ForumsForum GamesNapoleonic Wars City Builder (Civilization RPG)

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loco5
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loco5
16,287 posts
Peasant

Yes the name explains it, you must grow your city in these fragile times when all of Europe is battling each other



Sheet


Leader Name:
Leader Phy. Desc.:least 3
Leader Personality: least 3
Leader Trait: i make
--------------
City Name:
City Location: preferably Europe
City Perk: i make
City Population: 500
Workers:
Researchers:
Soldiers:
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) plus an extra one for your location (i make)
Resources: 1,000
------
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: none 0/0
Situation:None

now get to joining

  • 239 Replies
Legion1350
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Legion1350
5,365 posts
Nomad

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 3000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:Pistol 3 turns

I'll start upgrading the palisade into an actual wooden wall.

loco5
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loco5
16,287 posts
Peasant

Flag
Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 3,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:3 turns till muskets

he is shot on site (Duchy of warsaw was fancy for Poland)


Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 3000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:2 turns till Wooden Walls,Pistol 2 turns

kay

Legion1350
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Legion1350
5,365 posts
Nomad

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 900
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 3000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:2 turns till Wooden Walls,Pistol 2 turns

I'll let my population rest this term.

loco5
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loco5
16,287 posts
Peasant

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 1400
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 3000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:2 turns till Wooden Walls,Pistol 2 turns

you get 500 population :P

oh and each house can house 50 each, each farm produces food for 100

loco5
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loco5
16,287 posts
Peasant

Leader Name: Gregor Outridge
Leader Phy. Desc.: Tall, thin, fair-skinned
Leader Personality: Intelligent, motivating, formal
Leader Trait: Smart thinker: Your researchers will work faster
--------------
City Name: Brussels
City Location: Belgium
City Perk: French: You're under control of the French, you can have some support but will be involved in their wars
City Population: 1400
Workers: 150
Researchers: 350
Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen)
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really)
Resources: 3000
------
Buildings: 50 houses, 10 Farms, Smithy, Tannery
Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket
Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120
Situation:1 turns till Wooden Walls,Pistol 1 turns

whoops use this sheet

ichigo773
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ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 3,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:3 turns till muskets

Poland h8's russia? ok focus the builders on making the wall taller and try to make the muskets go faster if possible!

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 3,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:1 turns till muskets, 2 turns till wooden wall



you research a normal wooden wall

ichigo773
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ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 500
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force)
Resources: 3,000
------
Buildings: 50 houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation:1 turns till muskets, 2 turns till wooden wall

I also train many home guards

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 1000
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen (all around average)
Resources: 2,800
------
Buildings: 50 houses, 10 farms, Smithy
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation: 1 turns till wooden wall

nein

you have muskets, and get Musketmen, start dividing up troops into each troop type

also to make more population, just tell me let them rest, i'll do it for you this time, you get 500 more population (No need to build schools or whatever they insta grow)

loco5
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loco5
16,287 posts
Peasant

Leader Name:Marcus Carlbom
Leader Phy. Desc.:Scar over eye.Black haired.Beard
Leader Personality: Depressed.Lonesome.Angry.
Leader Trait: Anger: your troops do more damage
--------------
City Name:Aneby
City Location: Sweden
City Perk: Swedish chocolate: you're on friendly terms with many people
City Population: 700
Workers:200
Researchers:100
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Pikemen (Long reach, resistant to fatigue)
Resources: 1,700
------
Buildings: 100 Houses, 10 farms
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: none 0/0
Situation:None


you make 200 population

ichigo773
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ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 1000
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen (all around average)
Resources: 2,800
------
Buildings: 50 houses, 10 farms, Smithy
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation: 1 turns till wooden wall

Im not really good with numbers

ANd um i have the builders make barracks and have the researchers research a basic cannon?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 1000
Workers:150
Researchers:150
Soldiers:200
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen (all around average)
Resources: 2,800
------
Buildings: 50 houses, 10 farms, Smithy, Barracks
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation: 1 turns till wooden wall

unless you're a first grader you should have no problem subtracting, also i gave you new population put them in each category

ichigo773
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ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 1000
Workers:300
Researchers:300
Soldiers:400
Soldier Types: Militia:100 (uses swords/spears/maces etc. low armor, health and morale) Don Cossack:100 (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard:100 (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen:100 (all around average)
Resources: 2,800
------
Buildings: 50 houses, 10 farms, Smithy, Barracks
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation: 1 turns till wooden wall

Happy now mr grumpy? i research the cannon!

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 1000
Workers:300
Researchers:300
Soldiers:500
Soldier Types: Militia:100 (uses swords/spears/maces etc. low armor, health and morale) Don Cossack:100 (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard:100 (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen:100 (all around average)
Resources: 2,800
------
Buildings: 50 houses, 10 farms, Smithy, Barracks
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation: 1 turns till wooden wall

very ^_^ you get an extra 100 soldiers



also, sorry not yet

ichigo773
offline
ichigo773
1,046 posts
Nomad

Leader Name: Dzhessi Kuka
Leader Phy. Desc.: Short brown hair green eyes tall
Leader Personality: Laid back, kind, responsible
Leader Trait: Responsibility: You will make more resources
--------------
City Name:Moscow
City Location: Russia
City Perk: Russian: you get a second extra soldier type
City Population: 1000
Workers:300
Researchers:300
Soldiers:500
Soldier Types: Militia:100 (uses swords/spears/maces etc. low armor, health and morale) Don Cossack:100 (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard:100 (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen:100 (all around average)
Resources: 2,800
------
Buildings: 50 houses, 10 farms, Smithy, Barracks
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: Palisade 50/50
Situation: 1 turns till wooden wall

Catapult then!

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