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WorstSniper
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WorstSniper
1,467 posts
Nomad

Kingdom Wars: Europe's Conflicts
A strategy-like game set in a medieval European time period.

Setting
As said before, this game is set in medieval Europe, around 1200's-1300's. There are no fantasy elements in this game.

Kingdom Sheet
Kingdom: (Choose one from the map)
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 200 (Distribute into different troops)
Enemies: (Preset based on the kingdom, may change over time)
Allies: (Preset based on the kingdom, may change over time)

The Kingdoms

Rome - The Romans of Calradia have come back home to Europe. They have plans of conquering these lands, which may or may not become true. Their army consists of:
Contos, Heavy Lance Cavalry
Lancer, Heavy Lance Infantry
Velite, Light Sword Infantry
Praetori, Heavy Mace Infantry
Sagittar, Light Mounted Archer
Spectator, Light Dagger Scout
They have been long enemies of Italy, and they plan to crush their kingdom for good.

Germany - The Germanic Vikings are at it again, they have moved further into Europe with dreams of plenty gold and immense power. Their army consists of:
Atgeir, Heavy Halberdier Infantry
Seax, Light Machete Infantry
Jarl, Light Sword Infantry
Gar, Heavy Spear Infantry
Deguth, Heavy Shield Infantry
Cosher, Heavy Flail Infantry
They haven't been here for long but they have made plenty of enemies already. They are Poland and Sweden.

Italy - Italy, a famous warring country quickly losing their renown due to losses by Rome. They struggle to keep their kingdom alive, and just maybe they will live long enough for at least another thousand years. Their army consists of:
Messer, Light Sword Infantry
Cudel, Heavy Club Infantry
Mauler, Heavy War Hammer Cavalry
Varlet, Light Sword Scout
Yewboy, Light Longbow Archer
Bolter, Light Crossbow Archer
They have been long enemies with Rome, ever since they have become kingdoms.

Poland - The rich and famous kingdom. Altough they are full of wealth, their standings in the realm as warring kingdom may not be as great. Their army consists of:
Jaffart, Heavy Battle Axe Infantry
Tabar, Heavy Battle Axe Cavalry
Farasar, Heavy Throwing Axe Infantry
Angon, Light Throwing Spear Infantry
Wolder, Heavy Spear Infantry
Hussar, Heavy Lance Cavalry
They have recently become enemies with Germany, but Sweden has been there to help them out.

Sweden - Also a rich kingdom, they are similar to Poland in war as well. Their army consists of:
Jouster, Heavy Lance Cavalry
Toxophilite, Light Bow Archer
Graz, Heavy Mace Infantry
Goedendagger, Heavy Mace Cavalry
Montant, Heavy Longsword Infantry
Swerter, Heavy Longsword Cavalry
They have heard news of the war between Germany and Poland, and since then they have become enemies with Germany and have been helping out Poland.

France - France is a lonesome kingdom, away from the others. They have been silently building up their armies and economy though, which has become easy to do so without the issues of war. Their army consists of:
Passot, Heavy Longsword Infantry
Blosz, Light Longsword Infantry
Nadziak, Heavy War Pick-Ax Cavalry
Hache, Heavy Axe Cavalry
Flechir, Light Bow Archer
Jeter, Heavy Throwing Spear Infantry

Mysteryl - Not much is known about this kingdom. They have appeared out of nowhere, and nobody is sure about what their army consists of. They are not at war with anyone and they do not have any allies. Rome had once sent scouts to send a message to Mysteryl, but only one came back. That one scout reportedly saw a disfigured, green face and an abnormally large sword, slicing up his fellow scouts. (Players may not join this kingdom)

Buildings
You are able to construct buildings in Capitals, Towns, and Villages.

Wheat Farm - Produces wheat and bread
Mill - For Bread and wheat storage
Well - For Water
Messenger Post - Messages and letters are sent here
Watch Tower - Hidden or tall towers to watch over the town or village
Prison - Used to jail citizens, outlaws, or enemies
Marketplace - The center of all trade
Tavern - Bar and resting area
Barracks - Where infantry are trained and recruited
Archery Range - Where archers and crossbowmen are trained and recruited
Horse Farm - Where horses are raised and cavalry are trained and recruited
School - Where people are educated and can learn jobs
Castle - Where nobles rest and live
Rest Area - Built on long roads or in small villages where travellers rest in
Spike Fortification - Spikes are built on the sides of walls to make it hard for attackers to get in
Wall - A wall can be built to protect from attacks

Stability
Stability is an important thing to keep up, because if your stability is too low then your kingdom may end up falling.

