ForumsForum GamesNapoleonic Wars City Builder (Civilization RPG)

239 22796
loco5
offline
loco5
16,287 posts
Peasant

Yes the name explains it, you must grow your city in these fragile times when all of Europe is battling each other



Sheet


Leader Name:
Leader Phy. Desc.:least 3
Leader Personality: least 3
Leader Trait: i make
--------------
City Name:
City Location: preferably Europe
City Perk: i make
City Population: 500
Workers:
Researchers:
Soldiers:
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) plus an extra one for your location (i make)
Resources: 1,000
------
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: none 0/0
Situation:None

now get to joining

  • 239 Replies
ichigo773
offline
ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Saint Peters-Burg
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 1,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:None

shut up just shut up also i thought moscow was the capital

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Saint Peters-Burg
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 1,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:None

back then the only empire that didn't have a majority of people using guns was the ottoman egypt empire, that's only cause they couldn't afford them

and Yes, back then until WW2 i believe, St. petersburg was the Capital, then it was renamed Leningrad and Moscow was made capital, i think

Legion1350
offline
Legion1350
5,365 posts
Nomad

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 1200
------
Buildings: 50 houses, 10 Farms, Smithy
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:

(Sorry. Just running out of technology ideas pretty fast.)

I'll thank the messengers, and tell them to come whenever they need help.

I'll start researching the cuirass.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 1200
------
Buildings: 50 houses, 10 Farms, Smithy
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:


you come up with a leather Cuirass, good against most non bullets (I.E russian home guard, many cavalry types)

ichigo773
offline
ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 1,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:None

Coincidence? completely

I research muskets and send 10 militia scouting

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 1,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:None

you have that down, you just lack the 2 resources for it


you scout out and fins a few iron deposits within a big forest

Legion1350
offline
Legion1350
5,365 posts
Nomad

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 1200
------
Buildings: 50 houses, 10 Farms, Smithy
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:

I'll begin arming my soldiers with leather cuirasses.

I'll attempt to research the flintlock pistol.

ichigo773
offline
ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 1,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:None

i have them collect the iron and wood if they cant i have researchers research axes if for some stupid reason we dont have wood cutting axes

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 1000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:Pistol 4 turns


you do dat


Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 3,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:None4

you collect both for a total of 2k resources

Legion1350
offline
Legion1350
5,365 posts
Nomad

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 1000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:Pistol 4 turns

I'll send 25 musketmen to search up the river, and 25 to search down.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 1000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:Pistol 4 turns


Up river you find large amounts of coal

down river you find a sprawling city, flying the French flag

ichigo773
offline
ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 3,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:None

I send scouts out to loo for other settlments

Legion1350
offline
Legion1350
5,365 posts
Nomad

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 1000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:Pistol 4 turns

I'll send workers up the river to start mining coal.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 3,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:None

you know know you have the components for muskets


you find to the west is a midsized town, they wave teh flag of the duchy of warsaw

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 3000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:Pistol 3 turns

you bring back 2k resources

ichigo773
offline
ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 3,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:None

Make muskets and send a militia member with a message there wishing for peace

Showing 76-90 of 239