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FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Technoshard RPG

Story:At 23rd century Earth population was grown to big for this planet.So goverments formed together, and founded new organization; United Human Space Colonization Organization (UHSCO) to find and colonize new planets.
2402 UHSCO found their 134th planet, only called as number 178452.That planet was deserted and it would been left to peace if one thing wasnt founded there.Technoshard, huge skyscrapper, was only structure what had found over there.And it wasnt a human orign.What extraordinary items could that building contain!Sadly it has shield around it, and no human weapon could shot those shields down.But after months, those shield suddently disappeired, and lot of UHSCO soldiers ran inside to see what that building contaided.But as suddently were shield gone, as suddently they come back, and UHSCO soldiers get trapped inside Technoshard.

In this rpg you are one of those "lucky" ones who are stuckked inside Technoshard.Search fabulous items and weapons, fight agains threats and descover mysteries of Technoshard!


Character sheet:
Name:
Appearance
Hp:10x endurance
Hp reg. endurance/2
Energy:10x intelligence
Energy reg: intelligence/2
Classick below
Weapons:select 2 by your class starting weapons, can find more in game
Melee weapon:get by your class melee weapon, can find more in game
Avabilityick below
Items:get by your class, find more in game
Allies.Find in game
Stats:Use 25 points in stats below.Remember to put your class bonuses too!(stats cant get below 0!)
Endurance:
Intelligence:
Agility:
Strenght:
Sniping:
Gunsmith:
Explosives:
Seaching:
Luck:

Stat explanations:
Endurance:increases your max hp, and hp reg.Cant be below 1
Intelligence:Increases your max energy, energy reg and skill to use energic weapons.Energy is needed to use energy weapons and skills.
Agility:Increases your moving and reloading speed
Strenght:Increases your melee fighting skills,with your without melee weapons.Also decreases damage to you on melee fights.
Sniping:Increases your skills to use long range weapons
Gunsmith:Increases your skills to use medium and low range weapons
Explosives:Increases your skills to use heavy weapons
Seaching:increases your searching skills;you can find better weapons, ammo etc faster!
Luck:Self explanation.
I recomment to choose which kind of weapons you want to use, and focus mainly your skill points on them.You however can use any weapon which you find, but your skills on using them can be pretty low if you havent get some points on stats which increase their skills.

Classes:
Marine +2 endurance,+1 strenght,+2 gunsmith,-3 sniping,-1 intelligence,-1 explosives
Basic soldiers,trained to use various weapons.
Starting weaponspick 2 if you select marine-class)
Assault rifle (30/300)
Pistol (12/120)
Smg (45/225)
Combat rifle (10/40)
Shotgun (8/80)
Auto-shotgun (10/70)
Machinegun (50/200)
Laser rifle (-2/30)
Melee weapon:knife
Items: 3 hand granedes

Sniper +5 sniping,-2 endurance,-1 agility,-2 gunsmith
Long ranged unit,best against heavy and single opponents
Starting weaponspick 2 if you select sniper-class)
Sniper rifle: (5/50)
Combat rifle (10/40)
Laser rifle (-2/30)
Bazooka (1/10)
Railgun (-5/50)
Pistol (12/120)
Melee weapon:knuckle-duster
Items:2 smoke granedes, 1 paralyzer granede

At-trooper +4 explosives +1 intelligence -3 agility -2 endurance
At-troopers carry heavies weapons,
Starting weaponspick 2 if you select at-trooper class)
Combat rifle (10/40)
Laser rifle (-2/30)
Bazooka (1/10)
Rocket launcher (2/10)
Laser rifle (-2/50)
Granede laucher (5/10)
Pistol (12/120)
Melee weapon:knuckle-duster
Items: 2 emp granedes

Brute +2 endurance +2 strenght +1 agility -3 sniping -2 intelligence
Heavy units, mostly use melee and low range weapons.
Starting weapons: (pick 2 if you select brute class)
Shotgun (8/80)
Auto-shotgun (10/70)
Pistol (12/120)
Smg (45/225)
Melee weapon:sledge hammer
Items:none!

