there is a story, but the story depends on what you do in the game, and the choices you make.
that is why there is no story right now, until you make this decision:
which class do you choose:
Human
Alien
Independent
Robot
now all of these will be explained here:
Human - As a human, you will be a part of the alliance of worlds controlled by the humans, and their allies. you will be of the human species.
---Pros and cons of joining: Pros: -In an alliance, so people can help you out. -Outposts in secured systems so that if you die, search and rescue will recover you and send you to the nearest outpost or base. -Can join squads, with other players, and with players made by me. -Receive regular amount of starting resources, no more, no less. Cons: -Have a shoot-on-sight enemy, which are the aliens. -Start off with a small, old, and rusty ship
Alien - As an alien, you will be part of the alliance of worlds that have joined the Alien alliance treaty and all the worlds controlled by the aliens.
---Pros and Cons of joining: Pros: -In an alliance, so people can help you out. -Outposts in secured systems so that if you die, search and rescue will recover you and send you to the nearest outpost or base. -Can join squads, with other players, and with players made by me. -Receive regular amount of starting resources, no more, no less. Cons: -Have a soot-on-sight enemy, which are the humans -Start off with a small, old, battered ship.
Independent - As an independent, you will have to choose what species you will be (Human or alien), and you will be ON YOUR OWN.
---Pros and cons of joining: Pros: -Get a lot more starting resources than other classes. -Start with a relatively repaired ship, none of that old rusty and battered stuff. -No shoot-on-sight enemies to start with, so most people are neutral -Can start a wing, as long as there are enough people to start it. -Can found an alliance, as long as it has 2 worlds under it. -You have your own home world! Cons: -Not in an alliance from the start, so danger of getting shot at is higher than if you were in an alliance. -No outposts from the start, so search and rescue revive you at your home world, or at an alliance member's home world.
Robot - As a robot, you will be under the alliance of worlds that the Robots control. You will be a Robot.
---Pros and cons of joining: Pros: -Are in an alliance, so you can be helped out. -Can join squads, with other players, and with players made by me. -Receive slightly more than the regular amount of starting resources. -with the right programming and engineering, robots can do almost anything. -are way more resistant to damage than other classes.(better armor on ship) Cons: -No outposts from the start, so search and rescue revive you at your home world, or at any other world of the alliances control.
Ship classes: ship classes are the names of the ships, and their upgrades. for example:
Viper MK 1 is the starting ship for a human campaign, but repaired.
Viper MK 1.5 is the upgraded version.
Squads
What's a squad?
a squad is a smaller version of an alliance, in which a group of ships would work together to demolish a bigger ship, or do something together.
how do you form a squad?
just say so. one at a time, please. you can only be in one squad at a time.
you can invite other players to join, too.
Squad ranks: (highest on the top) ***general leader admin member
What's the difference?
the higher, the more privileged.
And now for the Character Sheet:
[this is a long one...]
(different specials can be bought at the shop to enhance the info of your sheet, such as scanners, or system tracking.)
-----------Profile------------ Name: XP: 0/20 Rank: Rookie (for start, rookie) level: 1 Skills: none (you can spend credits to learn new skills.) -------------Ship------------- Name of ship: Ship class: Hull: 0/0 (Depends on class) Weapons: (can be bought at the shop depends on class.) shields: none (for the start, none. you can buy more later.) FTL range: (each class determines this, but for starts it's usually 1.5 light years.) -----------Alliance----------- Current Alliance: (depends on class) % of galaxy controlled: (depends on class) Enemies: (depends on class) Treaties: (depends on class) ------------Quests------------ Primary Quests: (story line quests)
Secondary quests: (side quests)
Quest log: (shows what you did and where you currently are in a quest) -------------Squad------------ Current squad: (name of current squad) Members: (members of squad) your rank in squad: (ranks) ------------Players----------- (depends on the other players in the game. it would tell you the player's name and how far in light years they were from you.) Players:
Players in your alliance: (a little more detailed info) ------------------------------
If anyone has any questions, comments o suggestions visit my page at my messeger
----------Profile------------ Name: Dex River Class: Independant Credits: 56,125 XP: 71/100 Rank: Senior Ensign level: 3 Skills: none -------------Ship------------- Name of ship: The Space Crab Ship class: Old Raptor MK I Hull: 150/150 Fuel: 43/50 Weapon: small laser(lvl 1)[equipped] small laser(lvl 1)[equipped] Weapon slots: 3 (1 open) shields: none FTL range: 1.1 LY -----------Alliance----------- Current Alliance: none % of galaxy controlled: N/A Enemies: N/A Treaties: N/A ------------Worlds------------ Worlds under your control: 1 Total tax: 3,200 every 3 days Total population: 1,270,567 % of galaxy controlled: 2% Bases/outposts: Vergon 6 - Home base/home world Population: 1,270,567 Tax: 3,200 every 3 days ------------Quests------------ Primary Quests: none
Secondary quests: none
Quest log: -------------Squad------------ Current squad: none Members: N/A your rank in squad: N/A ------------Players----------- Players: Thane Chellick - 21.1 LY Alex Walsh - 5.6 LY Storm hughes - 1.7 LY
Players in your alliance: N/A --------------------------------
Tax collected! +3200 credits! +3 XP!
