-----Notes-----
-So, no opinions on the economy system anyone? I can see clear potential for an Engineer, a Leader, a Hunter, a Sniper, a Warrior/Knight, and another engineer. You could use these specialties in your advantage.
-You might want to start chopping down some trees at the forest to actually get some wood from that, instead of using loose planks, but you will need an axe of some sort for that though.
-----Garriss-----
Name: Charlie Carswell
Gender: Male
Age: 17
Traits: D.I.Y Project Builder(+Construction) & Bulky(-Stealth)
Description: Tall, Pale, Green Eyes, Ginger Hair, Fit
-----
Health: 100%
Sanity: 98%
Status: Fine, tired, wet
Weapon: Branch
Inventory[3/10]: P.I.G, Map, Binoculars, Branch(2), water bottle
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10
Swimming: 11
Strength: 10
Accuracy: 10
Hunting: 10
Charisma: 10
Stealth: 7
Construction: 14
Technology: 10
I'd like you to be aware that I don't like metagaming. this is when you use your own knowledge to benefit your character, with things that your character doesn't actually know. For instance here, you want to get planks from the closet, when your character doesn't actually know about the planks in the closet. I'll see it trough my fingers this time, but keep the metagaming to a minimum.
You pick the sharpest branch for use as a weapon. You might want to sharpen it or something to make it better, but that's your call.
You then go to the closet to get the planks, but notice that the dark clothed pale guy has already taken them and is making some sort of a make-shift weapon using them and some other gear like a crowbar, a butterfly knife, branches and vines.
Greg is introducing himself to the pale cloaked guy. That reminds you, even though Greg introduced himself to you, nobody here including Greg still knows your name.
What do you do?
-----Veksing-----
Name: Greg Bonaducci
Gender: Male
Age: 21
Traits: Leadership(+Charisma) & Bad Tracker(-Hunting)
Description: Greg is pretty charismatic, but he sucks at hunting animals. He mainly relies on others to find food, and he relies on his charismatic words to convince others to do all of the hunting, and do other productive things for the survivors. Greg is 6'1", somewhat fit, and knows how to party.
-----
Health: 100%
Sanity: 100%
Status: Fine, wet
Weapon: Lead Pipe
Inventory[5/15]: P.I.G, Map, Binoculars, Lead pipe, Backpack, Mushroom(3), Rope,
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10
Swimming: 11
Strength: 11
Accuracy: 10
Hunting: 6
Charisma: 15
Stealth: 10
Construction: 10
Technology: 10
You deposit most of the resources in the storage, and the tall pale guy quickly comes and takes them. You use this moment to introduce yourself to him: "Greg Bonaducci, nice to meet you." (Charisma +1)
The guy has put the stuff on the table and is busy trying to make some make-shift weapon out of them, but he nods. (The other player needs to decide to tell you their name before you can know them as someone else than "Tall pale guy".)
That big ginger-haired guy that you introduced yourself to earlier also comes to watch what the pale cloaked guy is making.
You then decide to go take it easy on the sofa. (You are no longer tired, but you are still wet.)
-----Draick-----
Name: Michael Lee
Gender: Male
Age: 24
Traits: Hunter(+Hunting) & Bad Swimmer(-Swimming)
Description: Short, black hair, red eyes.
-----
Health: 100%
Sanity: 100%
Status: Fine
Weapon: Fists
Inventory[3/10]: P.I.G, Map, Binoculars
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10
Swimming: 5
Strength: 10
Accuracy: 10
Hunting: 16
Charisma: 10
Stealth: 10
Construction: 10
Technology: 10
You head to the river, while the cool tall guy and the big ginger-haired guy start walking towards the forest on the other side and swim over the river. You look for supplies around the river area, and you find an iron axe head. You could probably make an axe out of that, since it is in pretty good shape. You also find an old rusty metal claw of some sort with blood and skin around it. It's small and useless so you throw it away, but there are tracks leading away from this. Do you want to follow them? (Hunting +1)
-----Mort Kawasaki-----
Name: Mort Kawasaki
Gender: Male
Age: 27
Traits: Keen eye (+Accuracy, Hunting) & Weak (Strength-)
Description: Long and thin, alert grey eyes, and always wears a long green cloak
-----
Health: 100%
Sanity: 100%
Status: Fine
Weapon: Fists
Inventory[3/10]: P.I.G, Map, Binoculars
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10
Swimming: 10
Strength: 4
Accuracy: 14
Hunting: 12
Charisma: 10
Stealth: 10
Construction: 10
Technology: 10
Seems to work.
You arrive at the settlement. Why you came here, you can make up your own mind about that, but what happens now is what's important. It's late day and the sun is still shining brightly. Another survivor is next to you, he has black hair and looks rather dull. Some people are moving around the house, but you don't note their characteristics.
What do you do first?
-----Bluydee-----
Name: Alucard III Dalv
Gender: Male
Age: 25
Traits: The Impaler(+Strength), Cold(-Charisma)
Description: Tall, pale, long white hair, dark clothes and cloak
-----
Health: 100%
Sanity: 98%
Status: Fine
Weapon: Fists
Inventory[3/13]: P.I.G, Map, Binoculars
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10
Swimming: 10
Strength: 16
Accuracy: 10
Hunting: 10
Charisma: 5
Stealth: 10
Construction: 11
Technology: 10
Don't forget your sheet.
You rip the planks off the closet wall, leaving a small escape hole that leads to the outside. The tall cool guy has just brought in the equipment you want to make this thing, so you take them and set them all on the table. (Strength +1)
You start trying to combine all of it together using the vines, as the tall cool guy says to you:
"Greg Bonaducci, nice to meet you."
You being busy with the construction, you only nod, but you might want to answer him too so people start knowing your name around here.
Soon after, the big guy with ginger-hair stands next to the table watching your crafting.
It's all together now. You lift it... It wobbles.. It falls apart! Too bad. (Construction +1)
Maybe you should try asking someone else who can craft better to make the weapon for you. Or you can just keep trying yourself.
Also, not that my opinion should matter your choice, but I personally think there could be some better uses for these materials. Just saying.
-----Amorboy-----
Name: Jack Monaj
Gender: Male
Age: 31
Traits: Construction guy (+Construction) & Cold (-Charisma)
Description: 181 cm . 52 kg . black medium hair, black eyes, average body
-----
Health: 100%
Sanity: 100%
Status: Fine
Weapon: Fists
Inventory[3/10]: P.I.G, Map, Binoculars
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10
Swimming: 10
Strength: 10
Accuracy: 10
Hunting: 10
Charisma: 6
Stealth: 10
Construction: 14
Technology: 10
You arrive at the settlement. Why you came here, you can make up your own mind about that, but what happens now is what's important. It's late day and the sun is still shining brightly. Another survivor is next to you, he's thin and wears a green cloak. Some people are moving around the house, but you don't note their characteristics.
What do you do first?
-----Settlement-----
Health: 100%
Storage[8/20]: Bolts(5), Wrench, First-Aid Kit, Baked beans(2), Bottle of Water(3)
Buildings: Wooden House (small)
Furniture[7/15]: Worn couch, Wooden table (small), Wooden chair(2), Toolbox, Barricade(2)
Residents: Charlie Carswell, Greg Bonaducci, Alucard III Dalv, Michael Lee, Mort Kawasaki, Jack Monaj