Yes the name explains it, you must grow your city in these fragile times when all of Europe is battling each other
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Leader Name: Leader Phy. Desc.:least 3 Leader Personality: least 3 Leader Trait: i make -------------- City Name: City Location: preferably Europe City Perk: i make City Population: 500 Workers: Researchers: Soldiers: Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) plus an extra one for your location (i make) Resources: 1,000 ------ Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: none 0/0 Situation:None
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 500 Workers: 150 Researchers: 150 Soldiers: 200 (150 militia, 50 chasseurs) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 1200 ------ Buildings: 50 houses, 10 Farms, Smithy Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:
(Oh, ok. How would that happen?)
I'll convert 100 militia to musketmen. I'll welcome the messenger right in.
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 900 Workers: 150 Researchers: 150 Soldiers: 200 (50 militia, 50 chasseurs, 100 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 1200 ------ Buildings: 50 houses, 10 Farms, Smithy Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:
let the population rest, first turn rest i'll do, you get...400 babies (they grow up before your eyes, just assign them)
they come astride horses, one talks in a slow French "We have come offering a peace treaty with great mother Russia"
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 900 Workers: 150 Researchers: 350 Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 1200 ------ Buildings: 50 houses, 10 Farms, Smithy Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:
"I am very glad of that. Do you have any terms I should know of?"
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 900 Workers: 150 Researchers: 350 Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 1200 ------ Buildings: 50 houses, 10 Farms, Smithy Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:
"Only a few, 1. That you will send support to the empire when needed, 2. that you send some resources to help out the empire, and 3. that you will do any mission assigned to you, if you do you will receive the benefits of support from Russia in times of war and peace
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 900 Workers: 150 Researchers: 350 Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 1200 ------ Buildings: 50 houses, 10 Farms, Smithy Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:
"I'll be glad to accept. How many resources do you need?"
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 900 Workers: 150 Researchers: 350 Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 1200 ------ Buildings: 50 houses, 10 Farms, Smithy Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:
"None for now, expect the troops to arrive within the week"
also i wouldn't suggest so many Chasseurs, they may be cool but if the enemy gets close enough your screwed with only 150 musketmen
also hells to the no, what year do you think it is?
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: i make -------------- City Name:Saint Peters-Burg City Location: Russia City Perk: i make City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) plus an extra one for your location (i make) Resources: 1,000 ------ Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: none 0/0 Situation:None
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Saint Peters-Burg City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force) Resources: 1,000 ------ Buildings: 50 houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: none 0/0 Situation:None
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Saint Peters-Burg City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force) Resources: 1,000 ------ Buildings: 50 houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: none 0/0 Situation:None
I have my researchers research a basic catapult and my builders start to build one after the researchers are done while 20 of my militia take turns patroling the city town thing
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Saint Peters-Burg City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force) Resources: 1,000 ------ Buildings: 50 houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: none 0/0 Situation:None
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Saint Peters-Burg City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force) Resources: 1,000 ------ Buildings: 50 houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: none 0/0 Situation:None
fine make it crossbows then and i have my builders build an amusement park*sarcasm* nah seriously though i have them build a small wall around the town
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Saint Peters-Burg City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force) Resources: 1,000 ------ Buildings: 50 houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation:None
also change the city name, you're not the capital of russia
crossbow? you know there are these things called guns right?