Kingdom Wars: Europe's Conflicts A strategy-like game set in a medieval European time period.
Setting As said before, this game is set in medieval Europe, around 1200's-1300's. There are no fantasy elements in this game.
Kingdom Sheet Kingdom: (Choose one from the map) Stability: 80% Wealth: 50,000 Gold, Average Army: 200 (Distribute into different troops) Enemies: (Preset based on the kingdom, may change over time) Allies: (Preset based on the kingdom, may change over time)
The Kingdoms
Rome - The Romans of Calradia have come back home to Europe. They have plans of conquering these lands, which may or may not become true. Their army consists of: Contos, Heavy Lance Cavalry Lancer, Heavy Lance Infantry Velite, Light Sword Infantry Praetori, Heavy Mace Infantry Sagittar, Light Mounted Archer Spectator, Light Dagger Scout They have been long enemies of Italy, and they plan to crush their kingdom for good.
Germany - The Germanic Vikings are at it again, they have moved further into Europe with dreams of plenty gold and immense power. Their army consists of: Atgeir, Heavy Halberdier Infantry Seax, Light Machete Infantry Jarl, Light Sword Infantry Gar, Heavy Spear Infantry Deguth, Heavy Shield Infantry Cosher, Heavy Flail Infantry They haven't been here for long but they have made plenty of enemies already. They are Poland and Sweden.
Italy - Italy, a famous warring country quickly losing their renown due to losses by Rome. They struggle to keep their kingdom alive, and just maybe they will live long enough for at least another thousand years. Their army consists of: Messer, Light Sword Infantry Cudel, Heavy Club Infantry Mauler, Heavy War Hammer Cavalry Varlet, Light Sword Scout Yewboy, Light Longbow Archer Bolter, Light Crossbow Archer They have been long enemies with Rome, ever since they have become kingdoms.
Poland - The rich and famous kingdom. Altough they are full of wealth, their standings in the realm as warring kingdom may not be as great. Their army consists of: Jaffart, Heavy Battle Axe Infantry Tabar, Heavy Battle Axe Cavalry Farasar, Heavy Throwing Axe Infantry Angon, Light Throwing Spear Infantry Wolder, Heavy Spear Infantry Hussar, Heavy Lance Cavalry They have recently become enemies with Germany, but Sweden has been there to help them out.
Sweden - Also a rich kingdom, they are similar to Poland in war as well. Their army consists of: Jouster, Heavy Lance Cavalry Toxophilite, Light Bow Archer Graz, Heavy Mace Infantry Goedendagger, Heavy Mace Cavalry Montant, Heavy Longsword Infantry Swerter, Heavy Longsword Cavalry They have heard news of the war between Germany and Poland, and since then they have become enemies with Germany and have been helping out Poland.
France - France is a lonesome kingdom, away from the others. They have been silently building up their armies and economy though, which has become easy to do so without the issues of war. Their army consists of: Passot, Heavy Longsword Infantry Blosz, Light Longsword Infantry Nadziak, Heavy War Pick-Ax Cavalry Hache, Heavy Axe Cavalry Flechir, Light Bow Archer Jeter, Heavy Throwing Spear Infantry
Mysteryl - Not much is known about this kingdom. They have appeared out of nowhere, and nobody is sure about what their army consists of. They are not at war with anyone and they do not have any allies. Rome had once sent scouts to send a message to Mysteryl, but only one came back. That one scout reportedly saw a disfigured, green face and an abnormally large sword, slicing up his fellow scouts. (Players may not join this kingdom)
Buildings You are able to construct buildings in Capitals, Towns, and Villages.
Wheat Farm - Produces wheat and bread Mill - For Bread and wheat storage Well - For Water Messenger Post - Messages and letters are sent here Watch Tower - Hidden or tall towers to watch over the town or village Prison - Used to jail citizens, outlaws, or enemies Marketplace - The center of all trade Tavern - Bar and resting area Barracks - Where infantry are trained and recruited Archery Range - Where archers and crossbowmen are trained and recruited Horse Farm - Where horses are raised and cavalry are trained and recruited School - Where people are educated and can learn jobs Castle - Where nobles rest and live Rest Area - Built on long roads or in small villages where travellers rest in Spike Fortification - Spikes are built on the sides of walls to make it hard for attackers to get in Wall - A wall can be built to protect from attacks
Stability Stability is an important thing to keep up, because if your stability is too low then your kingdom may end up falling.
Increases are constructing more buildings, gaining more wealth, defeating enemy armies, and expanding territory
Decreases are getting raided, losing territory, losing too much wealth, and losing wars
The Map
Three players only, (I have a spot reserved for Roty, so two slots left)
-Start taking the green empty territory that is southeast of me with half of my troops without touching Italy. -With the other half of my troops, send them to slowly go towards Mysteryl.
You must go to a town first, otherwise you'd be building them in the middle of nowhere. --------------------------------------
Kingdom: Sweden Stability: 80% Wealth: 50,000 Gold, Average Army: 25 Goendagger, 50 Graz ,35 Toxophilite, 50 Montant, 25 Jousters, 15 Swerter Enemies: Germany Allies: Sweden
A letter is sent to France (rivercrab01). They have not yet responded. You send letters to claim land, but instead your troops argue that you should take land by force. -------------------------------------
Current Thinking
Germany - Let's crush Poland till their land is no more!
Italy - Let's stay away from Rome for now.
Poland - Germany has taken us by surprise, and we are not prepared for a fight!