Computer: Game is a game you build yourselves by choosing from 3 Game Components. Computer then will build the game and create a unique game every time. This means this forum game is ever changing and is played how the majority wants to play. Upon winning the game, the game will restart and the Victor chooses the first component of the game, and then the rest will be up to majority vote.
[Game Components]
1. Base
2. Setting
3. Technology and Lore
[The First Component]
The Base component is the shell of the game. It is what determines what you do in the game and how the game is played. There are [currently] 3 Bases in which to choose from. (More will be added at my disposal. Ideas are welcome and are appreciated.) The 3 Bases are:
Conquer: You have an Empire of people who lust domination. Basically they're all power freaks. Give them that power dang it! Conquer all other Empires in the game to hail as Victor!
Quest: Complete missions Computer has given to you to level up your Character. Become a legend and kill all other legend wannabes to hail as Victor!
Survive: What, you missed the M.O? C'mon it's the basic you're stranded / forgotten / exiled / doomed game where you try to hold on as long as possible by role playing in a setting Computer creates. Basically, if you want a zombie apocalyse game... choose this, then hail as Victor and choose this again! >;D
[The Second Component]
Every game needs a setting... even Pong has a setting, a black screen. And I'll just assume that you don't want a black screen as your setting, so I've given you these choices and I might ask does size matter to you? Here are the Settings:
Continent: The Game will be played on a nice hunk of land on a world.
World: The Game will be held on an entire planet.
Solar System: The Game will amass in a planet cluster. There will be as many planets as there are players.
Star System: The Game will take place in a group of Stars, each their own Solar System. There will be as many Stars as there are players.
[The Third Component]
Is Technology and Lore, in which you choose the time frame the Game takes place.
Past: This includes anything from WWII, to the caveman era.
Present: 21st century things. (guns, planes, cars... etc.)
Future: Anything is possible. Lazors to teleporting. Sci-fi to the extreme! =D
[COMPUTER]
To make things more interesting I have put this game you create yourself on a device called "Computer". Computer is just how I will type in this game. Computer looks like this:
Computer is made up of menus. Each menu is divided by a space in the "//"s. You can tell when I am typing a command in Computer because it will be in quotations and will have no "//" before it! You can make your own Computer account, but it's not mandatory. (Just please use the same spread sheet as I use for Computer!)
Remember this is just the basics, some of the summaries may be too vague because I will only be able to add detail when I know all the components of the Game. You do not know how to play the game yet because one hasn't been made yet! I will be sure to make an appropriate spread sheet for a game when it is made. And since the Base Component of the game is chosen by the Victor... I will choose the Base Component for the first game on here.
The Base Component for Game 1 is Conquer. Who's in?
Spread Sheet: (please do not change the bold pieces of the spread sheet)
Because let's say you choose the Base component as Survive, the Setting as Continent, and the Technology and Lore to Present... even though this is the perfect game for a zombie apocalypse... it could be an anything apocalypse. I made it that way so we can have a new game every time. (But I'll probably choose zombie apocalypse if all those Components are put together ;D)
Additional Thoughts / Questions: There's not really much that decides if this is fantasy or sci-fi is there? And I highly doubt this will be anything like I like to imagine, so my chosen answers will probably make no sense in the end.. But I'll give it a try.
There's not really much that decides if this is fantasy or sci-fi is there? And I highly doubt this will be anything like I like to imagine, so my chosen answers will probably make no sense in the end.. But I'll give it a try.
Yes there is. The Technology and Lore and Setting help, the more fantastical you go (i.e choosing Star System and Future) the more fantastical the game will be. But if you choose Present and World... you would be fighting for world domination... which is not Sci-Fi or Fantasy at all.
Could we do diplomacy like peace/ceasefire for ? days?
Of course! You don't have to be all military, you can try and become allies with other Empires... just don't trust everyone forever.
[COMPUTER: GAME: GAME 1] Hey sorry for the long wait, but I am still currently making Game 1. I'm trying to explain everything so everyone knows what is going on in the beginning
//Computer: Game: New //Game Name: Game 1 //Components: //-Base: "conquer" //-Setting: "world" //-Technology and Lore: "future" //Done
"done"
//Creating Computer: Game: "Game 1" //Opening Computer: Game: Game 1
//Computer: Game: Game 1 //Welcome to Earth 2. Earth two has two continents: Westia, and Eastia. It's a new year! The year is 2672 and the Technology is unbelievably... well... futuristic. Your power source is Solar Power (SP)and the currency is InfeCrystal (IC), an alien Crystal that landed on Earth 2 as an asteroid, it spreads like an infection on rock, but has very beautiful qualities and many practical uses. Workers, Solar Power, and InfeCrystal are gained every 24 hours. Here is a list of the things your empire will start with: //-Buildings (6) //-Robots (0) //-Workers (75) //-Tanks (0) //-Planes (0) //-Boats (0) //-Turrets (0) //-InfeCrystal (100) //-Solar Power (100) //-Store
//BUILDINGS //-Capital Building (+10 workers, +10 SP) //-Basic AI Factory (Builds Robots, -10 SP) //-Small vehicles Inc. (Builds all small vehicles, -15 SP) //-Sun Generator I (+65 SP) //-Small Mining Co. (Allows building of Mining Trucks, +5 IC, -10 SP) //-Small Warehouse (holds 50 Units and 15 Vehicles, -5 SP)
//Miner Trucks //Miner Trucks are the small vehicle of Mining Vehicles. Mining Vehicles can be made at the Small Vehicles Inc.
