ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.

  • 1,058 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 20 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 175/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 740

"now what?"

Dref14
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Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 40
Plas-A88: 8
Arc Reactor: 12
Karma: Universe is too biased to determine

instead of me describing the dirty work in detail, i behead, start the ship, put on some XM radio and head out

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 34 Rockets

Frog A: Well, a man who crushes my enemy is a friend, but owes me something to crush.

Frog B: Yeah, but he wants us to drop our guns. He doesn't even have his out. Plus, if I'm not mistaken, that thing launches rockets. He fires, he goes boom with us.

Scorpion: He would not be harmed. He is having a shaped charge in the launcher. We should drop our guns before we are being taken to the sixth level of ground.

They all drop their guns, as you commanded.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 20 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 175/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 740

SB doesn't respond, except that she starts shaking. You tap her with your robotic foot, and it ends up launched into the wall when SB retaliates.

SB: OH! Demyx! Sorry, I was just in a defensive position. Comes from my dad. I'll just put my armor back on...yuuuuck, my tentacles went off.

You're not sure what drips out of her armor, but it's thick, sticky and it succeeds in cleaning the floor. It even got up the poison stain.

SB: Now hold still. I'm going to fix your foot.

SB pulls out a Sonic Screwdriver, a rare tool that was prized among Youtubian workers. you actually had one at Armature, but it was lost during the incident. SB expertly fixes your foot back onto your leg.

SB: There. So, armory raid?

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 40
Plas-A88: 8
Arc Reactor: 12
Karma: Universe is too biased to determine

You begin the ship-starting process, according to the manual.

Operator: Alright, you have the controls. Try not to crash into anything this time.

Marcus(As Paladin): Alright, I'll just buzz the tower instead of last time.

Operator: Very funny, Shepard. Just because you're a Commanding Paladin close to General Saint, doesn't mean we don't matter.

Marcus(As Shepard): Sure, just give me the stick, mook.

Operator: That's what she said! TROLOLO-*click*

Now that that's done, it's time to check the XM stations. You search through about 100 channels that can only be described as Alien Radio (Zerg Radio Air!), but you eventually get stuck on the old human station, Aughties (2000-2010) on 00. Apparently, the DJ is Three-Dog from Fallout 3. This station is awesome already!

DJ Magic: It's DJ Magic! The DJ who turns tracks to gold! We're starting the day with an all Black Eyed Peas marathon! Starting with "The Time (Dirty Bit)"!

FUUUUUUUUUUUUUU-

You deal with this digital diarrhea until you eventually land near Mt. St. Helens. The aesthetics of the mountain weren't improved any by the giant metal squid-base jammed into it.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 20 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 175/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 740

"sure"

Dref14
offline
Dref14
366 posts
Nomad

wait what planet am i on?

ArtemisDragon
offline
ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 34 Rockets

"Thank You,Now,Why were you being held captive?"

gardar15
offline
gardar15
428 posts
Nomad

Name:Jim
Athlete:7
Mind:4
Body:7
Race:Cheeseburgian
Origin:Mercenary
Armor: Troper Element Suit
Weapons Equipped:
"Chimera" Submachinegun: 250 bullets
i bought this with my money

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 40
Plas-A88: 8
Arc Reactor: 12
Karma: Universe is too biased to determine

You're on Memetia. Memetia = Post-Human Earth, as proved in Memetia Historical:Unnatural Selection.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 20 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 175/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 740

SB: Alright! let's get to raiding!

You enter the armory, and there doesn't seem to be much. Just your standard assortment of average guns behind a requisitions desk. However, the wall behind the desk looks really suspicious. It looks suspicious in that there's an orange line around the edge of the wall.

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 34 Rockets

Frog B: First off, I don't want the captions calling us "Frog A", "Frog B" and "Scorpion", while you get "Artemis". You can call me Garm.

Frog A: Name's Garth. Don't ask, there's a bit of an Apartheid between North and South Balchea.

Scorpion: You can call me Chekhov. Now, if you are excusink me now that I am free...

Chekhov picks up a brick with his tail and throws it into the sky!

Chekhov: The point? You will see much later.

Garth: Anyways, the Collective is in the middle of war with the Far Galaxians. They were having trouble keeping up, so they started enslaving planets near them to counter the Far Galaxian's large colony size. Apparently, Memetia is in a key tactical position. While the Far Galaxians aren't exactly heroic, the Collective straight enslaves home planets by rushing them with bombs and then capturing the enslaved population in giant bases that look like squids.

Chekhov: Of course, Memetia has been proven difficult to be enslavink. The non-synchronization means they have to use several envoys in addition to their normal squid-like selves. They also have lost several colonies trying to get into Mu.

Garm: AND to add to their troubles, the Trollix's rebellion has inspired the other enslaved species to start rising up to strike the Collective down. So, they started having to send Collective escorts with the envoys so they won't assemble into one big strike force.

Name:Jim
Athlete:7
Mind:4
Body:7
Race:Cheeseburgian
Origin:Mercenary
Armor: Troper Element Suit
Weapons Equipped:
"Chimera" Submachinegun: 250 bullets

Payment Giver: Highly unlikely. It is more likely you found some parts you thought could be made into a good gun. We do not sell weapons or armor to mercenaries.

