The Story continues where it ended, the three heroes who never met each other are still on the quest to find their own identity, to find the answer of all questions. But, a giant threat has hit the world, some unknown so-called Stone Giants terrorize the planet, it is unknown where they came from, but if they do bad things, they need to be stopped!
But wait! These three heroes will not be enough to defeat these Storm Giants! The world needs more heroes, just two more, and just two more will be enough, to save the world from the threat!
Okay people, this is it, the Sequel to Path to Legend RPG! As said, two more slots are open for players. If you don't know how to create your character, go to the first page of Path to Legend RPG thread and make one. These Avatars of the heroes are just to show-off their real face. They won't be used in the game. So, everything continues...so get ready! We are starting soon after 2 more players join! No more than 2 players, no excuses! Also, the new features will be shown when the game starts!
Name: Wingus Age: 22 Race: Gnome Class: Wizard Level: 3 Experience: 2/3 Armor: Mystic Armor (Frostbolt Spell) Weapon: Spellbook (No effect) Damage: 6 Health: 5/5 Energy: 13/13 Profession: spellcrafting Abilites: --Lightning Bolt (Deals damage equal to your Energy+Damage)(Costs 1 Energy) --Explosion (Damages all enemies for a damage equal to your Energy Stat)(Costs 2 Energy) --Life Tap (Converts 1 Energy into 1 Health) --Firebolt (Damages equal to your Energy Stat, then damages for 3 damage every turn)(Costs 2 Energy) --Frostbolt 2 (Freezes your target, making your next Firebolt do Double Damage)(From Item)
i have a bad feeling about this. i will cast frostbolt on the chains without her noticing. that way i will be able to break free and act surprisingly quick if something bad will happen
Name: Ulderico Age: 24 Race: Undead Class: Battlemage Level: 4 Experience: 3/4 Armor: Egyptian Cloth (No effect) Weapon: Magi Mace (+1 Energy) Damage: 9 Health: 7/7 Energy: 12/12 (+1 from Items) Profession: Spellcrafting Abilites: --Lightning Bolt 2 (Deals damage equal to your Energy+Damage+3)(23 Dmg)(Costs 2 Energy) --Mind Blast 2 (Damages equal to 1/4 of your Energy and stuns for two turns)(3 Dmg)(Costs 2 Energy) --Waterwalk (Allows you to walk on water)(Costs 2 Energy) --Finger of Death (Instantly kill your enemy)(Costs 7 Energy) --Brutal Blow (Deals damage equal to 2x Damage)(18 Dmg)(Costs 1 Energy) --Charge (Deals damage equal to 2x Damage)(Usable only at the beginning of the Battle)
You decide to sign for the Arena for those big rewards. This is a 16-player match. If you win you go into the top 8, if you win again, you go in the top 4, then again, you go into the Final. So, you have 1 hour (1 post) to prepare. You can even do something for that hour to make an advantage. Like, cheat to win or else. You haven't started yet, so yeah again, you got 1 hour (1 post) to prepare yourself. Your opponent has 126 Health and he does 2 damage on attack.
Name: Artemis Edilsmith Age: 22 Race: Human Class: Wanderer Level: 1 Experience: 0/1 Armor: Scout Armor (+1 Health) Weapon: Wooden Stick (No Effect) Damage: 7 Health: 4/4 Energy: 6/6 Profession: Blacksmithing Abilities: --Seesight (Scouts your enemy's weakpoints, making all your attacks do 1.5x more Damage)(Costs 1 Energy)
You go on a dirt road to the east. You walk many hours in the forest, until you leave the forest. Then you see a big grass field, and it smells like a trap... Then suddenly, Boars charge at you 1 by 1, if you don't react fast, you will probably have to fight them...all of them! What do you do?
Name: Crysis Age: 22 Race: Undead Class: Wanderer Level: 1 Experience: 0/1 Armor: Pants (No effect) Weapon: Sharpened wooden Stick (+ 1 Damage) Damage: 5 (+1 from Items) Health: 6 Energy: 6 Profession: Blacksmithing Abilites: --Empower (Empowers all your stats, increasing their effectiveness by 3 for 3 turns)(Costs 1 Energy)
You walk around the forest you wake up, and due to your Wanderer talents, you smell a trap. You ignore it, thinking that, that are just headaches. You see an opened chest from far away. You can't see what's inside but you can see the glow coming from the inside. What do you do? The closer you get to the chest, the more headaches you recieve...
