ForumsForum GamesSettlement of Dust [RPG]

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Tossavainen
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Tossavainen
402 posts
Peasant

-----Warning-----

This game is pretty darn complicated. Use detailed posts for better story. Also try to keep your grammar clean and use punctuation. Everyone makes typos, but when u type liek dis its frustrating. Thanks.

-----The Game-----

You live in a small settlement in the middle of a desert, in this strange setting of a universe where there live strange creatures that are part machine and part monster. You must survive with your allies, gathering resources and fortifying your home when it's light, and defending it from endless waves of creatures when night falls. You will need food, water, weapons, and whatever you can get to survive.
Firearms are rarer than melee weapons.

-----Info-----

-This is multiplayer, and you must work together.
-No player limit decided yet, but probably no more than 10
-You have needs. The obvious ones are food, water and rest, but you will for example need to keep yourself from going insane by doing some activities and stuff.
-Turning against other players is.. well, it's a possibility you can take, but it's rarely a pleasant one.
-If your sanity goes too low, the story will be different for you than the others. For example, you might get "Bob calls you an idiot." while the player of Bob actually said you fought well. Worse than that is you partially lose control of your character, but this is only if you're really insane.
-The creatures get stronger the longer the game goes on. You will want to be prepared.
-Some items don't have weight. Bolts and ammo, for example.
-The art is all done by me

-----The Map-----

http://desmond.imageshack.us/Himg20/scaled.php?server=20&filename=settlementofdustmap.jpg&res=landing

This is where you live. About 4 Square kilometers of desert, a river going trough it, with forests and mountains around it. And you live in the middle. Next to the river.
You can see a red danger-zone marked on the map around the desert, this is where the creatures are. Staying away from the danger-zones is recommended, but unfortunately the forests are pretty close to them so getting wood and other resources can be risky.
Even if you don't go near the danger-zones at all, the night will make the creatures run wild, and that's when they will attack your home, despite your actions.

The whole area around your home can be used for constructing more buildings and defenses. It's all in your use, and it's very much advisable to do something with it. For building, you will need materials like wood, metal, fences, bolts, anything you can scavenge from abandoned houses and such (not marked on the map). The forest is also a main resource gathering area.

-----Fighting-----

Fighting is very much final fantasy like. You decide what you use and who do you use it on, and it does certain things. Usually damage. You can miss too, this mostly only happens with ranged weapons.
Fighting outside your home without the shelter is way more dangerous - only do it if absolutely necessary.

-----P.I.G-----

You are all equipped with a PIG. I mean the Portable Information Gadget. This device is like no other, all you need to do is ask about something you want more information about and you get it. Be it creatures or how long a human can hold their bladder. It's like the pokédex of tomorrow.

-----Diseases-----

Some of the creatures may carry diseases. Look out for signs of infections, or you might be in for a bad trip with a case of lungburst. You don't want to get that one, believe me.

-----Storage-----

You have a limited amount of storage space, and so does your inventory. This means you have to build more storage space if you run out. (The amount of space in the storage and your inventory is shown right after their names in [ ].

-----Skills-----

There are a LOT of skills in this game. But don't let this overwhelm you, those skills get better as you use them. Basically you don't have to worry about your skills until you notice something isn't working, then you need to start practicing on that skill. It's simple, really.

-----Settlement Sheet-----

Only the host (me) posts this. I will post it at the end of every round (By round I mean a bunch of actions by players).

Settlement:
Health: 100%
Storage[8/15]: Lead pipe, Bolts(5), Wrench, First-Aid Kit, Baked beans(2), Bottle of Water(3)
Buildings: Wooden House (small)
Residents: Unknown

With more buildings you get more storage space and your settlement has more health.

-----Character Sheet-----

Name: First and last
Gender: Male or Female, duh
Age: 16+
Traits: (Make one good and one bad trait, these add and take points from some of your skills. Accurate, bad swimmer, anything like that.)
Description: (What you are like, how you look... just something to remember you better.)
-----
Health: 100%
Sanity: 100%
Status: Fine (Look here often, things like "hungry" and "tired" appear here.)
Weapon: Fists
Inventory[3/10]: P.I.G, Map, Binoculars
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10 (How fast you run)
Swimming: 10 (How good you swim)
Strength: 10 (How much you can carry, how strong your melee is)
Accuracy: 10 (How good of a shot you are with ranged weapons)
Hunting: 10 (How good you are at tracking animals, etc)
Charisma: 10 (How much effect you have on others)
Stealth: 10 (How silent you can be, how well you hide, etc)
Construction: 10 (How well you can build stuff)
Technology: 10 (How good you can tinker with technical stuff. Robots, computers and such.)

----------

I believe that's everything. I realize it's complicated, but we'll see how it goes. Post your character sheet first, then I will start your game. Any questions, ideas, anything, I will be glad to answer.