You did inherit the gun as a family heirloom, so perhaps your dad assembled it.

Meanwhile, the Balcheans are making desperate "Just-kill-him-already" motions. This prompts the payment giver to look behind himself, exposing a weak point on the back of his head.

gardar15
offline
gardar15
428 posts
Nomad

Name:Jim
Athlete:7
Mind:4
Body:7
Race:Cheeseburgian
Origin:Mercenary
Armor: Troper Element Suit
Weapons Equipped:
"Chimera" Submachinegun: 250 bullets
SHOOT HIM IN THE BACK OF THE HEAD

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 20 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 175/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 740

... throw a power orb at the wall with the orange outline. (... prehaps i should try drawing a cherry bomb, if i ever get a paintbrush)

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name:Jim
Athlete:7
Mind:4
Body:7
Race:Cheeseburgian
Origin:Mercenary
Armor: Troper Element Suit
Weapons Equipped:
"Chimera" Submachinegun: 250 bullets

CAPS LOCK FOR GREAT EMPHASIS!

You shoot him in the head, causing his squishy face to go all over the wall!

Balchean A: FINALLY! It's about time you shut him up! Now, can ya break these leashes? I want to smash some Collective heads. You can have the guy's money as payment.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 20 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 175/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 740

You throw a bomb at the wall, causing it to tilt slightly backwards. You pull the wall back, revealing a whole room of awesome guns! All of a sudden, a shadow flies in and grabs a single, specific gun that was in a case. But whatever, it's time to grab some guns! You wouldn't be able to carry all of these, but you do find a Nanite Recomposer!

This little beauty uses nanobots to replicate a weapon based on a set of data from an external server. However, it doesn't work. This is probably because the Collective seemed to try and reverse-engineer it, so it looks like it was wired by a drunk monkey. A few rewires, aaaand...done! You now have a working Nanite Recomposer.

gardar15
offline
gardar15
428 posts
Nomad

Flag
Name:Jim
Athlete:7
Mind:4
Body:7
Race:Cheeseburgian
Origin:Mercenary
Armor: Troper Element Suit
Weapons Equipped:
"Chimera" Submachinegun: 250 bullets
i relase the belchan or whatever and take the money

Dref14
offline
Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 40
Plas-A88: 8
Arc Reactor: 12
Karma: Universe is too biased to determine

well, what weapons does the ship have

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 20 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 175/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 740

take stock, and if their's a paintbrush styled weapon, TAKE IT!

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name:Jim
Athlete:7
Mind:4
Body:7
Race:Cheeseburgian
Origin:Mercenary
Armor: Troper Element Suit
Weapons Equipped:
"Chimera" Submachinegun: 250 bullets

You free the Balcheans (Essentially Bachelor except an "l" between the "a" and "c", then replace the "lor" at the end with "eans&quot, who break through a nearby door. You grab the money, also grabbing a set of glowing tubes that fits into your SMG where a loose part of the barrel is. You put the barrel part on the tube spinner where it's missing a tube, fit the cylinders in and head out of the room.

Exiting the room, you hear voices.

"Hey, I heard gunshots! Carlson and the Youtubians, get to the alarm. I'll check it out with the Behemel."

The speaker is a Collective guard for this base, and he has with him a giant bear. he has around his neck a religious token: the sacred pot leaf of Barroth. They both are holding guns, but you're not sure what kind. One is like a shotgun if someone shoved their finger down the barrel and it fired, while the other is a rifle with a big needle sticking out the front.

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 40
Plas-A88: 8
Arc Reactor: 12
Karma: Universe is too biased to determine

Neither ships near you have any weapons on them. The shuttle is too armor-heavy for frequent atmospheric entry, and the squid-base-ship is a colony/mining kind, not the kind equipped with guns. This is proven since otherwise, those couple of feral wolves attacking the ship would be crispy by now.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 20 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 400/400 Mana
Power Orbs(Fire): 200/200 Mana
Karma: 740

Unfortunately, the only paintbrushes are wired in a way you don't even know how. All you know is that this is clearly magitek, and it takes an intellect even stronger than yours to wire this thing together.

Now, to the inventory! There's actually a fair amount of duplicates.

-Mana Boosters(+100/each weapon)
-"Leviathan" Chanian Rocket Launchers/150 Rockets
-"Chimera" Collective Multielemental Submachineguns/500 Bullets
-"Cowboy" Cheezburgian Revolvers/200 Rounds
-"Scarface" Youtubian Machinegun/750 Rounds
-"Big Daddy" Balchean Shotgun/100 Shells
-C-99 Syphronitzan Sniper Rifle/75 Rounds
-N-42 Behemel Arrowgun/400 Arrows
-G-6 Human Artifact Minigun/1600 Bullets
-Replica Kylelolcat's Shotsniper/666 Shotrounds
-1010 Mu Energy Rifle
-Explosive Compatibility Cloak Upgrade
-Emergency Existence Rebuffer(EER) Armor Upgrade

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