Name: Wingus Age: 24 Race: Gnome Class: Wizard Level: 3 Experience: 2/3 Armor: Mystic Armor (Frostbolt Spell) Weapon: Spellbook (No effect) Damage: 6 Health: 5/5 Energy: 13/13 Profession: spellcrafting Abilites: --Lightning Bolt (Deals damage equal to your Energy+Damage)(Costs 1 Energy) --Explosion (Damages all enemies for a damage equal to your Energy Stat)(Costs 2 Energy) --Life Tap (Converts 1 Energy into 1 Health) --Firebolt (Damages equal to your Energy Stat, then damages for 3 damage every turn)(Costs 2 Energy) --Frostbolt 2 (Freezes your target, making your next Firebolt do Double Damage)(From Item)
You transfer the Frostbolt from yourself to the chains to make them Numb and break. You are instantly free, but then, you see she's been handcuffed by chains too because you reacted to quickly you couldn't see the whole point. She says 'Help me!' and you free her from the chains with a Frostbolt just like you did on your chains. The current area has 6 pathways. Which one do you take? (I rolled a dice and the number it gave me is the number of the door where the Boss is hidden, I won't tell you the number you gotta find that) What do you do?
Name: Viet Anh Age: 24 Race: Human Class: Berserker Level: 2 Experience: 1/2 Armor: Barbaric Cloth (No effect) Weapon: Furious Axe (+1 Damage) Damage: 9 (+1 from Items) Health: 6/6 Energy: 5/5 Profession: Fusioning Abilites: --Death Wish (Deals damage equal to 2x your Damage Stat)(Costs 1 Energy) --Concussive Blow (Stuns your target for 1 turn and deals Damage)(Costs 1 Energy)
You turn around to look for some monsters, beasts and foul creatures. You always carry your Axe and you learned Fusioning, which is not that much good Profession for a Barbarian, but time will tell. The big Stone Giant you saw gives you traumas, headaches and flashbacks. It seems you have seen this Stone Giant somewhere else. But how could that happened if the Stone Giants just came now. Maybe you are from their world and that's why you are so strong and muscular and tough like Stone. You gotta do something because these traumas are starting to hurt your brain.
Name: Wingus Age: 24 Race: Gnome Class: Wizard Level: 3 Experience: 2/3 Armor: Mystic Armor (Frostbolt Spell) Weapon: Spellbook (No effect) Damage: 6 Health: 5/5 Energy: 13/13 Profession: spellcrafting Abilites: --Lightning Bolt (Deals damage equal to your Energy+Damage)(Costs 1 Energy) --Explosion (Damages all enemies for a damage equal to your Energy Stat)(Costs 2 Energy) --Life Tap (Converts 1 Energy into 1 Health) --Firebolt (Damages equal to your Energy Stat, then damages for 3 damage every turn)(Costs 2 Energy) --Frostbolt 2 (Freezes your target, making your next Firebolt do Double Damage)(From Item)
lol this is getting intersting . lol i cant fight a boss with her being in danger i sure hope i wont pick the door with the boss. anyway i think i will go to the 5th door
Name: Ulderico Age: 24 Race: Undead Class: Battlemage Level: 4 Experience: 3/4 Armor: Egyptian Cloth (No effect) Weapon: Magi Mace (+1 Energy) Damage: 9 Health: 7/7 Energy: 12/12 (+1 from Items) Profession: Spellcrafting Abilites: --Lightning Bolt 2 (Deals damage equal to your Energy+Damage+3)(23 Dmg)(Costs 2 Energy) --Mind Blast 2 (Damages equal to 1/4 of your Energy and stuns for two turns)(3 Dmg)(Costs 2 Energy) --Waterwalk (Allows you to walk on water)(Costs 2 Energy) --Finger of Death (Instantly kill your enemy)(Costs 7 Energy) --Brutal Blow (Deals damage equal to 2x Damage)(18 Dmg)(Costs 1 Energy) --Charge (Deals damage equal to 2x Damage)(Usable only at the beginning of the Battle)
I guess I just go there and fight, unless I can bring anything (meaning that the rules allow it) to the fight but my equipment.
Name: Wingus Age: 24 Race: Gnome Class: Wizard Level: 3 Experience: 2/3 Armor: Mystic Armor (Frostbolt Spell) Weapon: Spellbook (No effect) Damage: 6 Health: 5/5 Energy: 13/13 Profession: spellcrafting Abilites: --Lightning Bolt (Deals damage equal to your Energy+Damage)(Costs 1 Energy) --Explosion (Damages all enemies for a damage equal to your Energy Stat)(Costs 2 Energy) --Life Tap (Converts 1 Energy into 1 Health) --Firebolt (Damages equal to your Energy Stat, then damages for 3 damage every turn)(Costs 2 Energy) --Frostbolt 2 (Freezes your target, making your next Firebolt do Double Damage)(From Item)
You enter in the 5th Door. A very small and cute creature is inside. What do you do? Go to another door or try to investigate this one?