  • 67 Replies
Hullabaloo
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Hullabaloo
70 posts
Nomad

Name: Alucard III Dalv
Gender: Male
Age: 25
Traits: The Impaler(+Strength), Cold(-Charisma)
Description: Tall, pale, long white hair, dark clothes and cloak
-----
Health: 99%
Sanity: 98%
Status: Fine
Weapon: Crowbar(Sharp)
Inventory[4/13]: P.I.G, Map, Binoculars, Crowbar(Sharp), Branch(Sharp)
Kills: 0
Rank: Tough guy
-----
Skills:
Running: 10
Swimming: 10
Strength: 18
Accuracy: 10
Hunting: 10
Charisma: 4
Stealth: 11
Construction: 11
Technology: 10

(Read my post in Super Hero/Villain 4)

I go back inside, laugh at the ginger haired guy for a few seconds and counter any attacks, then rest.

pablo4270
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pablo4270
1,930 posts
Peasant

Name: First and last
Gender: Male or Female, duh
Age: 16+
Traits: Life Of The Party(+Charisma), Like A Sore Thumb(-Stealth)
Description: Somewhat Tall, Messy Brown Hair, 5 O'clock Shadow Long Black Coat, Top Hat(Think Mad Hatter-esque look to me)
-----
Health: 100%
Sanity: 100%
Status: Fine
Weapon: Fists
Inventory[3/10]: P.I.G, Map, Binoculars
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10
Swimming: 10
Strength: 10
Accuracy: 10
Hunting: 10
Charisma: 10
Stealth: 10
Construction: 10
Technology: 10

May I join?

pablo4270
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pablo4270
1,930 posts
Peasant

Name: Stavi Gerini
Gender: Male
Age: 29
Traits: Life Of The Party(+Charisma), Like A Sore Thumb(-Stealth)
Description: Somewhat Tall, Messy Brown Hair, 5 O'clock Shadow Long Black Coat, Top Hat(Think Mad Hatter-esque look to me)
-----
Health: 100%
Sanity: 100%
Status: Fine
Weapon: Fists
Inventory[3/10]: P.I.G, Map, Binoculars
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10
Swimming: 10
Strength: 10
Accuracy: 10
Hunting: 10
Charisma: 10
Stealth: 10
Construction: 10
Technology: 10

Those might help :/

Mort_Kawasaki
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Mort_Kawasaki
1,211 posts
Nomad

@Hullabaloo: You can't just take over someone else's character, you'll have to make your own (although I don't think Tossavien accepts any more people)

@pablo4270
I don't think Tossavien accepts any more people

@Tossavien
How come Bluydee's anity is still at 98%!?

Name: Mort Kawasaki
Gender: Male
Age: 27
Traits: Keen eye (+Accuracy, Hunting) & Weak (Strength-)
Description: Long and thin, alert grey eyes, and always wears a long green cloak
-----
Health: 100%
Sanity: 98%
Status: Fine, Proud
Weapon: Fists
Inventory[7/10]: P.I.G, Map, Binoculars, Bow, squirrel corpse, fur, branch(Sharp), Butterfly Knife
Kills: 0
Rank: Survivor
-----
Skills:
Running: 10
Swimming: 10
Strength: 4
Accuracy: 14
Hunting: 13
Charisma: 10
Stealth: 11
Construction: 11
Technology: 10

As you're looking through the stuff, a pale cloaked guy comes in the house and punches a ginger haired guy. He flies trough the air and lands on a chair, breaking it. His nose is bleeding and he seems pretty pale. The pale cloaked guy then leaves, as a cool looking tall guy comes in. He sees the situation and look shocked, then examines the ginger guy. After that he walks up to you and tells you about the guys situation, and that you should avoid the pale cloaked guy. Then he grabs the first-aid kit and helps the ginger guy, who then leaves the house with a sharpened stick.
You take a branch and the knife, then head outside. You notice it's getting darker out here, and the sky is turning red. You look for some animals, and you find a small squirrel-like creature near your house. You successfully catch it, and then bring it back to your house and do all that stuff you said. You take another branch and make some rope, then dip in in the glue you made from the hide. The rope seems strong. You then take another branch and sharpen it, using that to make holes on the previous branch. Then you tie the rope on it, making one fine bow. You feel proud of yourself. Unfortunately, your luck ends on finding materials for arrows, and you might need to go scavenging in forests or such to find them.
(Hunting +1, Stealth +1, Construction +1)


I'll return back inside, and try to keep the agressive man out.
Hullabaloo
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Hullabaloo
70 posts
Nomad

I am Bluydee. This is my brother's account. My main got banned from a rap song.

Veksing
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Veksing
1,676 posts
Peasant

This game is really fun. Its unfortunate that it puts a lot of stress on Toss.

Hullabaloo
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Hullabaloo
70 posts
Nomad

Bump

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