you mine 2 rocks and get 26 Iron.
you go to your City view:
Options: 1. hire a worker(more options enabled if this is chosen) 2. talk to world secretaries (set up tax) 3. World analysis(more options enabled if this is chosen) 4. shop (buy/sell) 5. go to a different city/town 6. Renovate your world 7. go to bar (side quests) 8. go around orbit of Vergon
some info: the different types of resources:
Iron: an abundant resource, it is in most asteroids. it is a not so good building material.
Gold: a rare resource, not in enough abundance to build with but can be sold for a big sum of money.
Heavy metal: not often found but if it is, it works like a very good building material. it is heavy so buildings made out of this will be hard to destroy.
Metal: second most abundant resource next to iron. this is a building material, but not as good as heavy metal.
Ironium: iron that is more expensive. works a little better for a building material than regular iron.
Goldium: the ultimate gold. very expensive. (25,000 per every 1.)
Naqueda: serves as a VERY good building resource, proves strong and yet not heavy. very expensive to buy, not a good product to sell though.
Name:Storm Hughes Class: independant Credits:24,925 XP: 126/250 Rank: Junior captain level: 4 Skills: none -------------Ship------------- Name of ship: Normandy Ship class: Viper MK I Hull: 93/120 Fuel: 43/50 Weapons: 2 small machinegun(lvl 1)[equipped][equipped] shields: none FTL range: 1.5 LY -----------Alliance----------- Current Alliance: none % of galaxy controlled: N/A Enemies: N/A Treaties: N/A ------------Worlds------------ Worlds under your control: 1 Total tax: 3,200 Total population 1,232,635 Total tech level: 1 % of galaxy controlled: 2% Base/outposts: mael'thanos: home world/base population: 1,232,635 tax: 3,200 Tech level: 1 ------------Quests------------ Primary Quests: none Secondary quests: none Quest log: -------------Squad------------ Current squad: none Members: N/A your rank in squad: N/A ------------Players----------- Players: Dex River: 1.7 LY Thane Chellick: 15.6 LY Alex Walsh: 4.9 LY Players in your alliance: N/A -------------------------------
Tax collected! +3,200 credits! +3 XP!
you explore the next system, and it looks like mercury (a rocky moon like planet.) there is however a large supply of resources there including goldium. but it's pretty deep.
you cant. you need o buy it. i know i'm not letting you do anything but no one else can because they don't have the sensors. they cant respond to me saying there's odium in any way or i won't count it.
Name:Storm Hughes Class: independant Credits:24,925 XP: 127/250 Rank: Junior captain level: 4 Skills: none -------------Ship------------- Name of ship: Normandy Ship class: Viper MK I Hull: 93/120 Fuel: 40/50 Weapons: 2 small machinegun(lvl 1)[equipped][equipped] shields: none FTL range: 1.5 LY -----------Alliance----------- Current Alliance: none % of galaxy controlled: N/A Enemies: N/A Treaties: N/A ------------Worlds------------ Worlds under your control: 1 Total tax: 3,200 Total population 1,232,635 Total tech level: 1 % of galaxy controlled: 2% Base/outposts: mael'thanos: home world/base population: 1,232,635 tax: 3,200 Tech level: 1 ------------Quests------------ Primary Quests: none Secondary quests: none Quest log: -------------Squad------------ Current squad: none Members: N/A your rank in squad: N/A ------------Players----------- Players: Dex River: 1.7 LY Thane Chellick: 15.6 LY Alex Walsh: 4.9 LY Players in your alliance: N/A -------------------------------
3 gas spent.
you go to your planet and enter city view.