Name: Ulderico Age: 24 Race: Undead Class: Battlemage Level: 4 Experience: 3/4 Armor: Egyptian Cloth (No effect) Weapon: Magi Mace (+1 Energy) Damage: 9 Health: 7/7 Energy: 12/12 (+1 from Items) Profession: Spellcrafting Abilites: --Lightning Bolt 2 (Deals damage equal to your Energy+Damage+3)(23 Dmg)(Costs 2 Energy) --Mind Blast 2 (Damages equal to 1/4 of your Energy and stuns for two turns)(3 Dmg)(Costs 2 Energy) --Waterwalk (Allows you to walk on water)(Costs 2 Energy) --Finger of Death (Instantly kill your enemy)(Costs 7 Energy) --Brutal Blow (Deals damage equal to 2x Damage)(18 Dmg)(Costs 1 Energy) --Charge (Deals damage equal to 2x Damage)(Usable only at the beginning of the Battle)
All of the combatants meet up in the arena. There has been some delay for the first round because of the Thunder Storm. The first match will start in 1 hour (1 post) (You get 1 post bonus!) However, you look at the Table and this is what you see.......
Name: Artemis Edilsmith Age: 22 Race: Human Class: Wanderer Level: 1 Experience: 0/1 Armor: Scout Armor (+1 Health) Weapon: Wooden Stick (No Effect) Damage: 7 Health: 4/4 Energy: 6/6 Profession: Blacksmithing Abilities: --Seesight (Scouts your enemy's weakpoints, making all your attacks do 1.5x more Damage)(Costs 1 Energy)
You are a fast Wanderer and you escape from the attacks! But as you run you look at your back to see if they are chasing you but then you bump in something soft, you see it's a stomach of a giant Ogre. What do you do?
Name: Viet Anh Age: 24 Race: Human Class: Berserker Level: 2 Experience: 1/2 Armor: Barbaric Cloth (No effect) Weapon: Furious Axe (+1 Damage) Damage: 9 (+1 from Items) Health: 6/6 Energy: 5/5 Profession: Fusioning Abilites: --Death Wish (Deals damage equal to 2x your Damage Stat)(Costs 1 Energy) --Concussive Blow (Stuns your target for 1 turn and deals Damage)(Costs 1 Energy)
You try to focus hard on the Stone Giant, and you realize that he was the leader of all the Stone Giants out there, that's why he is so Big! Maybe if you kill him, all other Giants will die! Then you say "I can do it!" and then you go back at the ruins and you see him again. He roars and with such a roar two big Mountains collapse! This is impossible! What do you do?
Name: Ulderico Age: 24 Race: Undead Class: Battlemage Level: 4 Experience: 3/4 Armor: Egyptian Cloth (No effect) Weapon: Magi Mace (+1 Energy) Damage: 9 Health: 7/7 Energy: 12/12 (+1 from Items) Profession: Spellcrafting Abilites: --Lightning Bolt 2 (Deals damage equal to your Energy+Damage+3)(23 Dmg)(Costs 2 Energy) --Mind Blast 2 (Damages equal to 1/4 of your Energy and stuns for two turns)(3 Dmg)(Costs 2 Energy) --Waterwalk (Allows you to walk on water)(Costs 2 Energy) --Finger of Death (Instantly kill your enemy)(Costs 7 Energy) --Brutal Blow (Deals damage equal to 2x Damage)(18 Dmg)(Costs 1 Energy) --Charge (Deals damage equal to 2x Damage)(Usable only at the beginning of the Battle)
The first match will start in 1 hour (1 post) (You get 1 post bonus!)
One post bonus? What do you mean? Or did you mean I get to do the first move? Well, if the fight is to commence, I go Charge and Mind Blast for now (unless interrupted).
By the way, nice choice of pictures! A very good taste, I might add.
Name: Wingus Age: 24 Race: Gnome Class: Wizard Level: 3 Experience: 2/3 Armor: Mystic Armor (Frostbolt Spell) Weapon: Spellbook (No effect) Damage: 6 Health: 5/5 Energy: 13/13 Profession: spellcrafting Abilites: --Lightning Bolt (Deals damage equal to your Energy+Damage)(Costs 1 Energy) --Explosion (Damages all enemies for a damage equal to your Energy Stat)(Costs 2 Energy) --Life Tap (Converts 1 Energy into 1 Health) --Firebolt (Damages equal to your Energy Stat, then damages for 3 damage every turn)(Costs 2 Energy) --Frostbolt 2 (Freezes your target, making your next Firebolt do Double Damage)(From Item)
awww he is so cute. i think i should take him with me. it might be dangerous here for him. i guess i will investigate this room
Name: Artemis Edilsmith Age: 22 Race: Human Class: Wanderer Level: 1 Experience: 0/1 Armor: Scout Armor (+1 Health) Weapon: Wooden Stick (No Effect) Damage: 7 Health: 4/4 Energy: 5/6 Profession: Blacksmithing Abilities: --Seesight (Scouts your enemy's weakpoints, making all your attacks do 1.5x more Damage)(Costs 1 Energy)
You use Seesight and and your Energy is now 5/6. Then you try to roll away, but he won't let you! You gotta fight!