Increases are constructing more buildings, gaining more wealth, defeating enemy armies, and expanding territory

Decreases are getting raided, losing territory, losing too much wealth, and losing wars

The Map
http://i56.tinypic.com/b81nhw.png


Three players only, (I have a spot reserved for Roty, so two slots left)

  • 48 Replies
Roty
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Roty
779 posts
Nomad

Kingdom: Rome
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 59 Praetori, 40 Lancers, 50 Sagittar, 25 Contos, 25 Velite, 1 Scout
Enemies: Italy
Allies: None

Ok, send my troops to regroup in the north border they got, and attack Ponslo! And send my scout to send an alliance and to help me in the fight agaisnt the Mystery Land.

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Kingdom: France
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter
Enemies: None
Allies: None

Sorry, I was away for a while. I accept the offer of an alliance with Sweden, travel to Durquba and build a wheat farm and mill. I then order my troops to take the land north of us.

ericthai1
offline
ericthai1
1,030 posts
Nomad

Kingdom: Sweden
Stability: 80%
Wealth: 50,000 Gold, Average (10,000 Gold /day on average)
Army: 25 Goendagger, 50 Graz ,35 Toxophilite, 50 Montant, 25 Jousters, 15 Swerter
Enemies: Germany
Allies: Sweden
Your general marches toward a battle between the Polish and the Germans, but the German forces quickly take out Poland forces and some of your general's troops. The Germans are able to take over more land. Your kingdom takes over some surrounding lands.

I tell France the situation with Poland and ask them to spare any troops to Poland or sabotage Germany.While that I continue making barracks and send settlers to claim more land in the south.

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Kingdom: France
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter
Enemies: None
Allies: None

I tell him I already have a plan for the Germans. I tell him that, with all their troops fighting the Polish at the south, I shall attack the North, leaving no choice for the Germans but to retreat from the South, and then the Polish shall invade, etc, etc...

WorstSniper
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WorstSniper
1,467 posts
Nomad

Kingdom: Rome
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 59 Praetori, 40 Lancers, 50 Sagittar, 24 Contos, 22 Velite, 1 Scout
Enemies: Italy
Allies: None

Your troops march towards Mysteryl's Northern border, ready to attack Ponslo, and your scout is sent out. Before the battle even begins, your troops cower in fear, and retreat back into Rome. You lose 3 Velite and 1 Contos.

----------------------------------------------

Kingdom: Sweden
Stability: 80%
Wealth: 50,000 Gold, Average (10,000 Gold /day on average)
Army: 25 Goendagger, 50 Graz ,35 Toxophilite, 50 Montant, 25 Jousters, 15 Swerter
Enemies: Germany
Allies: France, Poland

(Where are you making these barracks?) You tell the settlers to continue claiming more land South.

--------------------------------------------

Kingdom: France
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter
Enemies: None
Allies: Sweden

The construction of the mill and wheat farm is beginning in Durquba and you gain more land. You send some troops towards Northern Poland to get ready for the battle.
--------------------------------------------

http://i51.tinypic.com/mlrs7k.png

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Kingdom: France
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter
Enemies: None
Allies: Sweden

No, wait! I do not want to intervine in the battle, I want to attack Germany from the North. Invade the most northern part of Germany, causing his troops to retreat.

Roty
offline
Roty
779 posts
Nomad

Kingdom: Rome
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 59 Praetori, 40 Lancers, 50 Sagittar, 24 Contos, 22 Velite, 1 Scout
Enemies: Italy
Allies: None

Sent the scout deeper into Mysteryl to discover the source that fears my soldiers. Start building a Barracks in my capital, and with all my troops, get the empty territory that is north of me (the empty land that is between Rome, Mysteryl, Sweden and Poland, and also try to take the empty one that is between Rome, Italy and Poland. I hope you understood me. This may not be possible, but I wanna try.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Kingdom: France
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter
Enemies: None
Allies: Sweden

Oh, sorry. When I thought of North I though North where Germany was attacking.