Pioneer +3 intelligence,+1 agility,+1 endurance -2 explosives,-2 sniping,-1 strenght
Pioneers are intelligence soldiers, which usually use energy weapons
Starting weaponspick 2 if you select pioneer-class)
Laser rifle (-2/30)
Railgun (-5/50)
Laser pistol (-1/20)
Melee weapon:energy blade

Avabilitiesick 1 below
Cloak: become undetectible for short period of time,-7 energy,2 charge
Battle mode:Get faster, stronger, and aim better when battle mode is on -6 energy, 1 charge
Teleport:Instatly travel a location which you choose.Low range.-10 energy, 2 charge
Quick heal:heal by +10 hp -10 energy 3 charge
Emp:Fire an Electro-Magnetic pulse aroud you, stunning and/or damaging mechanic devices.-13 energy,4 charge
Shockwave:Fire a shockwave around you, pushing enemies away.-12 energy,3 charge
Shield: create a energy barricade where you want, blocking most of fire. -16 energy, 4 charge

About this RPG:
This is NOT suppose to be "realistic" rpg, you dont need to sleep or eat in here!Its all about wondering...

I cant be online every day, so you propably need to wait some time before getting replay by me...

FAQ:
If you have some questions, look over here before asking to me.
Can I ask questions (about this game)?
Sure!Feel free to ask questions, in here, or in my profile.I try to answer as quickly as possible!
What means (x/y) after a weapon?
It means weapon clip/max ammo.X is ammo ammount currently in clip, y is max ammo for weapon AMMOS ALREADY IN CLIP ARENT COUNTED!
Why some weapons, like laser rifle, has negative clip then?
Energetic weapons wprk different way than normal ones.-x on them means energy ammount needed to fire a shot for it.So energetic weapons dont need ammos, only energy!However, they have cooldown bar, which is at same place as normally max ammo.It also counts down, when firing, and then when it reaches 0, you cant shoot!

  • 234 Replies
FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 80/90
Hp reg: 5
Energy: 40/40
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/450), Pistol (12/108)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 7 Hand Grenades
Allies: none
Location:Technoshard 2nd level, Room
Stats:
Endurance: 9
Intelligence: 4
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral: -1 (nasty)
Level 2
Exp:30/200
Missions:None
Medals:1st blood (kill 1st enemy,+5exp)
Brute (make a melee kill, +15 exp)

Drone:Since I belong Defenders faction.AIs in Technoshard are separated to different factions.I belong to the Defenders, which try to aid living beings to survive in here by using weapons.
What to do?
A.Say:"Okay,WHat are to other facions?"
B.Leave room
C.Other

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 80/90
Hp reg: 5
Energy: 40/40
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/450), Pistol (12/108)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 7 Hand Grenades
Allies: none
Location:Technoshard 2nd level, Room
Stats:
Endurance: 9
Intelligence: 4
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral: -1 (nasty)
Level 2
Exp:30/200
Missions:None
Medals:1st blood (kill 1st enemy,+5exp)
Brute (make a melee kill, +15 exp)

Say:"Okay,What are to other factions?"

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 85/90
Hp reg: 5
Energy: 40/40
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/450), Pistol (12/108)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 7 Hand Grenades
Allies: none
Location:Technoshard 2nd level, Room
Stats:
Endurance: 9
Intelligence: 4
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral: -1 (nasty)
Level 2
Exp:30/200
Missions:None
Medals:1st blood (kill 1st enemy,+5exp)
Brute (make a melee kill, +15 exp)

Defender drone:"Three main factions are Guardinas, Servants and Conquerors.Guardians dont like living beings, and they &quotrotect" Technoshard agains them, by killing them.
Servants try to aid living beings, and the usually control door, elevators and such.
Conquerors dont like living beings, and they try to get out of Technoshard and destroy as much living beings as they can.
Thise three mainfactions are splitted to varous smaller factions, like Defenders are subfaction of Servants."
What to do?
A.Ask something else
B.Leave room.

