon:knife Items: 3 hand granedes
Sniper +5 sniping,-2 endurance,-1 agility,-2 gunsmith Long ranged unit,best against heavy and single opponents Starting weaponspick 2 if you select sniper-class) Sniper rifle: (5/50) Combat rifle (10/40) Laser rifle (-2/30) Bazooka (1/10) Railgun (-5/50) Pistol (12/120) Melee weapon:knuckle-duster Items:2 smoke granedes, 1 paralyzer granede
Brute +2 endurance +2 strenght +1 agility -3 sniping -2 intelligence Heavy units, mostly use melee and low range weapons. Starting weapons: (pick 2 if you select brute class) Shotgun (8/80) Auto-shotgun (10/70) Pistol (12/120) Smg (45/225) Melee weapon:sledge hammer Items:none!
Pioneer +3 intelligence,+1 agility,+1 endurance -2 explosives,-2 sniping,-1 strenght Pioneers are intelligence soldiers, which usually use energy weapons Starting weaponspick 2 if you select pioneer-class) Laser rifle (-2/30) Railgun (-5/50) Laser pistol (-1/20) Melee weapon:energy blade
Avabilitiesick 1 below Cloak: become undetectible for short period of time,-7 energy,2 charge Battle mode:Get faster, stronger, and aim better when battle mode is on -6 energy, 1 charge Teleport:Instatly travel a location which you choose.Low range.-10 energy, 2 charge Quick heal:heal by +10 hp -10 energy 3 charge Emp:Fire an Electro-Magnetic pulse aroud you, stunning and/or damaging mechanic devices.-13 energy,4 charge Shockwave:Fire a shockwave around you, pushing enemies away.-12 energy,3 charge Shield: create a energy barricade where you want, blocking most of fire. -16 energy, 4 charge
About this RPG: This is NOT suppose to be "realistic" rpg, you dont need to sleep or eat in here!Its all about wondering...
I cant be online every day, so you propably need to wait some time before getting replay by me...
FAQ: If you have some questions, look over here before asking to me. Can I ask questions (about this game)? Sure!Feel free to ask questions, in here, or in my profile.I try to answer as quickly as possible! What means (x/y) after a weapon? It means weapon clip/max ammo.X is ammo ammount currently in clip, y is max ammo for weapon AMMOS ALREADY IN CLIP ARENT COUNTED! Why some weapons, like laser rifle, has negative clip then? Energetic weapons wprk different way than normal ones.-x on them means energy ammount needed to fire a shot for it.So energetic weapons dont need ammos, only energy!However, they have cooldown bar, which is at same place as normally max ammo.It also counts down, when firing, and then when it reaches 0, you cant shoot!
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 38/40 Hp reg.: 2 Energy: 70/70 Energy reg.:4 Class: Pioneer Weapons: Laser rifle (-2/30), Railgun (-5/50) Melee weapon: Energy blade Avability: Shockwave Items: 2 handgranedes Allies: None Stats Endurance: 4 Intelligence: 7 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 3 Moral: 0 Level: 1 Exp: 21/100 Missions: None Medals: 1st blood (kill 1st enemy,+5exp)
So you walk back were you started.When you arrive there, you notice that there are 3 UHSCO soldiers.They look nervous.One of then sees you, and come to talk: "Good to see other UHSCO soldiers than we here too!My name is Fred.We have kinda bad situation over here, some robots or whatever they are are attacking agains us.Would you like to help us for this small defense mission?"
ame: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 40/40 Hp reg.: 2 Energy: 70/70 Energy reg.:4 Class: Pioneer Weapons: Laser rifle (-2/30), Railgun (-5/50) Melee weapon: Energy blade Avability: Shockwave Items: 2 handgranedes Allies: Fred Hp:80 hp reg. 4 Assault rifle 30/240 George Hp:60 hp reg. 3 shotgun 8/64 Jack Hp:70 reg. 4 Assault rifle 30/240 Stats Endurance: 4 Intelligence: 7 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 3 Moral: 0 Level: 1 Exp: 21/100 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp)
Fred:"Well, we just need extra damage, so joining on the battle is a great help.. Oh, there they go!" You see 4 robots running towards each UHSCO soldier.