FIGHT Artemis ---------------------------------------------- Ogre Damage 7(+3)------------------------------------------ Damage 1 Health 3/4 ------------------------------------------- Health 24/24 Energy 5/6 ------------------------------------------- Energy 0/0
You used Seesight and now your damage is increased by 1.5x (7+3). Then he attacks you with 1 damage! Now it's your turn, you can cast another Seesight to deal even more damage, another 1.5x. But what do you do now?
Name: Ulderico Age: 24 Race: Undead Class: Battlemage Level: 4 Experience: 3/4 Armor: Egyptian Cloth (No effect) Weapon: Magi Mace (+1 Energy) Damage: 9 Health: 7/7 Energy: 12/12 (+1 from Items) Profession: Spellcrafting Abilites: --Lightning Bolt 2 (Deals damage equal to your Energy+Damage+3)(23 Dmg)(Costs 2 Energy) --Mind Blast 2 (Damages equal to 1/4 of your Energy and stuns for two turns)(3 Dmg)(Costs 2 Energy) --Waterwalk (Allows you to walk on water)(Costs 2 Energy) --Finger of Death (Instantly kill your enemy)(Costs 7 Energy) --Brutal Blow (Deals damage equal to 2x Damage)(18 Dmg)(Costs 1 Energy) --Charge (Deals damage equal to 2x Damage)(Usable only at the beginning of the Battle)
"Welcome, citizens of Dion! Welcome, to the Arena! This is the first round so let's not waste any time! This is Ulderico VS The Time Traveler who came from the Future! Let's begin!"
Just a reminder, after each battle, your stats will be refilled because you drink purified water after each battle for refreshments and balance. (Only in the Arena)
FIGHT
Ulderico ----------------------------------------- Time Traveler Damage 9 ----------------------------------------- Damage 2 Health 5/7 --------------------------------------- Health 78/99 Energy 11/13 ------------------------------------- Energy 0/0
You cast Charge, you deal 18 Damage! Then he attacks you, with 2 damage. You Mind Blast him. He suffers 3 Damage and a two-turn stun. What will be your next two moves?
Name: Wingus Age: 24 Race: Gnome Class: Wizard Level: 3 Experience: 2/3 Armor: Mystic Armor (Frostbolt Spell) Weapon: Spellbook (No effect) Damage: 6 Health: 5/5 Energy: 13/13 Profession: spellcrafting Abilites: --Lightning Bolt (Deals damage equal to your Energy+Damage)(Costs 1 Energy) --Explosion (Damages all enemies for a damage equal to your Energy Stat)(Costs 2 Energy) --Life Tap (Converts 1 Energy into 1 Health) --Firebolt (Damages equal to your Energy Stat, then damages for 3 damage every turn)(Costs 2 Energy) --Frostbolt 2 (Freezes your target, making your next Firebolt do Double Damage)(From Item)
You grab the cute little rabbit and, the rabbit itself suddenly shakes, it shakes faster and faster and you think it might explode! You move away a bit, and spikes come out the Rabbit's back, horns grow on his head, and before it mutates into something very very ugly and scary, you can leave the room...but, What do you do? Maybe he won't turn in some giant mutant after all...What do you do?
Name: Ulderico Age: 24 Race: Undead Class: Battlemage Level: 4 Experience: 3/4 Armor: Egyptian Cloth (No effect) Weapon: Magi Mace (+1 Energy) Damage: 9 Health: 7/7 Energy: 12/12 (+1 from Items) Profession: Spellcrafting Abilites: --Lightning Bolt 2 (Deals damage equal to your Energy+Damage+3)(23 Dmg)(Costs 2 Energy) --Mind Blast 2 (Damages equal to 1/4 of your Energy and stuns for two turns)(3 Dmg)(Costs 2 Energy) --Waterwalk (Allows you to walk on water)(Costs 2 Energy) --Finger of Death (Instantly kill your enemy)(Costs 7 Energy) --Brutal Blow (Deals damage equal to 2x Damage)(18 Dmg)(Costs 1 Energy) --Charge (Deals damage equal to 2x Damage)(Usable only at the beginning of the Battle)
(By the way, are these fights to the death? I wouldn't want to kill the poor time traveller by using the Finger of Death, which, by the way, should be disabled for the arena, don't you think?) Anyway, I choose to go Lightning Bolt, Mind Blast, Lightning Bolt, and 3x Brutal Blow.
Oh, and isn't my Energy out of 12? It would be unfair for me to just get +1 merely from an item.
Last, but not least, I don't like what I'm posting right now, but you said