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FinnDragon
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FinnDragon
993 posts
Blacksmith

Technoshard RPG

Story:At 23rd century Earth population was grown to big for this planet.So goverments formed together, and founded new organization; United Human Space Colonization Organization (UHSCO) to find and colonize new planets.
2402 UHSCO found their 134th planet, only called as number 178452.That planet was deserted and it would been left to peace if one thing wasnt founded there.Technoshard, huge skyscrapper, was only structure what had found over there.And it wasnt a human orign.What extraordinary items could that building contain!Sadly it has shield around it, and no human weapon could shot those shields down.But after months, those shield suddently disappeired, and lot of UHSCO soldiers ran inside to see what that building contaided.But as suddently were shield gone, as suddently they come back, and UHSCO soldiers get trapped inside Technoshard.

In this rpg you are one of those "lucky" ones who are stuckked inside Technoshard.Search fabulous items and weapons, fight agains threats and descover mysteries of Technoshard!


Character sheet:
Name:
Appearance
Hp:10x endurance
Hp reg. endurance/2
Energy:10x intelligence
Energy reg: intelligence/2
Classick below
Weapons:select 2 by your class starting weapons, can find more in game
Melee weapon:get by your class melee weapon, can find more in game
Avabilityick below
Items:get by your class, find more in game
Allies.Find in game
Stats:Use 25 points in stats below.Remember to put your class bonuses too!(stats cant get below 0!)
Endurance:
Intelligence:
Agility:
Strenght:
Sniping:
Gunsmith:
Explosives:
Seaching:
Luck:

Stat explanations:
Endurance:increases your max hp, and hp reg.Cant be below 1
Intelligence:Increases your max energy, energy reg and skill to use energic weapons.Energy is needed to use energy weapons and skills.
Agility:Increases your moving and reloading speed
Strenght:Increases your melee fighting skills,with your without melee weapons.Also decreases damage to you on melee fights.
Sniping:Increases your skills to use long range weapons
Gunsmith:Increases your skills to use medium and low range weapons
Explosives:Increases your skills to use heavy weapons
Seaching:increases your searching skills;you can find better weapons, ammo etc faster!
Luck:Self explanation.
I recomment to choose which kind of weapons you want to use, and focus mainly your skill points on them.You however can use any weapon which you find, but your skills on using them can be pretty low if you havent get some points on stats which increase their skills.

Classes:
Marine +2 endurance,+1 strenght,+2 gunsmith,-3 sniping,-1 intelligence,-1 explosives
Basic soldiers,trained to use various weapons.
Starting weaponspick 2 if you select marine-class)
Assault rifle (30/300)
Pistol (12/120)
Smg (45/225)
Combat rifle (10/40)
Shotgun (8/80)
Auto-shotgun (10/70)
Machinegun (50/200)
Laser rifle (-2/30)
Melee weapon:knife
Items: 3 hand granedes

Sniper +5 sniping,-2 endurance,-1 agility,-2 gunsmith
Long ranged unit,best against heavy and single opponents
Starting weaponspick 2 if you select sniper-class)
Sniper rifle: (5/50)
Combat rifle (10/40)
Laser rifle (-2/30)
Bazooka (1/10)
Railgun (-5/50)
Pistol (12/120)
Melee weapon:knuckle-duster
Items:2 smoke granedes, 1 paralyzer granede

At-trooper +4 explosives +1 intelligence -3 agility -2 endurance
At-troopers carry heavies weapons,
Starting weaponspick 2 if you select at-trooper class)
Combat rifle (10/40)
Laser rifle (-2/30)
Bazooka (1/10)
Rocket launcher (2/10)
Laser rifle (-2/50)
Granede laucher (5/10)
Pistol (12/120)
Melee weapon:knuckle-duster
Items: 2 emp granedes

Brute +2 endurance +2 strenght +1 agility -3 sniping -2 intelligence
Heavy units, mostly use melee and low range weapons.
Starting weapons: (pick 2 if you select brute class)
Shotgun (8/80)
Auto-shotgun (10/70)
Pistol (12/120)
Smg (45/225)
Melee weapon:sledge hammer
Items:none!

Pioneer +3 intelligence,+1 agility,+1 endurance -2 explosives,-2 sniping,-1 strenght
Pioneers are intelligence soldiers, which usually use energy weapons
Starting weaponspick 2 if you select pioneer-class)
Laser rifle (-2/30)
Railgun (-5/50)
Laser pistol (-1/20)
Melee weapon:energy blade

Avabilitiesick 1 below
Cloak: become undetectible for short period of time,-7 energy,2 charge
Battle mode:Get faster, stronger, and aim better when battle mode is on -6 energy, 1 charge
Teleport:Instatly travel a location which you choose.Low range.-10 energy, 2 charge
Quick heal:heal by +10 hp -10 energy 3 charge
Emp:Fire an Electro-Magnetic pulse aroud you, stunning and/or damaging mechanic devices.-13 energy,4 charge
Shockwave:Fire a shockwave around you, pushing enemies away.-12 energy,3 charge
Shield: create a energy barricade where you want, blocking most of fire. -16 energy, 4 charge

About this RPG:
This is NOT suppose to be "realistic" rpg, you dont need to sleep or eat in here!Its all about wondering...

