Leader Name/Gender: Talow Rosine/Male
Leader Age: 18
Trait: Chaos Control: if their would be a bad result, can use this to change it to good. only works once every 7 pages
Race: Trollix
Bio: a 5'10 Trollix who tends to keep to himself. sucks with leadership and didn't even want it, but took it up to prevent an idiot with no clue from taking it. unmatched in tatics when he understands what's going on. commonly seen wearing a red t-shirt and blue shorts.
Perk: Unlikely Hero: Gains special options during diplomatic dialouge.
Ambassador: Demyx Nove
Ambassador Perk: Weapons Technician-Weapons research takes less previous tech.
Planet: Bimoor (Memetialike, Memetia II System)
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Colony Name: Ark
Technology-
Combat: Shotguns(1 Shot),Rifles(Charge), Swords(Iron), Snipers(Shot), Claws(Iron), Gunblades, Element Cartridges, Goldworms
Elements: Fire
Colonial: Stable-Houses
Other: Pickaxes(Granite), Axes(Iron)
Buildings: Landed Ship, 200 Houses, 1 Storehouse, 1 Mega Farm, 2 Farms
Vehicles: Dragons, Armored Trucks
Defenses: None
Population: 2600
Laborers: 950
Farmers: 120
Feeders: 50
Researchers: 500
Soldiers-
Militia(I. Swords): 450
Riflemen(1 Shots): 45
Heavies(ShotSnipe): 50
Dragonkin(Charge Rifles): 480
Soldier Types: Militia,Dragonkin,Heavies,Riflemen
Allies: None
Enemies: None
Material: 1500(Wood), 750(Granite), 825(Steel)
Secondary Material: 500(String), 250(Gold)
Solid Mana: 50(Anarclay)
Projects: Magic Guitars-4 Turns
Unfortunately, there's no exposed gems anywhere and you can't scan for them since, well, you don't have any scanners. However, they suspect you could find something in the spider-infested mountain. The spiders are a lustrous dark green in color.
Leader Name/Gender: Hyrin/Male
Leader Age: 24
Trait: Aura: people will do mostly anything for him
Race: WaterMaids
Bio: He grew up as a natural leader.When he was born he was an only child so he was pampered he didnt like it so he found a second home in the school. He was the popular kid at school but not jerkish or mean. Not to stupid either. When he grew up he ran for class president . He won. since then he knew he was a natural leader with a radianting arua. He decide he would start a colony with special people that could survive on land as well as water.
Perk: Ascent of Merman: Can expand to land without Aquadome technology
Planet: Aqua Nova(Oceanic/Swampland, Romana system)
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Colony Name: Sparta
Technology-
Combat: Tridents
Colonial: Hut Rafts
Other: Water Magic
Buildings: Landed Ship, 250 Hut Rafts
Vehicles: none
Defenses: None
Population: 2500
Laborers: 900
Researchers: 900
Soldiers-
Militia: 700
Soldier Types: Militia
Allies: None
Enemies: None
Material:
Secondary Material: 0
Solid Mana: 0
Projects: Town Center-3 Turns
Ah. I'll consider it.
You don't have the resources for a Town Center. The Researchers work on making Town Center tech, since we need it now.
Leader Name/Gender: Grish'naak/Male
Leader Age: 27 Cycles
Trait: Sticks and Stones- Regardless of the situation, he will find a way to get what he wants.
Race: Behemel
Bio: A cold tactician. He often hesitates to size up the situation before acting upon it; Then acts with sheer brutality. His mindset is, 'If I can't kill it, its probaly not worth killing anyways'.
Perk: Stone Cold- Unnerves people during diplomatic conversation. Scares away animals by glaring at them.
Planet: Algum (Forest, Beheman System)
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Colony Name: Taol
Technology-
Combat: Kinda Blessed Swords
Colonial: Huts, Stable-Houses
Other: None
Buildings: Landed Ship, 250 Huts, Church, Store House
Vehicles: Golems(Silver)
Defenses: None
Population: 2450
Laborers: 500
Fishermen: 250
Researchers: 750
Soldiers- 950
Militia: 750
Reverends: 200
Soldier Types: Militia, Reverends
Allies: None
Enemies: None
Material: 1000(Wood) 1750(Granite)
Secondary Material: 250(Godwood), 600 Vine, 1000(Dragon Parts)
Solid Mana: 500(Quartz)
Projects: Strong palisade Build(F:A-A): 3 Turns, Bow&Arrow: 1 Turns, Quartz Arrow: 3 Turns
If the WOLOLO fails, just punch 'em in the face!
The 200 Reverends bless the golems! they have a real form of self-defense now!
The Laborers mine another 500 Granite and 250 Quartz.
The Militia find a town of an unknown species nearby. They don't have the features that distinguish most species (Gem-like eyes the Tropers hide behind sunglasses, Cheezburgians being cat-like, Youtubian robot parts, Behemel bear-ness, ect.)
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Leader Name/Gender: Gabriel Tosh/Male
Leader Age: 34
Trait: mental rally: can rally men to do their jobs better(collect, fight, etc)
Race: Collective
Bio: he is a trained killer. if hes givin a mission, he'll finish it. (you should know what he looks like if you've played through sc2)
Perk: Specter: Begins with Infiltrator tech, Soldier never detected while sneaking.
Planet: Sylvania (Forest, Romana System)
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Colony Name: New Folsom
Technology-
Combat: Bayoneted Carbines
Colonial: Houses
Other: Encouraged Labor, Colony Patrols, Axes(Granite), Pickaxes(Iron)
Buildings: Landed Ship, 250 Huts, Wood Tower, 100 Houses, 4 farms
Vehicles: None
Defenses: None
Population: 2489
Laborers:760
Farmers: 240
Researchers:699
Soldiers-
Militia:500
Infiltrator:290
Soldier Types: Militia, Infiltrators
Allies: None
Enemies: None
Material: 500(Wood), 1000(Granite), 1100(Iron)
Secondary Material: 200(Vine) 400(Gold)
Solid Mana: 0
Projects: OD Bomb: 2 Turns, Iron Claws: 1 Turns, Iron Sword: 2 Turns
The Infiltrators find some Balcheans training in Hand-to-Hand combat. this may be a base for training Balcheans. They also find a few other species like Tropers, Humans, Behemel and Syphronitzans.