Kingdom Wars: Europe's Conflicts A strategy-like game set in a medieval European time period.
Setting As said before, this game is set in medieval Europe, around 1200's-1300's. There are no fantasy elements in this game.
Kingdom Sheet Kingdom: (Choose one from the map) Stability: 80% Wealth: 50,000 Gold, Average Army: 200 (Distribute into different troops) Enemies: (Preset based on the kingdom, may change over time) Allies: (Preset based on the kingdom, may change over time)
The Kingdoms
Rome - The Romans of Calradia have come back home to Europe. They have plans of conquering these lands, which may or may not become true. Their army consists of: Contos, Heavy Lance Cavalry Lancer, Heavy Lance Infantry Velite, Light Sword Infantry Praetori, Heavy Mace Infantry Sagittar, Light Mounted Archer Spectator, Light Dagger Scout They have been long enemies of Italy, and they plan to crush their kingdom for good.
Germany - The Germanic Vikings are at it again, they have moved further into Europe with dreams of plenty gold and immense power. Their army consists of: Atgeir, Heavy Halberdier Infantry Seax, Light Machete Infantry Jarl, Light Sword Infantry Gar, Heavy Spear Infantry Deguth, Heavy Shield Infantry Cosher, Heavy Flail Infantry They haven't been here for long but they have made plenty of enemies already. They are Poland and Sweden.
Italy - Italy, a famous warring country quickly losing their renown due to losses by Rome. They struggle to keep their kingdom alive, and just maybe they will live long enough for at least another thousand years. Their army consists of: Messer, Light Sword Infantry Cudel, Heavy Club Infantry Mauler, Heavy War Hammer Cavalry Varlet, Light Sword Scout Yewboy, Light Longbow Archer Bolter, Light Crossbow Archer They have been long enemies with Rome, ever since they have become kingdoms.
Poland - The rich and famous kingdom. Altough they are full of wealth, their standings in the realm as warring kingdom may not be as great. Their army consists of: Jaffart, Heavy Battle Axe Infantry Tabar, Heavy Battle Axe Cavalry Farasar, Heavy Throwing Axe Infantry Angon, Light Throwing Spear Infantry Wolder, Heavy Spear Infantry Hussar, Heavy Lance Cavalry They have recently become enemies with Germany, but Sweden has been there to help them out.
Sweden - Also a rich kingdom, they are similar to Poland in war as well. Their army consists of: Jouster, Heavy Lance Cavalry Toxophilite, Light Bow Archer Graz, Heavy Mace Infantry Goedendagger, Heavy Mace Cavalry Montant, Heavy Longsword Infantry Swerter, Heavy Longsword Cavalry They have heard news of the war between Germany and Poland, and since then they have become enemies with Germany and have been helping out Poland.
France - France is a lonesome kingdom, away from the others. They have been silently building up their armies and economy though, which has become easy to do so without the issues of war. Their army consists of: Passot, Heavy Longsword Infantry Blosz, Light Longsword Infantry Nadziak, Heavy War Pick-Ax Cavalry Hache, Heavy Axe Cavalry Flechir, Light Bow Archer Jeter, Heavy Throwing Spear Infantry
Mysteryl - Not much is known about this kingdom. They have appeared out of nowhere, and nobody is sure about what their army consists of. They are not at war with anyone and they do not have any allies. Rome had once sent scouts to send a message to Mysteryl, but only one came back. That one scout reportedly saw a disfigured, green face and an abnormally large sword, slicing up his fellow scouts. (Players may not join this kingdom)
Buildings You are able to construct buildings in Capitals, Towns, and Villages.
Wheat Farm - Produces wheat and bread Mill - For Bread and wheat storage Well - For Water Messenger Post - Messages and letters are sent here Watch Tower - Hidden or tall towers to watch over the town or village Prison - Used to jail citizens, outlaws, or enemies Marketplace - The center of all trade Tavern - Bar and resting area Barracks - Where infantry are trained and recruited Archery Range - Where archers and crossbowmen are trained and recruited Horse Farm - Where horses are raised and cavalry are trained and recruited School - Where people are educated and can learn jobs Castle - Where nobles rest and live Rest Area - Built on long roads or in small villages where travellers rest in Spike Fortification - Spikes are built on the sides of walls to make it hard for attackers to get in Wall - A wall can be built to protect from attacks
Stability Stability is an important thing to keep up, because if your stability is too low then your kingdom may end up falling.
Increases are constructing more buildings, gaining more wealth, defeating enemy armies, and expanding territory
Decreases are getting raided, losing territory, losing too much wealth, and losing wars
The Map
Three players only, (I have a spot reserved for Roty, so two slots left)
Ok, send my troops to regroup in the north border they got, and attack Ponslo! And send my scout to send an alliance and to help me in the fight agaisnt the Mystery Land.
Sorry, I was away for a while. I accept the offer of an alliance with Sweden, travel to Durquba and build a wheat farm and mill. I then order my troops to take the land north of us.
