Story:At 23rd century Earth population was grown to big for this planet.So goverments formed together, and founded new organization; United Human Space Colonization Organization (UHSCO) to find and colonize new planets. 2402 UHSCO found their 134th planet, only called as number 178452.That planet was deserted and it would been left to peace if one thing wasnt founded there.Technoshard, huge skyscrapper, was only structure what had found over there.And it wasnt a human orign.What extraordinary items could that building contain!Sadly it has shield around it, and no human weapon could shot those shields down.But after months, those shield suddently disappeired, and lot of UHSCO soldiers ran inside to see what that building contaided.But as suddently were shield gone, as suddently they come back, and UHSCO soldiers get trapped inside Technoshard.
In this rpg you are one of those "lucky" ones who are stuckked inside Technoshard.Search fabulous items and weapons, fight agains threats and descover mysteries of Technoshard!
Character sheet: Name: Appearance Hp:10x endurance Hp reg. endurance/2 Energy:10x intelligence Energy reg: intelligence/2 Classick below Weapons:select 2 by your class starting weapons, can find more in game Melee weapon:get by your class melee weapon, can find more in game Avabilityick below Items:get by your class, find more in game Allies.Find in game Stats:Use 25 points in stats below.Remember to put your class bonuses too!(stats cant get below 0!) Endurance: Intelligence: Agility: Strenght: Sniping: Gunsmith: Explosives: Seaching: Luck:
Stat explanations: Endurance:increases your max hp, and hp reg.Cant be below 1 Intelligence:Increases your max energy, energy reg and skill to use energic weapons.Energy is needed to use energy weapons and skills. Agility:Increases your moving and reloading speed Strenght:Increases your melee fighting skills,with your without melee weapons.Also decreases damage to you on melee fights. Sniping:Increases your skills to use long range weapons Gunsmith:Increases your skills to use medium and low range weapons Explosives:Increases your skills to use heavy weapons Seaching:increases your searching skills;you can find better weapons, ammo etc faster! Luck:Self explanation. I recomment to choose which kind of weapons you want to use, and focus mainly your skill points on them.You however can use any weapon which you find, but your skills on using them can be pretty low if you havent get some points on stats which increase their skills.
Classes: Marine +2 endurance,+1 strenght,+2 gunsmith,-3 sniping,-1 intelligence,-1 explosives Basic soldiers,trained to use various weapons. Starting weaponspick 2 if you select marine-class) Assault rifle (30/300) Pistol (12/120) Smg (45/225) Combat rifle (10/40) Shotgun (8/80) Auto-shotgun (10/70) Machinegun (50/200) Laser rifle (-2/30) Melee weapon:knife Items: 3 hand granedes
Sniper +5 sniping,-2 endurance,-1 agility,-2 gunsmith Long ranged unit,best against heavy and single opponents Starting weaponspick 2 if you select sniper-class) Sniper rifle: (5/50) Combat rifle (10/40) Laser rifle (-2/30) Bazooka (1/10) Railgun (-5/50) Pistol (12/120) Melee weapon:knuckle-duster Items:2 smoke granedes, 1 paralyzer granede
Brute +2 endurance +2 strenght +1 agility -3 sniping -2 intelligence Heavy units, mostly use melee and low range weapons. Starting weapons: (pick 2 if you select brute class) Shotgun (8/80) Auto-shotgun (10/70) Pistol (12/120) Smg (45/225) Melee weapon:sledge hammer Items:none!
Pioneer +3 intelligence,+1 agility,+1 endurance -2 explosives,-2 sniping,-1 strenght Pioneers are intelligence soldiers, which usually use energy weapons Starting weaponspick 2 if you select pioneer-class) Laser rifle (-2/30) Railgun (-5/50) Laser pistol (-1/20) Melee weapon:energy blade
Avabilitiesick 1 below Cloak: become undetectible for short period of time,-7 energy,2 charge Battle mode:Get faster, stronger, and aim better when battle mode is on -6 energy, 1 charge Teleport:Instatly travel a location which you choose.Low range.-10 energy, 2 charge Quick heal:heal by +10 hp -10 energy 3 charge Emp:Fire an Electro-Magnetic pulse aroud you, stunning and/or damaging mechanic devices.-13 energy,4 charge Shockwave:Fire a shockwave around you, pushing enemies away.-12 energy,3 charge Shield: create a energy barricade where you want, blocking most of fire. -16 energy, 4 charge
About this RPG: This is NOT suppose to be "realistic" rpg, you dont need to sleep or eat in here!Its all about wondering...
I cant be online every day, so you propably need to wait some time before getting replay by me...
FAQ: If you have some questions, look over here before asking to me. Can I ask questions (about this game)? Sure!Feel free to ask questions, in here, or in my profile.I try to answer as quickly as possible! What means (x/y) after a weapon? It means weapon clip/max ammo.X is ammo ammount currently in clip, y is max ammo for weapon AMMOS ALREADY IN CLIP ARENT COUNTED! Why some weapons, like laser rifle, has negative clip then? Energetic weapons wprk different way than normal ones.-x on them means energy ammount needed to fire a shot for it.So energetic weapons dont need ammos, only energy!However, they have cooldown bar, which is at same place as normally max ammo.It also counts down, when firing, and then when it reaches 0, you cant shoot!
