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FinnDragon
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FinnDragon
993 posts
Blacksmith

Technoshard RPG

Story:At 23rd century Earth population was grown to big for this planet.So goverments formed together, and founded new organization; United Human Space Colonization Organization (UHSCO) to find and colonize new planets.
2402 UHSCO found their 134th planet, only called as number 178452.That planet was deserted and it would been left to peace if one thing wasnt founded there.Technoshard, huge skyscrapper, was only structure what had found over there.And it wasnt a human orign.What extraordinary items could that building contain!Sadly it has shield around it, and no human weapon could shot those shields down.But after months, those shield suddently disappeired, and lot of UHSCO soldiers ran inside to see what that building contaided.But as suddently were shield gone, as suddently they come back, and UHSCO soldiers get trapped inside Technoshard.

In this rpg you are one of those "lucky" ones who are stuckked inside Technoshard.Search fabulous items and weapons, fight agains threats and descover mysteries of Technoshard!


Character sheet:
Name:
Appearance
Hp:10x endurance
Hp reg. endurance/2
Energy:10x intelligence
Energy reg: intelligence/2
Classick below
Weapons:select 2 by your class starting weapons, can find more in game
Melee weapon:get by your class melee weapon, can find more in game
Avabilityick below
Items:get by your class, find more in game
Allies.Find in game
Stats:Use 25 points in stats below.Remember to put your class bonuses too!(stats cant get below 0!)
Endurance:
Intelligence:
Agility:
Strenght:
Sniping:
Gunsmith:
Explosives:
Seaching:
Luck:

Stat explanations:
Endurance:increases your max hp, and hp reg.Cant be below 1
Intelligence:Increases your max energy, energy reg and skill to use energic weapons.Energy is needed to use energy weapons and skills.
Agility:Increases your moving and reloading speed
Strenght:Increases your melee fighting skills,with your without melee weapons.Also decreases damage to you on melee fights.
Sniping:Increases your skills to use long range weapons
Gunsmith:Increases your skills to use medium and low range weapons
Explosives:Increases your skills to use heavy weapons
Seaching:increases your searching skills;you can find better weapons, ammo etc faster!
Luck:Self explanation.
I recomment to choose which kind of weapons you want to use, and focus mainly your skill points on them.You however can use any weapon which you find, but your skills on using them can be pretty low if you havent get some points on stats which increase their skills.

Classes:
Marine +2 endurance,+1 strenght,+2 gunsmith,-3 sniping,-1 intelligence,-1 explosives
Basic soldiers,trained to use various weapons.
Starting weaponspick 2 if you select marine-class)
Assault rifle (30/300)
Pistol (12/120)
Smg (45/225)
Combat rifle (10/40)
Shotgun (8/80)
Auto-shotgun (10/70)
Machinegun (50/200)
Laser rifle (-2/30)
Melee weapon:knife
Items: 3 hand granedes

Sniper +5 sniping,-2 endurance,-1 agility,-2 gunsmith
Long ranged unit,best against heavy and single opponents
Starting weaponspick 2 if you select sniper-class)
Sniper rifle: (5/50)
Combat rifle (10/40)
Laser rifle (-2/30)
Bazooka (1/10)
Railgun (-5/50)
Pistol (12/120)
Melee weapon:knuckle-duster
Items:2 smoke granedes, 1 paralyzer granede

At-trooper +4 explosives +1 intelligence -3 agility -2 endurance
At-troopers carry heavies weapons,
Starting weaponspick 2 if you select at-trooper class)
Combat rifle (10/40)
Laser rifle (-2/30)
Bazooka (1/10)
Rocket launcher (2/10)
Laser rifle (-2/50)
Granede laucher (5/10)
Pistol (12/120)
Melee weapon:knuckle-duster
Items: 2 emp granedes

Brute +2 endurance +2 strenght +1 agility -3 sniping -2 intelligence
Heavy units, mostly use melee and low range weapons.
Starting weapons: (pick 2 if you select brute class)
Shotgun (8/80)
Auto-shotgun (10/70)
Pistol (12/120)
Smg (45/225)
Melee weapon:sledge hammer
Items:none!

Pioneer +3 intelligence,+1 agility,+1 endurance -2 explosives,-2 sniping,-1 strenght
Pioneers are intelligence soldiers, which usually use energy weapons
Starting weaponspick 2 if you select pioneer-class)
Laser rifle (-2/30)
Railgun (-5/50)
Laser pistol (-1/20)
Melee weapon:energy blade

Avabilitiesick 1 below
Cloak: become undetectible for short period of time,-7 energy,2 charge
Battle mode:Get faster, stronger, and aim better when battle mode is on -6 energy, 1 charge
Teleport:Instatly travel a location which you choose.Low range.-10 energy, 2 charge
Quick heal:heal by +10 hp -10 energy 3 charge
Emp:Fire an Electro-Magnetic pulse aroud you, stunning and/or damaging mechanic devices.-13 energy,4 charge
Shockwave:Fire a shockwave around you, pushing enemies away.-12 energy,3 charge
Shield: create a energy barricade where you want, blocking most of fire. -16 energy, 4 charge

About this RPG:
This is NOT suppose to be "realistic" rpg, you dont need to sleep or eat in here!Its all about wondering...