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 40/40 Hp reg.: 2 Energy: 56/70 Energy reg.:4 Class: Pioneer Weapons: Laser rifle (-2/16), Railgun (-5/50) Melee weapon: Energy blade Avability: Shockwave Items: 2 handgranedes Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 12/240 George Hp:44/60 hp reg. 3 shotgun 6/64 Jack Hp:70/70 reg. 4 Assault rifle 15/240 Stats Endurance: 4 Intelligence: 7 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 3 Moral: 0 Level: 1 Exp: 21/100 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp)
You start firing agains a robot and you manage to destroy it (+20 exp) with help of your allies.But after that, all reminging robots gather around George and start beating him.
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 40/40 Hp reg.: 2 Energy: 48/70 Energy reg.:4 Class: Pioneer Weapons: Laser rifle (-2/8), Railgun (-5/50) Melee weapon: Energy blade Avability: Shockwave Items: 2 handgranedes Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 6/240 George Hp: 0/60 (dead) Jack Hp:70/70 reg. 4 Assault rifle 10/240 Stats Endurance: 4 Intelligence: 7 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 3 Moral: 0 Level: 1 Exp: 45/100 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp)
You fire robots,but your shots wont do much damage (+4 exp).One of robots kicks George and he loses his weapon.Robot pick it up and kill him with it.One one of robots is armed with shotgun.
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 40/40 Hp reg.: 2 Energy: 42/70 Energy reg.:4 Class: Pioneer Weapons: Laser rifle (-2/12), Railgun (-5/40) Melee weapon: Energy blade Avability: Shockwave Items: 2 handgranedes Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 0/240 (reloading) George Hp: 0/60 (dead) Jack Hp:70/70 reg. 4 Assault rifle 4/240 Stats Endurance: 4 Intelligence: 7 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 3 Moral: 0 Level: 1 Exp: 85/100 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp)
Your 1st shot with railgun misses, but 2nd hit robot and explodes it (+30 exp).Your alies destroy one robot (+10 exp).No there is only one robot remining.It starts charge towards you.
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 40/40 Hp reg.: 2 Energy: 42/70 Energy reg.:4 Class: Pioneer Weapons: Laser rifle (-2/12), Railgun (-5/40) Melee weapon: Energy blade Avability: Shockwave Items: 2 handgranedes Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 0/240 (reloading) George Hp: 0/60 (dead) Jack Hp:70/70 reg. 4 Assault rifle 4/240 Stats Endurance: 4 Intelligence: 7 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 3 Moral: 0 Level: 1 Exp: 85/100 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp)
I keep using the railgun, thinking switching to the laser rifle wouldn't be wise now - since I am not given that much time - if not overly dangerous.
Excuse me for posting so scarcely lately, but I have been extremely busy. Yet didn't I say I wasn't going to abandon this one? Because I'd sooner leave AG altogether once and for all than abandon an RPG I've joined by voluntarily merely stopping posting there.
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 30/40 Hp reg.: 2 Energy: 42/70 Energy reg.:4 Class: Pioneer Weapons: Laser rifle (-2/16), Railgun (-5/39) Melee weapon: Energy blade Avability: Shockwave Items: 2 handgranedes Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 30/210 Jack Hp:70/70 reg. 4 Assault rifle 0/240 (reloading) Stats Endurance: 4 Intelligence: 7 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 3 Moral: 0 Level: 1 Exp: 85/100 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp)
Wow, that robot is fast!You only have to time to fire one shot, and then its on close distance.Robot hits you (-10 hp) and you fall ground.Robot is now charging its strike.