Your troops invade the Northernmost part of Germany, which fortunately is unguarded for now. Some of your troops suggest attacking Sargoth and take the surrounding lands, but some suggest that we should slowly expand towards Germany instead.
-----------------------------------------------------------

Kingdom: Rome
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 59 Praetori, 40 Lancers, 50 Sagittar, 24 Contos, 22 Velite, 1 Scout
Enemies: Italy, Mysteryl
Allies: None

Your scout is unheard of, but a Roman City Guard sends you a message. "My Lordly King, I bring you grim news. Your scout has been reportedly imprisoned inside the city of Ponslo. We do not suggest that our kingdom retaliate to this, as we may risk losing our troops. However, do as you wish, my King." After reading this message, your order your troops to take over the left over lands between the kingdoms. However, Mysteryl manages to take some first. An Italian troop sends you a letter as well. "It is time to end our conflicts. We propose to become neutral kingdoms, and to not conflict with each other."
-----------------------------------------------

http://i55.tinypic.com/99mjdf.png

ericthai1
offline
ericthai1
1,030 posts
Nomad

Flag
Kingdom: Sweden
Stability: 80%
Wealth: 50,000 Gold, Average (10,000 Gold /day on average)
Army: 25 Goendagger, 50 Graz ,35 Toxophilite, 50 Montant, 25 Jousters, 15 Swerter
Enemies: Germany
Allies: Sweden
Your general marches toward a battle between the Polish and the Germans, but the German forces quickly take out Poland forces and some of your general's troops. The Germans are able to take over more land. Your kingdom takes over some surrounding lands.

I am making a barracks in Rivacheg and I send troops to German territory on Kilam I tell the Romans that I will help if they can help with Germany.

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Kingdom: France
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter
Enemies: None
Allies: Sweden

We shall hit Germany hard and aim to take Sargoth! The more land we take before Germanys main forces arrive, the better!

ericthai1
offline
ericthai1
1,030 posts
Nomad

I also would like to build a school in Surbo.I tell France I will attack Kilam hoping that would draw some attention.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Kingdom: Sweden
Stability: 80%
Wealth: 50,000 Gold, Average (10,000 Gold /day on average)
Army: 25 Goendagger, 50 Graz ,35 Toxophilite, 50 Montant, 25 Jousters, 15 Swerter
Enemies: Germany
Allies: Sweden

The settlers begin making some barracks in Rivacheg and a school in Surbo. They are expected to be finished in little over a week. You send a troop to bring a message to the Romans for need of support. You and your forces march towards Kilam and get ready for a battle.

BATTLE
Kilam: 20 Seax, 10 Atgeir, 20 Jarl, 40 Gar, 5 Deguth, 5 Cosher, 100 Common Citizens (200 total)
---------------------------------------------------

Kingdom: France
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter
Enemies: Germany
Allies: Sweden

You and your army march towards Sargoth, with hopes of taking over this land. The battle is beginning.

BATTLE
Sargoth: 50 Seax, 30 Gar, 10 Cosher, 100 Common Citizens (200 total)

Roty
offline
Roty
779 posts
Nomad

Kingdom: Rome
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 59 Praetori, 40 Lancers, 50 Sagittar, 24 Contos, 22 Velite, 1 Scout
Enemies: Italy, Mysteryl
Allies: None

I send letter to Italy "We agree your pact of peace with one condition, lord of Italy. You must agree our counter-offer, and our counter-offer is that you help us discover the secrets inside Mysteryl and stop their evil madness once and for all! Do you agree with my pact, king of Italy?"

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Kingdom: France
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 35 Passot, 35 Blosz, 35 Nadziak, 35 Hache, 30 Flechir, 30 Jeter
Enemies: Germany
Allies: Sweden

How do I battle? Well, I suppose...

I move the Nadziak and Hache forward in the Boar Snout formation (Triangle facing the enemy) towards the largest formation of enemies.

I then move the Passot and Blosz forward into a defensive formation.

I will move the Jeter forward, not attack, more of a defensive possition, but further away than the Passot and Blosz.

Finally, I get the Flechir in range of the enemy and tell them to open fire on the furthest of the enemy troops.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Kingdom: Rome
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 59 Praetori, 40 Lancers, 50 Sagittar, 24 Contos, 22 Velite, 1 Scout
Enemies: Mysteryl
Allies: Italy

The Italians agree, but with a little note. "Our forces may not be as strong as yours, but we may be able to bring some support."
------------------------------------------------------------

Kingdom: France
Stability: 80%
Wealth: 50,000 Gold, Average
Army: 35 Passot, 35 Blosz, 34 Nadziak, 35 Hache, 30 Flechir, 30 Jeter
Enemies: Germany
Allies: Sweden

The Nadziak at the Hache move forward in a triangle formation up to the front of the battle. They knock down some civilians in the way. The Passots and the Blosz move forward defensively, behind the cavalry. The Jeter move forward, a few meters away from the Passots and the Blosz. Lastly, the Flechir get in range, slightly in the middle of the groups, and throw their spears all out on the enemy. They manage to get some Seax while at it. The Gar charge out, an eliminate a single Nadziak, but the Flechir throw some spears at them, killing all of them.

BATTLE
Sargoth: 11 Seax, 10 Cosher, 92 Common Citizens (113 total)

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