Yes the name explains it, you must grow your city in these fragile times when all of Europe is battling each other
Sheet
Leader Name: Leader Phy. Desc.:least 3 Leader Personality: least 3 Leader Trait: i make -------------- City Name: City Location: preferably Europe City Perk: i make City Population: 500 Workers: Researchers: Soldiers: Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) plus an extra one for your location (i make) Resources: 1,000 ------ Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: none 0/0 Situation:None
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 900 Workers: 150 Researchers: 350 Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 3000 ------ Buildings: 50 houses, 10 Farms, Smithy, Tannery Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:Pistol 3 turns
I'll start upgrading the palisade into an actual wooden wall.
Flag Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force) Resources: 3,000 ------ Buildings: 50 houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation:3 turns till muskets
he is shot on site (Duchy of warsaw was fancy for Poland)
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 900 Workers: 150 Researchers: 350 Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 3000 ------ Buildings: 50 houses, 10 Farms, Smithy, Tannery Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:2 turns till Wooden Walls,Pistol 2 turns
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 900 Workers: 150 Researchers: 350 Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 3000 ------ Buildings: 50 houses, 10 Farms, Smithy, Tannery Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:2 turns till Wooden Walls,Pistol 2 turns
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 1400 Workers: 150 Researchers: 350 Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 3000 ------ Buildings: 50 houses, 10 Farms, Smithy, Tannery Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:2 turns till Wooden Walls,Pistol 2 turns
you get 500 population :P
oh and each house can house 50 each, each farm produces food for 100
Leader Name: Gregor Outridge Leader Phy. Desc.: Tall, thin, fair-skinned Leader Personality: Intelligent, motivating, formal Leader Trait: Smart thinker: Your researchers will work faster -------------- City Name: Brussels City Location: Belgium City Perk: French: You're under control of the French, you can have some support but will be involved in their wars City Population: 1400 Workers: 150 Researchers: 350 Soldiers: 400 (50 militia, 200 chasseurs, 150 Musketmen) Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Chasseur (Long range rifle, no good at melee and lack of armor), Musketmen (Average range, average morale, average everything really) Resources: 3000 ------ Buildings: 50 houses, 10 Farms, Smithy, Tannery Technologies: Basic set (agriculture, homes, sword making, etc.), Mining, Simple Musket Defenses: Palisade, Watchtowers, Cheval Du Frise 120/120 Situation:1 turns till Wooden Walls,Pistol 1 turns
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force) Resources: 3,000 ------ Buildings: 50 houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation:3 turns till muskets
Poland h8's russia? ok focus the builders on making the wall taller and try to make the muskets go faster if possible!
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force) Resources: 3,000 ------ Buildings: 50 houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation:1 turns till muskets, 2 turns till wooden wall
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 500 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force) Resources: 3,000 ------ Buildings: 50 houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation:1 turns till muskets, 2 turns till wooden wall
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 1000 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen (all around average) Resources: 2,800 ------ Buildings: 50 houses, 10 farms, Smithy Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation: 1 turns till wooden wall
nein
you have muskets, and get Musketmen, start dividing up troops into each troop type
also to make more population, just tell me let them rest, i'll do it for you this time, you get 500 more population (No need to build schools or whatever they insta grow)
Leader Name:Marcus Carlbom Leader Phy. Desc.:Scar over eye.Black haired.Beard Leader Personality: Depressed.Lonesome.Angry. Leader Trait: Anger: your troops do more damage -------------- City Name:Aneby City Location: Sweden City Perk: Swedish chocolate: you're on friendly terms with many people City Population: 700 Workers:200 Researchers:100 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Pikemen (Long reach, resistant to fatigue) Resources: 1,700 ------ Buildings: 100 Houses, 10 farms Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: none 0/0 Situation:None
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 1000 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen (all around average) Resources: 2,800 ------ Buildings: 50 houses, 10 farms, Smithy Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation: 1 turns till wooden wall
Im not really good with numbers
ANd um i have the builders make barracks and have the researchers research a basic cannon?
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 1000 Workers:150 Researchers:150 Soldiers:200 Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) Don Cossack (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard: (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen (all around average) Resources: 2,800 ------ Buildings: 50 houses, 10 farms, Smithy, Barracks Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation: 1 turns till wooden wall
unless you're a first grader you should have no problem subtracting, also i gave you new population put them in each category
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 1000 Workers:300 Researchers:300 Soldiers:400 Soldier Types: Militia:100 (uses swords/spears/maces etc. low armor, health and morale) Don Cossack:100 (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard:100 (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen:100 (all around average) Resources: 2,800 ------ Buildings: 50 houses, 10 farms, Smithy, Barracks Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation: 1 turns till wooden wall
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 1000 Workers:300 Researchers:300 Soldiers:500 Soldier Types: Militia:100 (uses swords/spears/maces etc. low armor, health and morale) Don Cossack:100 (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard:100 (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen:100 (all around average) Resources: 2,800 ------ Buildings: 50 houses, 10 farms, Smithy, Barracks Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation: 1 turns till wooden wall
Leader Name: Dzhessi Kuka Leader Phy. Desc.: Short brown hair green eyes tall Leader Personality: Laid back, kind, responsible Leader Trait: Responsibility: You will make more resources -------------- City Name:Moscow City Location: Russia City Perk: Russian: you get a second extra soldier type City Population: 1000 Workers:300 Researchers:300 Soldiers:500 Soldier Types: Militia:100 (uses swords/spears/maces etc. low armor, health and morale) Don Cossack:100 (Short range rifles, cavalry sabers. No armor and a fanatical morale), Home guard:100 (Slow, low morale, but when massed in large numbers can make an imposing force), Musketmen:100 (all around average) Resources: 2,800 ------ Buildings: 50 houses, 10 farms, Smithy, Barracks Technologies: Basic set (agriculture, homes, sword making, etc.) Defenses: Palisade 50/50 Situation: 1 turns till wooden wall