I cant be online every day, so you propably need to wait some time before getting replay by me...

FAQ:
If you have some questions, look over here before asking to me.
Can I ask questions (about this game)?
Sure!Feel free to ask questions, in here, or in my profile.I try to answer as quickly as possible!
What means (x/y) after a weapon?
It means weapon clip/max ammo.X is ammo ammount currently in clip, y is max ammo for weapon AMMOS ALREADY IN CLIP ARENT COUNTED!
Why some weapons, like laser rifle, has negative clip then?
Energetic weapons wprk different way than normal ones.-x on them means energy ammount needed to fire a shot for it.So energetic weapons dont need ammos, only energy!However, they have cooldown bar, which is at same place as normally max ammo.It also counts down, when firing, and then when it reaches 0, you cant shoot!

  • 234 Replies
p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 80/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 178/200
Missions:
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I say "Alright, could I have the choices that fall under the category "Long Range Weapons"?".

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 80/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 178/200
Missions:
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

Servant AI 3981437:
Auto railgun: much like basic railgun, but you can fire faster. (energy)
Plasma sniper:Sniper rifle which can fire explosive plasma shots.(energy)
Gas sniper:Much like a normal sniper rifle,but shots are fired with gas to reach ultimate speed (ballistic)

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 80/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 178/200
Missions:
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I say "I think we could use a plasma sniper, right?" and, if the two agree, pick it.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 80/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 178/200
Missions:
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

They agree, so you Plasma sniper is teleported to room.However, you cant have 3 (ranged) weapons at one, you have to leave some of your (ranged) weapons.Which do you leave?

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 80/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 178/200
Missions:
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I give the laser rifle to either of the two, so that I can carry the sniper.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 80/80
Energy reg.: 4
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 198/200
Missions:
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

You get plasma sniper!Medal gained (+20 exp)!
What you want to do next?
A.Search items near by
B.Go forward
C.Return 500 steps to up.

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 80/80
Energy reg.: 4
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 198/200
Missions:
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

I pick A., and once I'm done with searching this area I enter the last room.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 80/80
Energy reg.: 4
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes, 2 smart granedes
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 3
Exp:1/400
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

You searched area (+3 exp) and you find 2 smart granedes!Smart granedes has an small AI inside of them, so they can roll and seek your enemies and blow them up
After search you go remining door, but you hear AI voice for saying:"Entering of that room is not recommended.Inside of that room is something that we (Servant AIS) wont control, and it migth harm you.
What you do?
Try still enter room
Go away

Level up!You can now use 2 stat ponts to increase stats what you want.

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 90/90
Energy reg.: 5
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes, 2 smart granedes
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 5
Intelligence: 9
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 3
Exp:1/400
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

I don't enter the room yet, but I ask the servant "So, you don't know what's inside?".

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 90/90
Energy reg.: 5
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes, 2 smart granedes
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 5
Intelligence: 9
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 3
Exp:1/400
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

Servant AI: We dont know completly what is inside right now.We have a Researchers description what there was some hours ago, but then we lost contact on them, so what there is now is mystery.We know, that is something agressive, since we cant contact Reserachs iside of that room, so They must be "dead" (AIs cant actually "die" in that word total meaning, but its close enough).

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 90/90
Energy reg.: 5
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes, 2 smart granedes
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 5
Intelligence: 9
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 3
Exp:1/400
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

I then say "And you wouldn't want to know what's in there? Not at least curious?".

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 90/90
Energy reg.: 5
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes, 2 smart granedes
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 5
Intelligence: 9
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 3
Exp:1/400
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

Servant AI:Knowlidge is power, that is human phrase right?I would like to know what is in there and what happened to Resaercher AIs, but my duty as a servant AI is to help, serve and give warnings to human beigns in Technoshard.So if you want, I can let you pass to The Gun laboratory, but notify, that you have being warned...

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 90/90
Energy reg.: 5
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes, 2 smart granedes
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 5
Intelligence: 9
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 3
Exp:1/400
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

I say "Thank you. But one last thing; are you certain that the researchers cannot be saved? I should know before I do what I am planning to...".

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 90/90
Energy reg.: 5
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes, 2 smart granedes, data attachiment
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 5
Intelligence: 9
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 3
Exp:1/400
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

Servant AI:"Here in Technoshard, if AI loses his contact to other AIs, his usually "dead" and out any help.But I can give you a data attachiment, so them I can see what you see and can advice you.
You take data attachiment.
Servant AI:"Now I need one more comforment that you want to enter gun laboratory.Conform?"

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 90/90
Energy reg.: 5
Class: Pioneer
Weapons: Plasma sniper (-8/40), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes, 2 smart granedes, data attachiment
Allies: Fred Hp:80/80 hp reg. 4 Laser rifle (-2/30) energy 40/40 energy reg. 2
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 5
Intelligence: 9
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 3
Exp:1/400
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)

I say "I am ready to proceed." while taking a smart grenade on one hand and a handgrenade on another, ready to use them if I see trouble.

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