Options: 1. hire a worker(more options enabled if this is chosen) 2. talk to world secretaries (set up tax) 3. World analysis(more options enabled if this is chosen) 4. shop (buy/sell) 5. go to a different city/town 6. Renovate your world 7. go to bar (side quests) 8. go around orbit of Mael'thanos
like you could specialize in Fighting and get advanced figting manuvers or in economics and have lot of money or terra forming or some thing that gives you bonuses... like biology or something... like you enlist in the alliacne or something...(to get more people into the alliance)or even crime...
Name:Storm Hughes Class: independant Credits:24,925 XP: 127/250 Rank: Junior captain level: 4 Skills: none -------------Ship------------- Name of ship: Normandy Ship class: Viper MK I Hull: 93/120 Fuel: 40/50 Weapons: 2 small machinegun(lvl 1)[equipped][equipped] shields: none FTL range: 1.5 LY -----------Alliance----------- Current Alliance: none % of galaxy controlled: N/A Enemies: N/A Treaties: N/A ------------Worlds------------ Worlds under your control: 1 Total tax: 3,200 Total population 1,232,635 Total tech level: 1 % of galaxy controlled: 2% Base/outposts: mael'thanos: home world/base population: 1,232,635 tax: 3,200 Tech level: 1 ------------Quests------------ Primary Quests: none Secondary quests: none Quest log: -------------Squad------------ Current squad: none Members: N/A your rank in squad: N/A ------------Players----------- Players: Dex River: 1.7 LY Thane Chellick: 15.6 LY Alex Walsh: 4.9 LY Players in your alliance: N/A -------------------------------
Name:Storm Hughes Class: independant Credits:24,925 XP: 127/250 Rank: Junior captain level: 4 Skills: none -------------Ship------------- Name of ship: Normandy Ship class: Viper MK I Hull: 93/120 Fuel: 40/50 Weapons: 2 small machinegun(lvl 1)[equipped][equipped] shields: none FTL range: 1.5 LY -----------Alliance----------- Current Alliance: none % of galaxy controlled: N/A Enemies: N/A Treaties: N/A ------------Worlds------------ Worlds under your control: 1 Total tax: 3,200 Total population 1,232,635 Total tech level: 1 % of galaxy controlled: 2% Base/outposts: mael'thanos: home world/base population: 1,232,635 tax: 3,200 Tech level: 1 ------------Quests------------ Primary Quests: none Secondary quests: none Quest log: -------------Squad------------ Current squad: none Members: N/A your rank in squad: N/A ------------Players----------- Players: Dex River: 1.7 LY Thane Chellick: 15.6 LY Alex Walsh: 4.9 LY Players in your alliance: N/A -------------------------------
ok, i c, could you specify a little bit more?
Options: Hottest deals: 3 PRAXIS kits, with fully augmented arm - we found a augmented body floating in a shipwreck. we sold most of the expensive technology, but this one we could not sell. maybe too expensive? we have no idea what it does, but it looks like a robotic arm. COST: 50,000 credits
Bundles: Buildings bundle: a full set of building materials for 5 of the main buildings, for a now lower price! COST: 10,000 credits
Upgrades: Enhanced windshield - an enhanced windshield that protects from small bullets/rocks and acts as a ship HUB. COST: 7,500 (Lowered price!)
Enhanced ammo - ammo that can pierce most regular hulls. +2 to damage. this new ammo will not be infinite, like the stock ammo.(dis includes armored, bullet-proof, ect.) COST: 1,000 per 600 bullets
Profile------------â¨Name: Shep Harrisâ¨Class-Independent Credits: 50,000 XP: 0/20â¨Rank: Rookieâ¨level: 1â¨Skills: noneâ¨-------------Ship-------------â¨Name of ship: Lamontâ¨Ship class: Makenna 1â¨Hull: 100â¨Weapons: 2 damaged MG's Weapon slots: 3â¨shields: noneâ¨FTL range: 1.5 light yearsâ¨-----------Alliance-----------â¨Current Alliance: N/Aâ¨% of galaxy controlled: 1%â¨Enemies: N/Aâ¨Treaties: N/Aâ¨------------Quests------------â¨Primary Quests: Build a hometown Secondary quests: N/A Quest log: Your Father, a wealthy entrepreneur, has given you your own planet for your 18th birthday. He wants you to start a thriving economy. Start by building your first city. Reward: 100 XP