I cant be online every day, so you propably need to wait some time before getting replay by me...

FAQ:
If you have some questions, look over here before asking to me.
Can I ask questions (about this game)?
Sure!Feel free to ask questions, in here, or in my profile.I try to answer as quickly as possible!
What means (x/y) after a weapon?
It means weapon clip/max ammo.X is ammo ammount currently in clip, y is max ammo for weapon AMMOS ALREADY IN CLIP ARENT COUNTED!
Why some weapons, like laser rifle, has negative clip then?
Energetic weapons wprk different way than normal ones.-x on them means energy ammount needed to fire a shot for it.So energetic weapons dont need ammos, only energy!However, they have cooldown bar, which is at same place as normally max ammo.It also counts down, when firing, and then when it reaches 0, you cant shoot!

  • 234 Replies
p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 100/100
Energy reg.: 5
Class: Pioneer
Weapons: Thunder pistol (-5/30), Auto railgun (-6/60)
Melee weapon: Energy blade
Avabilities:
Shockwave
Teleport
EMP
Mass Healing
Items: 7 handgrenades, 2 smart grenades, 4 EMP grenades
Allies: Fred Hp: 80/80 hp reg. 4 handcanon (-8/20) energy 40/40 energy reg. 2
Jack Hp: 70/70 Hp reg. 4 Smart A. rifle 16/380
Defender drone Shields 50/50 Shield reg. reg. 5
Defender drone Shields 50/50 Shield reg. reg. 5
Location: Crossroad 3rd level
Stats
Endurance: 5
Intelligence: 10
Agility: 4
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 10 (Helper)
Level: 4
Exp: 606/800
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)
Human shield (shield your allies with your own body, +50 exp)
AI friend (complete mission given by AI, +25 exp)
Skill combo! (use at least 2 skills in fast period +50 exp)

"Then we go right."

Oh, I think I could do that. But if school makes you that busy, and you don't really want to finish this RPG, it's OK.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 100/100
Energy reg.: 5
Class: Pioneer
Weapons: Thunder pistol (-5/30), Auto railgun (-6/60)
Melee weapon: Energy blade
Avabilities:
Shockwave
Teleport
EMP
Mass Healing
Items: 7 handgrenades, 2 smart grenades, 4 EMP grenades
Allies: Fred Hp: 80/80 hp reg. 4 handcanon (-8/20) energy 40/40 energy reg. 2
Jack Hp: 70/70 Hp reg. 4 Smart A. rifle 16/380
Defender drone Shields 50/50 Shield reg. reg. 5
Defender drone Shields 50/50 Shield reg. reg. 5
Location:biological area 2nd level
Stats
Endurance: 5
Intelligence: 10
Agility: 4
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 10 (Helper)
Level: 4
Exp: 606/800
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)
Human shield (shield your allies with your own body, +50 exp)
AI friend (complete mission given by AI, +25 exp)
Skill combo! (use at least 2 skills in fast period +50 exp)

You walk inside of corridor, and downstairs.You rach a area, where you see some sort of small exotic forest.
What you do?
A.Walk through it
B.Seach items
C.Other

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/300), Pistol (12/120)
Melee weapon: Knife
Avability:
Items: 3 Hand Grenades
Allies: none
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1

Start me off please.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/300), Pistol (12/120)
Melee weapon: Knife
Avability:
Items: 3 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

Well, if you want to start without avability...
And I added things what I have added after 1st post:
Exp-system:Prety simple,you need to spesified ammout of exp to level up, and then you can use 2 points to increase your stats.Your "valor" in battle increase exp gain.So camping is safer, but going rambo gains more exp.
Missions Some situations you can get missions.To complete mission you need to do certain thing(s).When you complete it, you gain exp (and some situations items as well).
Medals:Medals are in-game awards, like achiements.You get them by doing several things.
I also add Moral-stat (also could been called as karma).Moral cant be effected by stat points, you`ll get by your actions.If your friends considers you as "evil" your moral is negative (-), if they consider as "good" your moral is positive (+), 0 is neutral.Moral starts on 0.
Location:Tell where you are

Here we go:
You step inside of Technoshard.suddently door closes and shield get back.You are trapped inside!
You look around, and see that you are a space which looks like a lobby.There is a computer screen, and you hear unhuman voice:"Welcome to Technoshard,quest.We hope that we can help you..Prrtzts!"You also see that there are human corpses around.
What you do?
A.Search items
B.Go further
C.Other

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/300), Pistol (12/120)
Melee weapon: Knife
Avability:
Items: 3 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

I search items to see if I can find anything useful.