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 85/90
Hp reg: 5
Energy: 40/40
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/450), Pistol (12/108)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 7 Hand Grenades
Allies: none
Location:Technoshard 2nd level, Room
Stats:
Endurance: 9
Intelligence: 4
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral: -1 (nasty)
Level 2
Exp:30/200
Missions:None
Medals:1st blood (kill 1st enemy,+5exp)
Brute (make a melee kill, +15 exp)

Leave the room.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 85/90
Hp reg: 5
Energy: 40/40
Energy reg: 2
Class: Marine
Weapons: Assault Rifle (30/450), Pistol (12/108)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 7 Hand Grenades
Alliesefender drone Shield 50/50 Shield reg. 5
Location:Technoshard 2nd level, Room
Stats:
Endurance: 9
Intelligence: 4
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral: -1 (nasty)
Level 2
Exp:30/200
Missions:None
Medals:1st blood (kill 1st enemy,+5exp)
Brute (make a melee kill, +15 exp)

(I forgot to update your enegry reg earlier, I fixed it now)
Defender drone:"If you dont mind, I`ll stick with you."
You step out of room,and you see that there are 2 other drones.What to do?
A.Shoot them
B.Hide
C.Other

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 85/90
Hp reg: 5
Energy: 40/40
Energy reg: 2
Class: Marine
Weapons: Assault Rifle (30/450), Pistol (12/108)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 7 Hand Grenades
Alliesefender drone Shield 50/50 Shield reg. 5
Location:Technoshard 2nd level, Room
Stats:
Endurance: 9
Intelligence: 4
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral: -1 (nasty)
Level 2
Exp:30/200
Missions:None
Medals:1st blood (kill 1st enemy,+5exp)
Brute (make a melee kill, +15 exp)

I shoot them to be safe.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 70/90
Hp reg: 5
Energy: 40/40
Energy reg: 2
Class: Marine
Weapons: Assault Rifle (30/450), Pistol (12/108)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 7 Hand Grenades
Alliesefender drone Shield 45/50 Shield reg. 5
Location:Technoshard 2nd level, Room
Stats:
Endurance: 9
Intelligence: 4
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral: -1 (nasty)
Level 2
Exp:46/200
Missions:None
Medals:1st blood (kill 1st enemy,+5exp)
Brute (make a melee kill, +15 exp)

You and Defender drone attack agains other drones.You destroy the quickly (+16 exp).
Defender drone:"Other our AIs told me that Guardians are sending more units on this area to kill you.Those were just scouts."
What to do?
A.Hide
B.Run away
C.Wait until they come and fight
D.Other

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 70/90
Hp reg: 5
Energy: 40/40
Energy reg: 2
Class: Marine
Weapons: Assault Rifle (30/450), Pistol (12/108)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 7 Hand Grenades
Alliesefender drone Shield 45/50 Shield reg. 5
Location:Technoshard 2nd level, Room
Stats:
Endurance: 9
Intelligence: 4
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral: -1 (nasty)
Level 2
Exp:46/200
Missions:None
Medals:1st blood (kill 1st enemy,+5exp)
Brute (make a melee kill, +15 exp)

I RUN AWAY!

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 75/90
Hp reg: 5
Energy: 40/40
Energy reg: 2
Class: Marine
Weapons: Assault Rifle (30/450), Pistol (12/108)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 7 Hand Grenades
Alliesefender drone Shield 50/50 Shield reg. 5
Location:Technoshard 2nd level, Hallway
Stats:
Endurance: 9
Intelligence: 4
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral: -1 (nasty)
Level 2
Exp:46/200
Missions:None
Medals:1st blood (kill 1st enemy,+5exp)
Brute (make a melee kill, +15 exp)

You start to run.After turning some corners, you see a two UHSCO soldiers.What you do?
A.Warn the about Guardians attack.
B.Keep running
C.Other

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