//ROBOTS //Robots are the infantry units in this game. They are strong against Planes but weak against Boats and Tanks. //-Robot (10 IC) //Robot is the basic infantry unit in the game. It has only its metallic fists as weapons. But it also will hold up it's use the entire game because it is the ONLY Robot Driver. Yes, Robot Drivers count as 1 unit still. //Stats: //-InfeCrystal (IC): 10 //-HitPoints (HP): 10 //-ArmorPoints (AP): 2 //-DamagePoints (DP): 1-5 //-Weakness(es): Ranged, Armor, Plane, Boat //-Strength(s): Hand to Hand, Unarmored
//WORKERS //For each worker you have you'll receive 1 SP or 1 IC. But only if you have a Solar Generator and or Mining Company. If you have 100 workers, a Solar Generator, and a Mining Company, you'll get 50 SP and 50 IC. If you have 100 Workers and just a Mining Company you'll get 100 IC. If you have 100 Workers but just a Solar Generator you'll get 100 SP. Sadly, if you have 100 workers but no Mining Company and no Solar Generator you will recieve 0 IC and 0 SP from those 100 workers (so they are useless without them!)
//TANKS //Tanks are the heavily armored vehicles of land. They are strong against most Robots and Boats, but weak against Planes and far ranged units / vehicles. //-Armored Jeep (25 IC, 1 Robot Driver) //Armored Jeep is the "small tank". It's got a gauss rifle and holds it own against Robots. //Stats: //-IC: 25 //-Robot Drivers (RD): 1 //-HP: 20 //-AP: 15 //-DP:5-8 //-Weakness(es): Planes, Boats, Far-Ranged Units and Vehicles //-Strength(s): Armor Piercing, Robots, some Boats. //PLANES //Planes rule the sky. They are strong against all tanks but weak against most boats and infantry. //-Unmanned Birdplane (20 IC) //The Unmanned Birdplane doesn't need a robot driver but has low HP and low DP. //Stats: //IC: 20 //-RD: 0 //HP: 10 //AP: 0 //DP: 2-6 //Weakness(es): Robots, Boats //Strength(s): Tanks, Robot (basic infantry unit)
//BOATS //Boats rule the sea. They are the strongest vehicle against all others first off in the game. Their disadvantage is that most battles wont take place near the sea and they usually will only fight other boats. //-Sampan (40 IC, 2 Robot Drivers) // The Sampan is well rounded boat, at the cost of an extra Robot Driver. //Stats: //IC: 40 //RD: 2 //HP: 20 //AP: 5 //DP: 6-7 //Weakness(es): Some Robots, Planes, and Tanks. Stuck at sea. //Strength(s): Most Robots, Planes, and Tanks.
//TURRETS //Turrets are the defensive measure for an attack on your Empire. You can have up to 8 turrets on your Empire. You start out with 0 and only 3 Turret Slots. Turret Slots are available at the Store. //-Turret Slots 3/8 //-Small Turret (75 IC, 1 Robot Driver) //Small Turret is the basic turret in Game 1. It has no strengths or weaknesses. This is good, and bad. //Stats: //-IC: 75 //-RD: 1 //-HP: 25 //-AP: 10 //-DP: 6
//INFECRYSTAL //InfeCrystal or IC, is the currency of the game. It's a deep crimson color and is slightly opaque. It is revered for it's ability to make amazing formations and grow. It's practical uses include art and structure building material, and of course it's the money of Earth 2.
//SOLAR POWER //Solar Power or SP, is the fuel of Earth 2. It powers your buildings.
//STORE //The Store is an in-game market where you can buy all the best technologies InfeCrystal can buy!! You all start with the dirt-cheapest of technology and move up to alien-worthy materials. The Store will looks just like the list of what you start out with just without Store included. Then through each menu you can browse the technologies and their prices. There are a lot more buildings and units that I won't go over until they are bought or you browse in the Store.