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 50/50 Hp reg.: 3 Energy: 100/100 Energy reg.: 5 Class: Pioneer Weapons: Thunder pistol (-5/30), Auto railgun (-6/60) Melee weapon: Energy blade Avabilities: Shockwave Teleport EMP Mass Healing Items: 7 handgrenades, 2 smart grenades, 4 EMP grenades Allies: Fred Hp: 80/80 hp reg. 4 handcanon (-8/20) energy 40/40 energy reg. 2 Jack Hp: 70/70 Hp reg. 4 Smart A. rifle 16/380 Defender drone Shields 50/50 Shield reg. reg. 5 Defender drone Shields 50/50 Shield reg. reg. 5 Location:biological area 2nd level Stats Endurance: 5 Intelligence: 10 Agility: 4 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 4 Moral: 10 (Helper) Level: 4 Exp: 606/800 Missions:None Medals: 1st blood (kill 1st enemy,+5exp) Skilled (Use your avability 1st time,+5exp) Rookie (complete 1st mission, +20 exp) Weaponizer (get first weapon on Technoshard +20 exp) Human shield (shield your allies with your own body, +50 exp) AI friend (complete mission given by AI, +25 exp) Skill combo! (use at least 2 skills in fast period +50 exp)
You walk inside of corridor, and downstairs.You rach a area, where you see some sort of small exotic forest. What you do? A.Walk through it B.Seach items C.Other
Well, if you want to start without avability... And I added things what I have added after 1st post: Exp-system:Prety simple,you need to spesified ammout of exp to level up, and then you can use 2 points to increase your stats.Your "valor" in battle increase exp gain.So camping is safer, but going rambo gains more exp. Missions Some situations you can get missions.To complete mission you need to do certain thing(s).When you complete it, you gain exp (and some situations items as well). Medals:Medals are in-game awards, like achiements.You get them by doing several things. I also add Moral-stat (also could been called as karma).Moral cant be effected by stat points, you`ll get by your actions.If your friends considers you as "evil" your moral is negative (-), if they consider as "good" your moral is positive (+), 0 is neutral.Moral starts on 0. Location:Tell where you are
Here we go: You step inside of Technoshard.suddently door closes and shield get back.You are trapped inside! You look around, and see that you are a space which looks like a lobby.There is a computer screen, and you hear unhuman voice:"Welcome to Technoshard,quest.We hope that we can help you..Prrtzts!"You also see that there are human corpses around. What you do? A.Search items B.Go further C.Other
You found 100 assault rifle bullets, 2 handgrenades and a combat rifle (10/50).Would you like to swap it one of your weapons or leave it?
Name: Tegael Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee. Hp: 50/50 Hp reg.: 3 Energy: 100/100 Energy reg.: 5 Class: Pioneer Weapons: Thunder pistol (-5/30), Auto railgun (-6/60) Melee weapon: Energy blade Avabilities: Shockwave Teleport EMP Mass Healing Items: 7 handgrenades, 3 smart grenades, 4 EMP grenades Allies: Fred Hp: 80/80 hp reg. 4 handcanon (-8/20) energy 40/40 energy reg. 2 Jack Hp: 70/70 Hp reg. 4 Smart A. rifle 16/380 Defender drone Shields 50/50 Shield reg. reg. 5 Defender drone Shields 50/50 Shield reg. reg. 5 Location:biological area 2nd level Stats Endurance: 5 Intelligence: 10 Agility: 4 Strength: 3 Sniping: 1 Gunsmith: 1 Explosives: 1 Searching: 2 Luck: 4 Moral: 10 (Helper) Level: 4 Exp: 606/800 Missions:None Medals: 1st blood (kill 1st enemy,+5exp) Skilled (Use your avability 1st time,+5exp) Rookie (complete 1st mission, +20 exp) Weaponizer (get first weapon on Technoshard +20 exp) Human shield (shield your allies with your own body, +50 exp) AI friend (complete mission given by AI, +25 exp) Skill combo! (use at least 2 skills in fast period +50 exp)
You found a 1 smart grenade.You also see a unknown weapon, which lies under a tree.But that tree looks like more like huge mouth than a tree.What you do? A.Shoot the tree B.Grab the gun C.Go forward D.Other
You step into a large hallway.You see 2 robots on there and they also see you. Robot 1:"Living being!Kill it!" They both start charging agains you.What you do? A.Shoot them! B.Run! C.Surrender D.Other
You start firing robots with assault rifle,spending 30 bullets ut only 16 hit.You start to reload,but now robots get so close, that they can hit you.They start charging their attacks.What to do next? A.Finish reload and shoot the at close range! B.Run away! C.Hit them with your melee weapon D.Other