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 100/100
Energy reg.: 5
Class: Pioneer
Weapons: Thunder pistol (-5/30), Auto railgun (-6/60)
Melee weapon: Energy blade
Avabilities:
Shockwave
Teleport
EMP
Mass Healing
Items: 7 handgrenades, 2 smart grenades, 4 EMP grenades
Allies: Fred Hp: 80/80 hp reg. 4 handcanon (-8/20) energy 40/40 energy reg. 2
Jack Hp: 70/70 Hp reg. 4 Smart A. rifle 16/380
Defender drone Shields 50/50 Shield reg. reg. 5
Defender drone Shields 50/50 Shield reg. reg. 5
Location:biological area 2nd level
Stats
Endurance: 5
Intelligence: 10
Agility: 4
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 10 (Helper)
Level: 4
Exp: 606/800
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)
Human shield (shield your allies with your own body, +50 exp)
AI friend (complete mission given by AI, +25 exp)
Skill combo! (use at least 2 skills in fast period +50 exp)

I do B, very carefully.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/400), Pistol (12/120)
Melee weapon: Knife
Avability:
Items: 5 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

You found 100 assault rifle bullets, 2 handgrenades and a combat rifle (10/50).Would you like to swap it one of your weapons or leave it?

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 50/50
Hp reg.: 3
Energy: 100/100
Energy reg.: 5
Class: Pioneer
Weapons: Thunder pistol (-5/30), Auto railgun (-6/60)
Melee weapon: Energy blade
Avabilities:
Shockwave
Teleport
EMP
Mass Healing
Items: 7 handgrenades, 3 smart grenades, 4 EMP grenades
Allies: Fred Hp: 80/80 hp reg. 4 handcanon (-8/20) energy 40/40 energy reg. 2
Jack Hp: 70/70 Hp reg. 4 Smart A. rifle 16/380
Defender drone Shields 50/50 Shield reg. reg. 5
Defender drone Shields 50/50 Shield reg. reg. 5
Location:biological area 2nd level
Stats
Endurance: 5
Intelligence: 10
Agility: 4
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 10 (Helper)
Level: 4
Exp: 606/800
Missions:None
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)
Weaponizer (get first weapon on Technoshard +20 exp)
Human shield (shield your allies with your own body, +50 exp)
AI friend (complete mission given by AI, +25 exp)
Skill combo! (use at least 2 skills in fast period +50 exp)

You found a 1 smart grenade.You also see a unknown weapon, which lies under a tree.But that tree looks like more like huge mouth than a tree.What you do?
A.Shoot the tree
B.Grab the gun
C.Go forward
D.Other

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/400), Pistol (12/120)
Melee weapon: Knife
Avability:
Items: 5 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

I leave the combat rifle and just take the ammo.

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

By the way if I can I would like to take the battle mode availability.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/400), Pistol (12/120)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 5 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

Sure its possible Good that you find some avability.
-FinnDragon

You pick up ammo.
What to do next?
A.Go forward
B.Other

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/400), Pistol (12/120)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 5 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

I go forward.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/400), Pistol (12/120)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 5 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

You step into a large hallway.You see 2 robots on there and they also see you.
Robot 1:"Living being!Kill it!"
They both start charging agains you.What you do?
A.Shoot them!
B.Run!
C.Surrender
D.Other

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (30/400), Pistol (12/120)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 5 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

I shoot the at the robots.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (0/370), Pistol (12/120)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 5 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

You start firing robots with assault rifle,spending 30 bullets ut only 16 hit.You start to reload,but now robots get so close, that they can hit you.They start charging their attacks.What to do next?
A.Finish reload and shoot the at close range!
B.Run away!
C.Hit them with your melee weapon
D.Other

Starwarsfan6161
offline
Starwarsfan6161
142 posts
Nomad

Name: Harst
Appearance: Relatively tall(about 6ft), weak looking stature, brown hair, brown eyes
Hp: 90/90
Hp reg: 5
Energy: 20/20
Energy reg: 1
Class: Marine
Weapons: Assault Rifle (0/370), Pistol (12/120)
Ammo:60 combat rifle ammo
Melee weapon: Knife
Avability:Battle mode
Items: 5 Hand Grenades
Allies: none
Location:Technoshard 1st level,Lobby
Stats:
Endurance: 9
Intelligence: 2
Agility: 2
Strength: 4
Sniping: 1
Gunsmith: 3
Explosives: 1
Searching: 1
Luck: 1
Moral:0
Level 1
Exp:0/100
Missions:None
Medals:none

I hit them with my melee weapons in an attempt to avoid getting hit.

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