So do you wnat to play this rpg when not in Ag or what? (sorry english isnt my native language, so I am not best on understanding it)
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 30/40 Hp reg.: 2 Energy: 42/70 Energy reg.:4 Class: Pioneer Weapons: Laser rifle (-2/16), Railgun (-5/39) Melee weapon: Energy blade Avability: Shockwave Items: 2 handgranedes Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 30/210 Jack Hp:70/70 reg. 4 Assault rifle 0/240 (reloading) Stats Endurance: 4 Intelligence: 7 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 3 Moral: 0 Level: 1 Exp: 85/100 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp)
Since it's closer to me now, I choose to use my Avability to take care of it.
By the way, are you sure that my Energy and Railgun stats are fine? I got a bit confused there...
Oh, and I most certainly do want to keep playing this RPG. What I said was a figure of speech; I meant that I would by no means intentionally abandon this or any other RPG I've joined by simply not posting there. Of course, were I to leave AG, I would, unfortunately, also have to leave this RPG. But I don't think I'll be doing that any time soon.
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 30/40 Hp reg.: 2 Energy: 20/70 Energy reg.:4 Class: Pioneer Weapons: Laser rifle (-2/20), Railgun (-5/44) Melee weapon: Energy blade Avability: Shockwave (charging, 3 left) Items: 2 handgranedes Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 30/210 Jack Hp:70/70 reg. 4 Assault rifle 30/210 Stats Endurance: 4 Intelligence: 7 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 3 Moral: 0 Level: 2 Exp: 30/200 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp) Skilled (Use your avability 1st time,+5exp)
You use shockwave (-12 energy,+medal) and robot fly agains a wall and explodes (+40 exp). Fred:"Phiuh, last of them.Now.. oh ****, drones! You see that 3 armed drones are moving to your position. Level Up!Now you can use 2 points to increase your stats which you want.
Hups, it appears that I have forgot to minus energy when you have used a weapon :S My bad, Now it should be correct.
A figure of speech, ok.I just got.. actually little scared When I read that you might quit.
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 30/40 Hp reg.: 2 Energy: 20/80 Energy reg.: 4 Class: Pioneer Weapons: Laser rifle (-2/20), Railgun (-5/44) Melee weapon: Energy blade Avability: Shockwave (charging, 3 left) Items: 2 handgranedes Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 30/210 Jack Hp:70/70 reg. 4 Assault rifle 30/210 Stats Endurance: 4 Intelligence: 8 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 4 Moral: 0 Level: 2 Exp: 30/200 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp) Skilled (Use your avability 1st time,+5exp)
I equip my railgun again, and start shooting the drones. It doesn't look like I've got much of a choice, anyway.
Also, I got +10 to my Energy cap from int +1. Should my energy be 'regenerated' as well, by the same amount or by the same percentage? Or not at all?
I just got.. actually little scared When I read that you might quit.
No, I assure you I'm not . Come to think of it, if you have no problem hosting an RPG for only one single person, why would I? Please check out my forum RPG, if you have time. A link to it is in my "About" page. If you like it, I might as well "re-host" it.
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 32/40 Hp reg.: 2 Energy: 29/80 Energy reg.: 4 Class: Pioneer Weapons: Laser rifle (-2/24), Railgun (-5/43) Melee weapon: Energy blade Avability: Shockwave (charging, 2 left) Items: 2 handgranedes Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/210 Jack Hp:70/70 reg. 4 Assault rifle 20/210 Stats Endurance: 4 Intelligence: 8 Agility: 3 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 4 Moral: 5 Level: 2 Exp: 170/200 Missions: Defend! (help defending UHSCO soldiers) Medals: 1st blood (kill 1st enemy,+5exp) Skilled (Use your avability 1st time,+5exp) Rookie (complete 1st mission, +20 exp))
You fire a one shot with railgun, which blows drone to pieces +10 exp).Your allies destroy other drones (+10 exp). Fred:"huh, that was ia quit a fight, but we win!" Mission complete (+100 exp),medal gained!+5 moral Fred:"I think that we should move together, it dangerous over here." Where you go now?Walk forward or return place where you 1st met drone?
Yes, if you level up, your current energy will be also increases by amount of your max energy is increased.