Kingdom: Sweden Stability: 80% Wealth: 50,000 Gold, Average (10,000 Gold /day on average) Army: 25 Goendagger, 50 Graz ,35 Toxophilite, 50 Montant, 25 Jousters, 15 Swerter Enemies: Germany Allies: Sweden Your general marches toward a battle between the Polish and the Germans, but the German forces quickly take out Poland forces and some of your general's troops. The Germans are able to take over more land. Your kingdom takes over some surrounding lands.
I tell France the situation with Poland and ask them to spare any troops to Poland or sabotage Germany.While that I continue making barracks and send settlers to claim more land in the south.
I tell him I already have a plan for the Germans. I tell him that, with all their troops fighting the Polish at the south, I shall attack the North, leaving no choice for the Germans but to retreat from the South, and then the Polish shall invade, etc, etc...
Your troops march towards Mysteryl's Northern border, ready to attack Ponslo, and your scout is sent out. Before the battle even begins, your troops cower in fear, and retreat back into Rome. You lose 3 Velite and 1 Contos.
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Kingdom: Sweden Stability: 80% Wealth: 50,000 Gold, Average (10,000 Gold /day on average) Army: 25 Goendagger, 50 Graz ,35 Toxophilite, 50 Montant, 25 Jousters, 15 Swerter Enemies: Germany Allies: France, Poland
(Where are you making these barracks?) You tell the settlers to continue claiming more land South.
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Kingdom: France Stability: 80% Wealth: 50,000 Gold, Average Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter Enemies: None Allies: Sweden
The construction of the mill and wheat farm is beginning in Durquba and you gain more land. You send some troops towards Northern Poland to get ready for the battle. --------------------------------------------
Kingdom: France Stability: 80% Wealth: 50,000 Gold, Average Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter Enemies: None Allies: Sweden
No, wait! I do not want to intervine in the battle, I want to attack Germany from the North. Invade the most northern part of Germany, causing his troops to retreat.
Sent the scout deeper into Mysteryl to discover the source that fears my soldiers. Start building a Barracks in my capital, and with all my troops, get the empty territory that is north of me (the empty land that is between Rome, Mysteryl, Sweden and Poland, and also try to take the empty one that is between Rome, Italy and Poland. I hope you understood me. This may not be possible, but I wanna try.
Kingdom: France Stability: 80% Wealth: 50,000 Gold, Average Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter Enemies: None Allies: Sweden
Oh, sorry. When I thought of North I though North where Germany was attacking.
Your troops invade the Northernmost part of Germany, which fortunately is unguarded for now. Some of your troops suggest attacking Sargoth and take the surrounding lands, but some suggest that we should slowly expand towards Germany instead. -----------------------------------------------------------
Your scout is unheard of, but a Roman City Guard sends you a message. "My Lordly King, I bring you grim news. Your scout has been reportedly imprisoned inside the city of Ponslo. We do not suggest that our kingdom retaliate to this, as we may risk losing our troops. However, do as you wish, my King." After reading this message, your order your troops to take over the left over lands between the kingdoms. However, Mysteryl manages to take some first. An Italian troop sends you a letter as well. "It is time to end our conflicts. We propose to become neutral kingdoms, and to not conflict with each other." -----------------------------------------------
Flag Kingdom: Sweden Stability: 80% Wealth: 50,000 Gold, Average (10,000 Gold /day on average) Army: 25 Goendagger, 50 Graz ,35 Toxophilite, 50 Montant, 25 Jousters, 15 Swerter Enemies: Germany Allies: Sweden Your general marches toward a battle between the Polish and the Germans, but the German forces quickly take out Poland forces and some of your general's troops. The Germans are able to take over more land. Your kingdom takes over some surrounding lands.
I am making a barracks in Rivacheg and I send troops to German territory on Kilam I tell the Romans that I will help if they can help with Germany.
Kingdom: Sweden Stability: 80% Wealth: 50,000 Gold, Average (10,000 Gold /day on average) Army: 25 Goendagger, 50 Graz ,35 Toxophilite, 50 Montant, 25 Jousters, 15 Swerter Enemies: Germany Allies: Sweden
The settlers begin making some barracks in Rivacheg and a school in Surbo. They are expected to be finished in little over a week. You send a troop to bring a message to the Romans for need of support. You and your forces march towards Kilam and get ready for a battle.
I send letter to Italy "We agree your pact of peace with one condition, lord of Italy. You must agree our counter-offer, and our counter-offer is that you help us discover the secrets inside Mysteryl and stop their evil madness once and for all! Do you agree with my pact, king of Italy?"
The Italians agree, but with a little note. "Our forces may not be as strong as yours, but we may be able to bring some support." ------------------------------------------------------------
Kingdom: France Stability: 80% Wealth: 50,000 Gold, Average Army: 35 Passot, 35 Blosz, 34 Nadziak, 35 Hache, 30 Flechir, 30 Jeter Enemies: Germany Allies: Sweden
The Nadziak at the Hache move forward in a triangle formation up to the front of the battle. They knock down some civilians in the way. The Passots and the Blosz move forward defensively, behind the cavalry. The Jeter move forward, a few meters away from the Passots and the Blosz. Lastly, the Flechir get in range, slightly in the middle of the groups, and throw their spears all out on the enemy. They manage to get some Seax while at it. The Gar charge out, an eliminate a single Nadziak, but the Flechir throw some spears at them, killing all of them.