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loco5
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loco5
16,287 posts
Peasant

Yes the name explains it, you must grow your city in these fragile times when all of Europe is battling each other



Sheet


Leader Name:
Leader Phy. Desc.:least 3
Leader Personality: least 3
Leader Trait: i make
--------------
City Name:
City Location: preferably Europe
City Perk: i make
City Population: 500
Workers:
Researchers:
Soldiers:
Soldier Types: Militia (uses swords/spears/maces etc. low armor, health and morale) plus an extra one for your location (i make)
Resources: 1,000
------
Technologies: Basic set (agriculture, homes, sword making, etc.)
Defenses: none 0/0
Situation:None

now get to joining

  • 239 Replies
loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1500
Workers: 450
Researchers: 400
Soldiers:650
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 200 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:350 (all around average)
Resources: 9,900
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

sorry, yeh it's done


oh and they make small (relatively) hand held explosives

lonelighters
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lonelighters
372 posts
Nomad

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1500
Workers: 450
Researchers: 400
Soldiers:650
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 200 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:350 (all around average)
Resources: 9,900
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

So that means I get grenadiers?

Reasearchers put on researching cannons.
Soldiers sent to scout for ore.
Workers sent to mine ore.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1500
Workers: 450
Researchers: 400
Soldiers:650
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 200 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:350 (all around average)
Resources: 9,900
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:


no, not everyone can pick up and lob one of those

no
you already have some
you already have ore mines

lonelighters
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lonelighters
372 posts
Nomad

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1500
Workers: 450
Researchers: 400
Soldiers:650
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 200 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:350 (all around average)
Resources: 9,900
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

Researchers research grenades? and how to make them safe to throw?
Workers sent to mine ore.
Soldiers sent to patrol city

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1500
Workers: 450
Researchers: 400
Soldiers:650
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 200 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:350 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

no, they are very heavy dummkopf

Workers sent to mine ore.
they come with 100 resources

indeed

lonelighters
offline
lonelighters
372 posts
Nomad

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1500
Workers: 450
Researchers: 400
Soldiers:650
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 200 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:350 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

Researchers research guns that don't require reloading every time they fire
I send a scout once again to the midsized town. I tell him to report to me on defenses and military units they have as well as what units they have

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1500
Workers: 450
Researchers: 400
Soldiers:650
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 200 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:350 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

dude what year do you think it is?

nope

no

lonelighters
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lonelighters
372 posts
Nomad

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1500
Workers: 450
Researchers: 400
Soldiers:650
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 200 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:350 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

Alright I rest everyone. (Help!! Tip please!! I have absolutely no idea what to do)

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1700
Workers: 450
Researchers: 400
Soldiers:650
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 200 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:350 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

get 200 population


anywho Grenadiers were picked from the tallest strongest men the city could find

lonelighters
offline
lonelighters
372 posts
Nomad

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1700
Workers: 450
Researchers: 400
Soldiers:850
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 300 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:450 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:
I attack the mid sized town with my soldiers.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1700
Workers: 450
Researchers: 400
Soldiers:850
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 300 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:450 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:


you sure?

lonelighters
offline
lonelighters
372 posts
Nomad

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1700
Workers: 450
Researchers: 400
Soldiers:850
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 300 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:450 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

Wait I rest first twice and post all made units to military half to musketmen the rest to highlander.

I get the researchers to research telescopes or binoculars.

The workers I set to making catapults (if its researched)

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1700
Workers: 450
Researchers: 400
Soldiers:850
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 300 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:450 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

no

you buy/find those

dude you honestly have no use for them

lonelighters
offline
lonelighters
372 posts
Nomad

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1700
Workers: 450
Researchers: 400
Soldiers:850
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 300 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:450 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:

Trebuchent? Ballista?
Research cannons?
Make Ram boats?
Research better swords?
Better muskets?

If none of those work I'm out of ideas

Take what's possible in the list and do that please

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Dave Sercer
Leader Phy. Desc.:Average Height, Black short hair, Green eyes, and slightly muscular.
Leader Personality: Economically inclined (Likes to concentrate on getting resources), Pacifist (Does not like violence, still fights though), Blunt, and Calm
Leader Trait:To the point: you can get further, faster when you research
--------------
City Name:Bristol
City Location: England
City Perk:Island Nation: You're not likely to be attacked by a large force
City Population: 1700
Workers: 450
Researchers: 400
Soldiers:850
Soldier Types: Militia: 100 (uses swords/spears/maces etc. low armor, health and morale) Highlander: 300 (Highly resistant to fatigue, high morale, but no armor, has muskets of slightly less than average range), Musketmen:450 (all around average)
Resources: 10,000 resources
------
Technologies: Basic set (agriculture, homes, sword making, etc.), advanced woodcutting, muskets, Explosives
Defenses: Cheval Du Frise, pitfall traps, Barricade, Towers, palisade 175/175
Situation:


no. no.
no
what kind of boats, not ram
maybe
maybe

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